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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_TILE_MANAGER_H_ | 5 #ifndef CC_TILE_MANAGER_H_ |
6 #define CC_TILE_MANAGER_H_ | 6 #define CC_TILE_MANAGER_H_ |
7 | 7 |
8 #include <list> | 8 #include <list> |
9 #include <queue> | 9 #include <queue> |
10 #include <vector> | 10 #include <vector> |
11 | 11 |
12 #include "base/hash_tables.h" | 12 #include "base/hash_tables.h" |
13 #include "base/memory/scoped_ptr.h" | 13 #include "base/memory/scoped_ptr.h" |
14 #include "base/values.h" | 14 #include "base/values.h" |
15 #include "cc/memory_history.h" | 15 #include "cc/memory_history.h" |
16 #include "cc/rendering_stats.h" | 16 #include "cc/rendering_stats.h" |
17 #include "cc/resource_pool.h" | 17 #include "cc/resource_pool.h" |
18 #include "cc/tile_priority.h" | 18 #include "cc/tile_priority.h" |
| 19 #include "cc/worker_pool.h" |
19 | 20 |
20 namespace cc { | 21 namespace cc { |
21 class RasterWorkerPool; | 22 class RasterWorkerPool; |
22 class ResourceProvider; | 23 class ResourceProvider; |
23 class Tile; | 24 class Tile; |
24 class TileVersion; | 25 class TileVersion; |
25 | 26 |
26 class CC_EXPORT TileManagerClient { | 27 class CC_EXPORT TileManagerClient { |
27 public: | 28 public: |
28 virtual void ScheduleManageTiles() = 0; | 29 virtual void ScheduleManageTiles() = 0; |
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94 // send to the GPU memory manager to determine policy. | 95 // send to the GPU memory manager to determine policy. |
95 TileManagerBin gpu_memmgr_stats_bin; | 96 TileManagerBin gpu_memmgr_stats_bin; |
96 TileResolution resolution; | 97 TileResolution resolution; |
97 float time_to_needed_in_seconds; | 98 float time_to_needed_in_seconds; |
98 }; | 99 }; |
99 | 100 |
100 // This class manages tiles, deciding which should get rasterized and which | 101 // This class manages tiles, deciding which should get rasterized and which |
101 // should no longer have any memory assigned to them. Tile objects are "owned" | 102 // should no longer have any memory assigned to them. Tile objects are "owned" |
102 // by layers; they automatically register with the manager when they are | 103 // by layers; they automatically register with the manager when they are |
103 // created, and unregister from the manager when they are deleted. | 104 // created, and unregister from the manager when they are deleted. |
104 class CC_EXPORT TileManager { | 105 class CC_EXPORT TileManager : public WorkerPoolClient { |
105 public: | 106 public: |
106 TileManager(TileManagerClient* client, | 107 TileManager(TileManagerClient* client, |
107 ResourceProvider *resource_provider, | 108 ResourceProvider *resource_provider, |
108 size_t num_raster_threads, | 109 size_t num_raster_threads, |
109 bool use_cheapess_estimator); | 110 bool use_cheapess_estimator); |
110 virtual ~TileManager(); | 111 virtual ~TileManager(); |
111 | 112 |
112 const GlobalStateThatImpactsTilePriority& GlobalState() const { | 113 const GlobalStateThatImpactsTilePriority& GlobalState() const { |
113 return global_state_; | 114 return global_state_; |
114 } | 115 } |
115 void SetGlobalState(const GlobalStateThatImpactsTilePriority& state); | 116 void SetGlobalState(const GlobalStateThatImpactsTilePriority& state); |
116 | 117 |
117 void ManageTiles(); | 118 void ManageTiles(); |
118 void CheckForCompletedTileUploads(); | 119 void CheckForCompletedTileUploads(); |
119 void AbortPendingTileUploads(); | 120 void AbortPendingTileUploads(); |
120 | 121 |
121 scoped_ptr<base::Value> BasicStateAsValue() const; | 122 scoped_ptr<base::Value> BasicStateAsValue() const; |
122 scoped_ptr<base::Value> AllTilesAsValue() const; | 123 scoped_ptr<base::Value> AllTilesAsValue() const; |
123 void GetMemoryStats(size_t* memoryRequiredBytes, | 124 void GetMemoryStats(size_t* memoryRequiredBytes, |
124 size_t* memoryNiceToHaveBytes, | 125 size_t* memoryNiceToHaveBytes, |
125 size_t* memoryUsedBytes) const; | 126 size_t* memoryUsedBytes) const; |
126 void SetRecordRenderingStats(bool record_rendering_stats); | 127 void SetRecordRenderingStats(bool record_rendering_stats); |
127 void GetRenderingStats(RenderingStats* stats); | 128 void GetRenderingStats(RenderingStats* stats); |
128 bool HasPendingWorkScheduled(WhichTree tree) const; | 129 bool HasPendingWorkScheduled(WhichTree tree) const; |
129 | 130 |
130 const MemoryHistory::Entry& memory_stats_from_last_assign() const { return mem
ory_stats_from_last_assign_; } | 131 const MemoryHistory::Entry& memory_stats_from_last_assign() const { |
| 132 return memory_stats_from_last_assign_; |
| 133 } |
| 134 |
| 135 // Overridden from WorkerPoolClient: |
| 136 virtual void DidFinishDispatchingWorkerPoolCompletionCallbacks() OVERRIDE; |
131 | 137 |
132 protected: | 138 protected: |
