Index: cc/tile_manager.cc |
diff --git a/cc/tile_manager.cc b/cc/tile_manager.cc |
index 16d82d46a8a885052d1549bf4749c73e9d1e50f9..f893dbfd5bc34fe3def240bac4aa39d8c4d01f8a 100644 |
--- a/cc/tile_manager.cc |
+++ b/cc/tile_manager.cc |
@@ -30,8 +30,10 @@ namespace { |
// For reference, the Nexus10 can upload 1MB in about 2.5ms. |
// Assuming a three frame deep pipeline this implies ~20MB. |
const int kMaxPendingUploadBytes = 20 * 1024 * 1024; |
+const int kMaxPendingRasterBytes = 2 * 1024 * 1024; |
#else |
const int kMaxPendingUploadBytes = 100 * 1024 * 1024; |
+const int kMaxPendingRasterBytes = 10 * 1024 * 1024; |
#endif |
// Determine bin based on three categories of tiles: things we need now, |
@@ -122,8 +124,9 @@ TileManager::TileManager( |
raster_worker_pool_(RasterWorkerPool::Create(num_raster_threads)), |
manage_tiles_pending_(false), |
manage_tiles_call_count_(0), |
- bytes_pending_set_pixels_(0), |
ever_exceeded_memory_budget_(false), |
+ bytes_pending_raster_(0), |
+ bytes_pending_upload_(0), |
record_rendering_stats_(false), |
use_cheapness_estimator_(use_cheapness_estimator) { |
for (int i = 0; i < NUM_STATES; ++i) { |
@@ -143,7 +146,7 @@ TileManager::~TileManager() { |
// resources. |
raster_worker_pool_.reset(); |
CheckForCompletedTileUploads(); |
- DCHECK(tiles_with_pending_set_pixels_.size() == 0); |
+ DCHECK(tiles_with_pending_upload_.size() == 0); |
DCHECK(tiles_.size() == 0); |
} |
@@ -344,9 +347,26 @@ void TileManager::ManageTiles() { |
DispatchMoreTasks(); |
} |
+void TileManager::CheckForCompletedRasterTasks() { |
+ int pending_upload_count = tiles_with_pending_upload_.size(); |
+ |
+ // Check for completed tasks and dispatch replies. |
+ raster_worker_pool_->CheckForCompletedTasks(); |
+ |
+ // Flush if we began new uploads. |
+ if (tiles_with_pending_upload_.size() != pending_upload_count) |
+ resource_pool_->resource_provider()->shallowFlushIfSupported(); |
+ |
+ DispatchMoreTasks(); |
+ |
+ // Schedule another check if we still have pending raster tasks. |
+ if (bytes_pending_raster_) |
+ client_->ScheduleCheckForCompletedRasterTasks(); |
+} |
+ |
void TileManager::CheckForCompletedTileUploads() { |
- while (!tiles_with_pending_set_pixels_.empty()) { |
- Tile* tile = tiles_with_pending_set_pixels_.front(); |
+ while (!tiles_with_pending_upload_.empty()) { |
+ Tile* tile = tiles_with_pending_upload_.front(); |
DCHECK(tile->managed_state().resource); |
// Set pixel tasks complete in the order they are posted. |
@@ -365,9 +385,9 @@ void TileManager::CheckForCompletedTileUploads() { |
DidFinishTileInitialization(tile); |
- bytes_pending_set_pixels_ -= tile->bytes_consumed_if_allocated(); |
+ bytes_pending_upload_ -= tile->bytes_consumed_if_allocated(); |
DidTileRasterStateChange(tile, IDLE_STATE); |
- tiles_with_pending_set_pixels_.pop(); |
+ tiles_with_pending_upload_.pop(); |
} |
DispatchMoreTasks(); |
@@ -446,7 +466,7 @@ bool TileManager::HasPendingWorkScheduled(WhichTree tree) const { |
switch (i) { |
case WAITING_FOR_RASTER_STATE: |
case RASTER_STATE: |
- case SET_PIXELS_STATE: |
+ case UPLOAD_STATE: |
for (int j = 0; j < NEVER_BIN; ++j) { |
if (raster_state_count_[i][tree][j]) |
return true; |
@@ -553,11 +573,17 @@ void TileManager::FreeResourcesForTile(Tile* tile) { |
} |
bool TileManager::CanDispatchRasterTask(Tile* tile) { |
- if (raster_worker_pool_->IsBusy()) |
+ size_t new_raster_bytes_pending = bytes_pending_raster_; |
+ new_raster_bytes_pending += tile->bytes_consumed_if_allocated(); |
+ if (new_raster_bytes_pending > kMaxPendingRasterBytes) |
+ return false; |
+ |
+ size_t new_upload_bytes_pending = bytes_pending_upload_; |
brianderson
2013/02/12 01:44:31
Shouldn't this be:
size_t new_upload_bytes_pending
reveman
2013/02/12 02:29:52
makes sense.
