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Side by Side Diff: third_party/polymer/v1_0/components-chromium/neon-animation/animations/cascaded-animation-extracted.js

Issue 1221923003: Update bower.json for Polymer elements and add PRESUBMIT.py (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: rebase Created 5 years, 5 months ago
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1 1
2 2
3 Polymer({ 3 Polymer({
4 4
5 is: 'cascaded-animation', 5 is: 'cascaded-animation',
6 6
7 behaviors: [ 7 behaviors: [
8 Polymer.NeonAnimationBehavior 8 Polymer.NeonAnimationBehavior
9 ], 9 ],
10 10
11 properties: { 11 properties: {
12 12
13 /** @type {!Polymer.IronMeta} */
13 _animationMeta: { 14 _animationMeta: {
14 type: Object, 15 type: Object,
15 value: function() { 16 value: function() {
16 return new Polymer.IronMeta({type: 'animation'}); 17 return new Polymer.IronMeta({type: 'animation'});
17 } 18 }
18 } 19 }
19 20
20 }, 21 },
21 22
23 /**
24 * @param {{
25 * animation: string,
26 * nodes: !Array<!Element>,
27 * nodeDelay: (number|undefined),
28 * timing: (Object|undefined)
29 * }} config
30 */
22 configure: function(config) { 31 configure: function(config) {
23 var animationConstructor = this._animationMeta.byKey(config.animation); 32 var animationConstructor = /** @type {Function} */ (
33 this._animationMeta.byKey(config.animation));
24 if (!animationConstructor) { 34 if (!animationConstructor) {
25 console.warn(this.is + ':', 'constructor for', config.animation, 'not fo und!'); 35 console.warn(this.is + ':', 'constructor for', config.animation, 'not fo und!');
26 return; 36 return;
27 } 37 }
28 38
39 this._animations = [];
29 var nodes = config.nodes; 40 var nodes = config.nodes;
30 var effects = []; 41 var effects = [];
31 var nodeDelay = config.nodeDelay || 50; 42 var nodeDelay = config.nodeDelay || 50;
32 43
33 config.timing = config.timing || {}; 44 config.timing = config.timing || {};
34 config.timing.delay = config.timing.delay || 0; 45 config.timing.delay = config.timing.delay || 0;
35 46
36 var oldDelay = config.timing.delay; 47 var oldDelay = config.timing.delay;
37 for (var node, index = 0; node = nodes[index]; index++) { 48 for (var node, index = 0; node = nodes[index]; index++) {
38 config.timing.delay += nodeDelay; 49 config.timing.delay += nodeDelay;
39 config.node = node; 50 config.node = node;
40 51
41 var animation = new animationConstructor(); 52 var animation = new animationConstructor();
42 var effect = animation.configure(config); 53 var effect = animation.configure(config);
43 54
55 this._animations.push(animation);
44 effects.push(effect); 56 effects.push(effect);
45 } 57 }
46 config.timing.delay = oldDelay; 58 config.timing.delay = oldDelay;
47 59
48 this._effect = new GroupEffect(effects); 60 this._effect = new GroupEffect(effects);
49 return this._effect; 61 return this._effect;
62 },
63
64 complete: function() {
65 for (var animation, index = 0; animation = this._animations[index]; index+ +) {
66 animation.complete(animation.config);
67 }
50 } 68 }
51 69
52 }); 70 });
53 71
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