| Index: content/renderer/media/webrtc_audio_renderer.cc
|
| ===================================================================
|
| --- content/renderer/media/webrtc_audio_renderer.cc (revision 180886)
|
| +++ content/renderer/media/webrtc_audio_renderer.cc (working copy)
|
| @@ -34,7 +34,9 @@
|
| #elif defined(OS_LINUX) || defined(OS_OPENBSD)
|
| int kValidOutputRates[] = {48000, 44100};
|
| #elif defined(OS_ANDROID)
|
| -// On Android, the most popular sampling rate is 16000.
|
| +// TODO(leozwang): We want to use native sampling rate on Android to achieve
|
| +// low latency, currently 16000 is used to work around audio problem on some
|
| +// Android devices.
|
| int kValidOutputRates[] = {48000, 44100, 16000};
|
| #else
|
| int kValidOutputRates[] = {44100};
|
|
|