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Side by Side Diff: cc/worker_pool.h

Issue 12217105: cc: Check for completed raster tasks at interval. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: confine polling to inside worker pool Created 7 years, 10 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_WORKER_POOL_H_ 5 #ifndef CC_WORKER_POOL_H_
6 #define CC_WORKER_POOL_H_ 6 #define CC_WORKER_POOL_H_
7 7
8 #include <string> 8 #include <string>
9 9
10 #include "base/basictypes.h" 10 #include "base/basictypes.h"
11 #include "base/callback.h" 11 #include "base/callback.h"
12 #include "base/cancelable_callback.h"
12 #include "base/memory/scoped_ptr.h" 13 #include "base/memory/scoped_ptr.h"
13 #include "base/memory/weak_ptr.h" 14 #include "base/memory/weak_ptr.h"
14 #include "base/threading/thread.h" 15 #include "base/threading/thread.h"
15 #include "cc/rendering_stats.h" 16 #include "cc/rendering_stats.h"
16 #include "cc/scoped_ptr_deque.h" 17 #include "cc/scoped_ptr_deque.h"
17 18
18 namespace cc { 19 namespace cc {
19 namespace internal { 20 namespace internal {
20 21
21 class WorkerPoolTask { 22 class WorkerPoolTask {
22 public: 23 public:
23 virtual ~WorkerPoolTask(); 24 virtual ~WorkerPoolTask();
24 25
25 virtual void Run(RenderingStats* rendering_stats) = 0; 26 virtual void Run(RenderingStats* rendering_stats) = 0;
26 27
27 void Completed(); 28 bool IsPending();
nduca 2013/02/13 08:29:32 Can you say HasCompleted? So we dont mix completed
reveman 2013/02/13 08:46:38 Done.
29 void Completed(bool more_tasks_completed);
28 30
29 protected: 31 protected:
30 WorkerPoolTask(const base::Closure& reply); 32 WorkerPoolTask(const base::Callback<void(bool)>& reply);
31 33
32 base::Closure reply_; 34 base::Callback<void(bool)> reply_;
35
36 // Accessed from multiple threads. Set to 1 when task has completed.
37 base::subtle::Atomic32 completed_;
33 }; 38 };
34 39
35 } // namespace internal 40 } // namespace internal
36 41
37 // A worker thread pool that runs rendering tasks and guarantees completion 42 // A worker thread pool that runs rendering tasks and guarantees completion
38 // of all pending tasks at shutdown. 43 // of all pending tasks at shutdown.
39 class WorkerPool { 44 class WorkerPool {
40 public: 45 public:
41 typedef base::Callback<void(RenderingStats*)> Callback; 46 typedef base::Callback<void(RenderingStats*)> Callback;
47 typedef base::Callback<void(bool)> Reply;
42 48
43 virtual ~WorkerPool(); 49 virtual ~WorkerPool();
44 50
45 static scoped_ptr<WorkerPool> Create(size_t num_threads) { 51 static scoped_ptr<WorkerPool> Create(size_t num_threads) {
46 return make_scoped_ptr(new WorkerPool(num_threads)); 52 return make_scoped_ptr(new WorkerPool(num_threads));
47 } 53 }
48 54
49 // Tells the worker pool to shutdown and returns once all pending tasks have 55 // Tells the worker pool to shutdown and returns once all pending tasks have
50 // completed. 56 // completed.
51 void Shutdown(); 57 void Shutdown();
52 58
53 // Posts |task| to worker pool. On completion, |reply| 59 // Posts |task| to worker pool. On completion, |reply|
54 // is posted to the thread that called PostTaskAndReply(). 60 // is posted to the thread that called PostTaskAndReply().
55 void PostTaskAndReply(const Callback& task, const base::Closure& reply); 61 void PostTaskAndReply(const Callback& task, const Reply& reply);
56
57 // Returns true when worker pool has reached its internal limit for number
58 // of pending tasks.
nduca 2013/02/13 08:29:32 I wonder, can you shift the raster throttle stuff
reveman 2013/02/13 08:46:38 my current throttle values are derived from the kM
59 bool IsBusy();
60 62
61 // Toggle rendering stats collection. 63 // Toggle rendering stats collection.
62 void SetRecordRenderingStats(bool record_rendering_stats); 64 void SetRecordRenderingStats(bool record_rendering_stats);
63 65
64 // Collect rendering stats all completed tasks. 66 // Collect rendering stats all completed tasks.
65 void GetRenderingStats(RenderingStats* stats); 67 void GetRenderingStats(RenderingStats* stats);
66 68
67 protected: 69 protected:
68 class Worker : public base::Thread { 70 class Worker : public base::Thread {
69 public: 71 public:
70 Worker(WorkerPool* worker_pool, const std::string name); 72 Worker(WorkerPool* worker_pool, const std::string name);
71 virtual ~Worker(); 73 virtual ~Worker();
72 74
73 // This must be called before the destructor. 75 // This must be called before the destructor.
