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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // Software adjust volume of samples, allows each audio stream its own | 5 // Software adjust volume of samples, allows each audio stream its own |
6 // volume without impacting master volume for chrome and other applications. | 6 // volume without impacting master volume for chrome and other applications. |
7 | 7 |
8 // Implemented as templates to allow 8, 16 and 32 bit implementations. | 8 // Implemented as templates to allow 8, 16 and 32 bit implementations. |
9 // 8 bit is unsigned and biased by 128. | 9 // 8 bit is unsigned and biased by 128. |
10 | 10 |
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128 // (see GetAudioHardwareBufferSize()), which corresponds to an output | 128 // (see GetAudioHardwareBufferSize()), which corresponds to an output |
129 // delay of ~5.33ms. | 129 // delay of ~5.33ms. |
130 return 48000; | 130 return 48000; |
131 } | 131 } |
132 | 132 |
133 // Hardware sample-rate on Windows can be configured, so we must query. | 133 // Hardware sample-rate on Windows can be configured, so we must query. |
134 // TODO(henrika): improve possibility to specify an audio endpoint. | 134 // TODO(henrika): improve possibility to specify an audio endpoint. |
135 // Use the default device (same as for Wave) for now to be compatible. | 135 // Use the default device (same as for Wave) for now to be compatible. |
136 return WASAPIAudioOutputStream::HardwareSampleRate(); | 136 return WASAPIAudioOutputStream::HardwareSampleRate(); |
137 #elif defined(OS_ANDROID) | 137 #elif defined(OS_ANDROID) |
| 138 // TODO(leozwang): return native sampling rate on Android. |
138 return 16000; | 139 return 16000; |
139 #else | 140 #else |
140 // Hardware for Linux is nearly always 48KHz. | 141 // Hardware for Linux is nearly always 48KHz. |
141 // TODO(crogers) : return correct value in rare non-48KHz cases. | 142 // TODO(crogers) : return correct value in rare non-48KHz cases. |
142 return 48000; | 143 return 48000; |
143 #endif | 144 #endif |
144 } | 145 } |
145 | 146 |
146 int GetAudioInputHardwareSampleRate(const std::string& device_id) { | 147 int GetAudioInputHardwareSampleRate(const std::string& device_id) { |
147 // TODO(henrika): add support for device selection on all platforms. | 148 // TODO(henrika): add support for device selection on all platforms. |
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277 // out performance was degraded compared to XP. | 278 // out performance was degraded compared to XP. |
278 // - The regression was fixed in Windows 7 and most configurations will work | 279 // - The regression was fixed in Windows 7 and most configurations will work |
279 // with 2, but some (e.g., some Sound Blasters) still need 3. | 280 // with 2, but some (e.g., some Sound Blasters) still need 3. |
280 // - Some XP configurations (even multi-processor ones) also need 3. | 281 // - Some XP configurations (even multi-processor ones) also need 3. |
281 return (base::win::GetVersion() == base::win::VERSION_VISTA) ? 4 : 3; | 282 return (base::win::GetVersion() == base::win::VERSION_VISTA) ? 4 : 3; |
282 } | 283 } |
283 | 284 |
284 #endif | 285 #endif |
285 | 286 |
286 } // namespace media | 287 } // namespace media |
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