|
+ new_upload_bytes_pending += tile->bytes_consumed_if_allocated(); |
+ if (new_upload_bytes_pending > kMaxPendingUploadBytes) |
return false; |
- size_t new_bytes_pending = bytes_pending_set_pixels_; |
- new_bytes_pending += tile->bytes_consumed_if_allocated(); |
- return new_bytes_pending <= kMaxPendingUploadBytes; |
+ |
+ return true; |
} |
void TileManager::DispatchMoreTasks() { |
@@ -631,7 +657,7 @@ void TileManager::DispatchImageDecodeTasksForTile(Tile* tile) { |
rendering_stats_.totalDeferredImageCacheHitCount++; |
pending_pixel_refs.erase(it++); |
} else { |
- if (raster_worker_pool_->IsBusy()) |
+ if (!CanDispatchRasterTask(tile)) |
return; |
DispatchOneImageDecodeTask(tile, *it); |
++it; |
@@ -653,6 +679,8 @@ void TileManager::DispatchOneImageDecodeTask( |
base::Unretained(this), |
tile, |
pixel_ref_id)); |
+ |
+ client_->ScheduleCheckForCompletedRasterTasks(); |
} |
void TileManager::OnImageDecodeTaskCompleted( |
@@ -672,8 +700,6 @@ void TileManager::OnImageDecodeTaskCompleted( |
} |
} |
} |
- |
- DispatchMoreTasks(); |
} |
scoped_ptr<ResourcePool::Resource> TileManager::PrepareTileForRaster( |
@@ -709,6 +735,9 @@ void TileManager::DispatchOneRasterTask(scoped_refptr<Tile> tile) { |
tile, |
base::Passed(&resource), |
manage_tiles_call_count_)); |
+ |
+ bytes_pending_raster_ += tile->bytes_consumed_if_allocated(); |
+ client_->ScheduleCheckForCompletedRasterTasks(); |
} |
void TileManager::PerformOneRaster(Tile* tile) { |
@@ -759,12 +788,11 @@ void TileManager::OnRasterCompleted( |
managed_tile_state.can_be_freed = false; |
resource_pool_->resource_provider()->beginSetPixels(resource->id()); |
- resource_pool_->resource_provider()->shallowFlushIfSupported(); |
managed_tile_state.resource = resource.Pass(); |
- bytes_pending_set_pixels_ += tile->bytes_consumed_if_allocated(); |
- DidTileRasterStateChange(tile, SET_PIXELS_STATE); |
- tiles_with_pending_set_pixels_.push(tile); |
+ bytes_pending_upload_ += tile->bytes_consumed_if_allocated(); |
+ DidTileRasterStateChange(tile, UPLOAD_STATE); |
+ tiles_with_pending_upload_.push(tile); |
} else { |
resource_pool_->resource_provider()->releasePixelBuffer(resource->id()); |
resource_pool_->ReleaseResource(resource.Pass()); |
@@ -777,9 +805,9 @@ void TileManager::OnRasterTaskCompleted( |
scoped_refptr<Tile> tile, |
scoped_ptr<ResourcePool::Resource> resource, |
int manage_tiles_call_count_when_dispatched) { |
+ bytes_pending_raster_ -= tile->bytes_consumed_if_allocated(); |
OnRasterCompleted(tile, resource.Pass(), |
manage_tiles_call_count_when_dispatched); |
- DispatchMoreTasks(); |
} |
void TileManager::DidFinishTileInitialization(Tile* tile) { |