| Index: media/audio/win/audio_low_latency_input_win_unittest.cc
|
| diff --git a/media/audio/win/audio_low_latency_input_win_unittest.cc b/media/audio/win/audio_low_latency_input_win_unittest.cc
|
| index 6eaa352a4ad67d2cfa2ad447e83707bcf1bb15c6..7ab36af592cc922171996db353464932562206bd 100644
|
| --- a/media/audio/win/audio_low_latency_input_win_unittest.cc
|
| +++ b/media/audio/win/audio_low_latency_input_win_unittest.cc
|
| @@ -56,7 +56,7 @@ class WriteToFileAudioSink : public AudioInputStream::AudioInputCallback {
|
| explicit WriteToFileAudioSink(const char* file_name)
|
| : buffer_(0, kMaxBufferSize),
|
| bytes_to_write_(0) {
|
| - FilePath file_path;
|
| + base::FilePath file_path;
|
| EXPECT_TRUE(PathService::Get(base::DIR_EXE, &file_path));
|
| file_path = file_path.AppendASCII(file_name);
|
| binary_file_ = file_util::OpenFile(file_path, "wb");
|
|
|