Index: content/renderer/media/webrtc_audio_renderer.cc |
=================================================================== |
--- content/renderer/media/webrtc_audio_renderer.cc (revision 181622) |
+++ content/renderer/media/webrtc_audio_renderer.cc (working copy) |
@@ -34,7 +34,9 @@ |
#elif defined(OS_LINUX) || defined(OS_OPENBSD) |
const int kValidOutputRates[] = {48000, 44100}; |
#elif defined(OS_ANDROID) |
-// On Android, the most popular sampling rate is 16000. |
+// TODO(leozwang): We want to use native sampling rate on Android to achieve |
+// low latency, currently 16000 is used to work around audio problem on some |
+// Android devices. |
const int kValidOutputRates[] = {48000, 44100, 16000}; |
#else |
const int kValidOutputRates[] = {44100}; |