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Issue 12217101: Replace FilePath with base::FilePath in some more top level directories. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 7 years, 10 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include <vector> 5 #include <vector>
6 6
7 #include "base/base_paths.h" 7 #include "base/base_paths.h"
8 #include "base/command_line.h" 8 #include "base/command_line.h"
9 #include "base/file_path.h" 9 #include "base/file_path.h"
10 #include "base/logging.h" 10 #include "base/logging.h"
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27 void GL_BINDING_CALL MarshalClearDepthToClearDepthf(GLclampd depth) { 27 void GL_BINDING_CALL MarshalClearDepthToClearDepthf(GLclampd depth) {
28 glClearDepthf(static_cast<GLclampf>(depth)); 28 glClearDepthf(static_cast<GLclampf>(depth));
29 } 29 }
30 30
31 void GL_BINDING_CALL MarshalDepthRangeToDepthRangef(GLclampd z_near, 31 void GL_BINDING_CALL MarshalDepthRangeToDepthRangef(GLclampd z_near,
32 GLclampd z_far) { 32 GLclampd z_far) {
33 glDepthRangef(static_cast<GLclampf>(z_near), static_cast<GLclampf>(z_far)); 33 glDepthRangef(static_cast<GLclampf>(z_near), static_cast<GLclampf>(z_far));
34 } 34 }
35 35
36 // Load a library, printing an error message on failure. 36 // Load a library, printing an error message on failure.
37 base::NativeLibrary LoadLibrary(const FilePath& filename) { 37 base::NativeLibrary LoadLibrary(const base::FilePath& filename) {
38 std::string error; 38 std::string error;
39 base::NativeLibrary library = base::LoadNativeLibrary(filename, 39 base::NativeLibrary library = base::LoadNativeLibrary(filename,
40 &error); 40 &error);
41 if (!library) { 41 if (!library) {
42 DVLOG(1) << "Failed to load " << filename.MaybeAsASCII() << ": " << error; 42 DVLOG(1) << "Failed to load " << filename.MaybeAsASCII() << ": " << error;
43 return NULL; 43 return NULL;
44 } 44 }
45 return library; 45 return library;
46 } 46 }
47 47
48 base::NativeLibrary LoadLibrary(const char* filename) { 48 base::NativeLibrary LoadLibrary(const char* filename) {
49 return LoadLibrary(FilePath(filename)); 49 return LoadLibrary(base::FilePath(filename));
50 } 50 }
51 51
52 } // namespace 52 } // namespace
53 53
54 void GetAllowedGLImplementations(std::vector<GLImplementation>* impls) { 54 void GetAllowedGLImplementations(std::vector<GLImplementation>* impls) {
55 impls->push_back(kGLImplementationDesktopGL); 55 impls->push_back(kGLImplementationDesktopGL);
56 impls->push_back(kGLImplementationEGLGLES2); 56 impls->push_back(kGLImplementationEGLGLES2);
57 impls->push_back(kGLImplementationOSMesaGL); 57 impls->push_back(kGLImplementationOSMesaGL);
58 } 58 }
59 59
60 bool InitializeGLBindings(GLImplementation implementation) { 60 bool InitializeGLBindings(GLImplementation implementation) {
61 // Prevent reinitialization with a different implementation. Once the gpu 61 // Prevent reinitialization with a different implementation. Once the gpu
62 // unit tests have initialized with kGLImplementationMock, we don't want to 62 // unit tests have initialized with kGLImplementationMock, we don't want to
63 // later switch to another GL implementation. 63 // later switch to another GL implementation.
64 if (GetGLImplementation() != kGLImplementationNone) 64 if (GetGLImplementation() != kGLImplementationNone)
65 return true; 65 return true;
66 66
67 // Allow the main thread or another to initialize these bindings 67 // Allow the main thread or another to initialize these bindings
68 // after instituting restrictions on I/O. Going forward they will 68 // after instituting restrictions on I/O. Going forward they will
69 // likely be used in the browser process on most platforms. The 69 // likely be used in the browser process on most platforms. The
70 // one-time initialization cost is small, between 2 and 5 ms. 70 // one-time initialization cost is small, between 2 and 5 ms.
71 base::ThreadRestrictions::ScopedAllowIO allow_io; 71 base::ThreadRestrictions::ScopedAllowIO allow_io;
72 72
73 switch (implementation) { 73 switch (implementation) {
74 case kGLImplementationOSMesaGL: { 74 case kGLImplementationOSMesaGL: {
75 FilePath module_path; 75 base::FilePath module_path;
76 if (!PathService::Get(base::DIR_MODULE, &module_path)) { 76 if (!PathService::Get(base::DIR_MODULE, &module_path)) {
77 LOG(ERROR) << "PathService::Get failed."; 77 LOG(ERROR) << "PathService::Get failed.";
78 return false; 78 return false;
79 } 79 }
80 80
81 base::NativeLibrary library = LoadLibrary( 81 base::NativeLibrary library = LoadLibrary(
82 module_path.Append("libosmesa.so")); 82 module_path.Append("libosmesa.so"));
83 if (!library) 83 if (!library)
84 return false; 84 return false;
85 85
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223 ClearGLBindingsEGL(); 223 ClearGLBindingsEGL();
224 ClearGLBindingsGL(); 224 ClearGLBindingsGL();
225 ClearGLBindingsGLX(); 225 ClearGLBindingsGLX();
226 ClearGLBindingsOSMESA(); 226 ClearGLBindingsOSMESA();
227 SetGLImplementation(kGLImplementationNone); 227 SetGLImplementation(kGLImplementationNone);
228 228
229 UnloadGLNativeLibraries(); 229 UnloadGLNativeLibraries();
230 } 230 }
231 231
232 } // namespace gfx 232 } // namespace gfx
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