133 // Methods called by Tile | 139 // Methods called by Tile |
134 friend class Tile; | 140 friend class Tile; |
135 void RegisterTile(Tile* tile); | 141 void RegisterTile(Tile* tile); |
136 void UnregisterTile(Tile* tile); | 142 void UnregisterTile(Tile* tile); |
137 void WillModifyTilePriority( | 143 void WillModifyTilePriority( |
138 Tile* tile, WhichTree tree, const TilePriority& new_priority) { | 144 Tile* tile, WhichTree tree, const TilePriority& new_priority) { |
139 // TODO(nduca): Do something smarter if reprioritization turns out to be | 145 // TODO(nduca): Do something smarter if reprioritization turns out to be |
140 // costly. | 146 // costly. |
141 ScheduleManageTiles(); | 147 ScheduleManageTiles(); |
142 } | 148 } |
143 | 149 |
144 private: | 150 private: |
145 void SortTiles(); | 151 void SortTiles(); |
146 void AssignGpuMemoryToTiles(); | 152 void AssignGpuMemoryToTiles(); |
147 void FreeResourcesForTile(Tile* tile); | 153 void FreeResourcesForTile(Tile* tile); |
148 void ScheduleManageTiles() { | 154 void ScheduleManageTiles() { |
149 if (manage_tiles_pending_) | 155 if (manage_tiles_pending_) |
150 return; | 156 return; |
151 client_->ScheduleManageTiles(); | 157 client_->ScheduleManageTiles(); |
152 manage_tiles_pending_ = true; | 158 manage_tiles_pending_ = true; |
153 } | 159 } |
154 void DispatchMoreTasks(); | 160 void DispatchMoreTasks(); |
155 void GatherPixelRefsForTile(Tile* tile); | 161 void GatherPixelRefsForTile(Tile* tile); |
156 void DispatchImageDecodeTasksForTile(Tile* tile); | 162 void DispatchImageDecodeTasksForTile(Tile* tile); |
157 void DispatchOneImageDecodeTask( | 163 void DispatchOneImageDecodeTask( |
158 scoped_refptr<Tile> tile, skia::LazyPixelRef* pixel_ref); | 164 scoped_refptr<Tile> tile, skia::LazyPixelRef* pixel_ref); |
159 void OnImageDecodeTaskCompleted( | 165 void OnImageDecodeTaskCompleted( |
160 scoped_refptr<Tile> tile, uint32_t pixel_ref_id); | 166 scoped_refptr<Tile> tile, |
| 167 uint32_t pixel_ref_id); |
161 bool CanDispatchRasterTask(Tile* tile); | 168 bool CanDispatchRasterTask(Tile* tile); |
162 scoped_ptr<ResourcePool::Resource> PrepareTileForRaster(Tile* tile); | 169 scoped_ptr<ResourcePool::Resource> PrepareTileForRaster(Tile* tile); |
163 void DispatchOneRasterTask(scoped_refptr<Tile> tile); | 170 void DispatchOneRasterTask(scoped_refptr<Tile> tile); |
164 void PerformOneRaster(Tile* tile); | 171 void PerformOneRaster(Tile* tile); |
165 void OnRasterCompleted( | 172 void OnRasterCompleted( |
166 scoped_refptr<Tile> tile, | 173 scoped_refptr<Tile> tile, |
167 scoped_ptr<ResourcePool::Resource> resource, | 174 scoped_ptr<ResourcePool::Resource> resource, |
168 int manage_tiles_call_count_when_dispatched); | 175 int manage_tiles_call_count_when_dispatched); |
169 void OnRasterTaskCompleted( | 176 void OnRasterTaskCompleted( |
170 scoped_refptr<Tile> tile, | 177 scoped_refptr<Tile> tile, |
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207 // Tiles with image decoding tasks. These tiles need to be rasterized | 214 // Tiles with image decoding tasks. These tiles need to be rasterized |
208 // when all the image decoding tasks finish. | 215 // when all the image decoding tasks finish. |
209 TileList tiles_with_image_decoding_tasks_; | 216 TileList tiles_with_image_decoding_tasks_; |
210 | 217 |
211 typedef base::hash_map<uint32_t, skia::LazyPixelRef*> PixelRefMap; | 218 typedef base::hash_map<uint32_t, skia::LazyPixelRef*> PixelRefMap; |
212 PixelRefMap pending_decode_tasks_; | 219 PixelRefMap pending_decode_tasks_; |
213 | 220 |
214 typedef std::queue<scoped_refptr<Tile> > TileQueue; | 221 typedef std::queue<scoped_refptr<Tile> > TileQueue; |
215 TileQueue tiles_with_pending_set_pixels_; | 222 TileQueue tiles_with_pending_set_pixels_; |
216 size_t bytes_pending_set_pixels_; | 223 size_t bytes_pending_set_pixels_; |
| 224 bool has_performed_uploads_since_last_flush_; |
217 bool ever_exceeded_memory_budget_; | 225 bool ever_exceeded_memory_budget_; |
218 MemoryHistory::Entry memory_stats_from_last_assign_; | 226 MemoryHistory::Entry memory_stats_from_last_assign_; |
219 | 227 |
220 bool record_rendering_stats_; | 228 bool record_rendering_stats_; |
221 RenderingStats rendering_stats_; | 229 RenderingStats rendering_stats_; |
222 | 230 |
223 bool use_cheapness_estimator_; | 231 bool use_cheapness_estimator_; |
224 int raster_state_count_[NUM_STATES][NUM_TREES][NUM_BINS]; | 232 int raster_state_count_[NUM_STATES][NUM_TREES][NUM_BINS]; |
225 | 233 |
226 DISALLOW_COPY_AND_ASSIGN(TileManager); | 234 DISALLOW_COPY_AND_ASSIGN(TileManager); |
227 }; | 235 }; |
228 | 236 |
229 } // namespace cc | 237 } // namespace cc |
230 | 238 |
231 #endif // CC_TILE_MANAGER_H_ | 239 #endif // CC_TILE_MANAGER_H_ |
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