74 void StopAfterCompletingAllPendingTasks(); 76 void StopAfterCompletingAllPendingTasks();
75 77
76 // Posts a task to the worker thread. 78 // Posts a task to the worker thread.
77 void PostTask(scoped_ptr<internal::WorkerPoolTask> task); 79 void PostTask(scoped_ptr<internal::WorkerPoolTask> task);
78 80
81 // Check for completed tasks and run reply callbacks.
82 void CheckForCompletedTasks();
83
79 int num_pending_tasks() const { return pending_tasks_.size(); } 84 int num_pending_tasks() const { return pending_tasks_.size(); }
80 void set_record_rendering_stats(bool record_rendering_stats) { 85 void set_record_rendering_stats(bool record_rendering_stats) {
81 record_rendering_stats_ = record_rendering_stats; 86 record_rendering_stats_ = record_rendering_stats;
82 } 87 }
83 const RenderingStats* rendering_stats() const { 88 const RenderingStats* rendering_stats() const {
84 return rendering_stats_.get(); 89 return rendering_stats_.get();
85 } 90 }
86 91
87 // Overridden from base::Thread: 92 // Overridden from base::Thread:
88 virtual void Init() OVERRIDE; 93 virtual void Init() OVERRIDE;
89 94
90 private: 95 private:
91 static void RunTask( 96 static void RunTask(
92 internal::WorkerPoolTask* task, RenderingStats* rendering_stats); 97 internal::WorkerPoolTask* task,
98 WorkerPool* worker_pool,
99 RenderingStats* rendering_stats);
93 100
94 void OnTaskCompleted(); 101 void OnTaskCompleted();
95 102
96 WorkerPool* worker_pool_; 103 WorkerPool* worker_pool_;
97 base::WeakPtrFactory<Worker> weak_ptr_factory_;
98 ScopedPtrDeque<internal::WorkerPoolTask> pending_tasks_; 104 ScopedPtrDeque<internal::WorkerPoolTask> pending_tasks_;
99 scoped_ptr<RenderingStats> rendering_stats_; 105 scoped_ptr<RenderingStats> rendering_stats_;
100 bool record_rendering_stats_; 106 bool record_rendering_stats_;
101 }; 107 };
102 108
103 explicit WorkerPool(size_t num_threads); 109 explicit WorkerPool(size_t num_threads);
104 110
105 WorkerPool::Worker* GetWorkerForNextTask(); 111 WorkerPool::Worker* GetWorkerForNextTask();
106 112
107 private: 113 private:
108 class NumPendingTasksComparator { 114 class NumPendingTasksComparator {
109 public: 115 public:
110 bool operator() (const Worker* a, const Worker* b) const { 116 bool operator() (const Worker* a, const Worker* b) const {
111 return a->num_pending_tasks() < b->num_pending_tasks(); 117 return a->num_pending_tasks() < b->num_pending_tasks();
112 } 118 }
113 }; 119 };
114 120
115 void DidNumPendingTasksChange(); 121 // Schedule a completed tasks check if not already pending.
122 void ScheduleCheckForCompletedTasks();
123
124 // Called on origin thread before posting task to worker.
125 void WillPostWorkTask();
126
127 // Called on worker thread after completing work.
128 void OnWorkCompletedOnWorkerThread();
129
130 // Called on origin thread after becoming idle.
131 void OnIdle();
132
133 // Check for completed tasks and run reply callbacks.
134 void CheckForCompletedTasks();
135
136 // Called when processing task completion.
137 void OnTaskCompleted();
138
139 // Returns true when work has completed in worker thread but
140 // task completion has not yet been processed.
141 bool MoreTasksCompleted();
142
143 // Ensure workers are sorted by number of pending tasks.
116 void SortWorkersIfNeeded(); 144 void SortWorkersIfNeeded();
117 145
118 typedef std::vector<Worker*> WorkerVector; 146 typedef std::vector<Worker*> WorkerVector;
119 WorkerVector workers_; 147 WorkerVector workers_;
148 scoped_refptr<base::MessageLoopProxy> origin_loop_;
149 base::WeakPtrFactory<WorkerPool> weak_ptr_factory_;
120 bool workers_need_sorting_; 150 bool workers_need_sorting_;
151 int task_count_;
121 bool shutdown_; 152 bool shutdown_;
153 base::CancelableClosure check_for_completed_tasks_callback_;
154 bool check_for_completed_tasks_pending_;
155 base::Closure idle_callback_;
156 // Accessed from multiple threads. 0 when worker pool is idle.
157 base::subtle::Atomic32 work_count_;
nduca 2013/02/13 08:29:32 better name
122 158
123 DISALLOW_COPY_AND_ASSIGN(WorkerPool); 159 DISALLOW_COPY_AND_ASSIGN(WorkerPool);
124 }; 160 };
125 161
126 } // namespace cc 162 } // namespace cc
127 163
128 #endif // CC_WORKER_POOL_H_ 164 #endif // CC_WORKER_POOL_H_
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