OLD | NEW |
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include <vector> | 5 #include <vector> |
6 | 6 |
7 #include "base/base_paths.h" | 7 #include "base/base_paths.h" |
8 #include "base/command_line.h" | 8 #include "base/command_line.h" |
9 #include "base/file_path.h" | 9 #include "base/file_path.h" |
10 #include "base/logging.h" | 10 #include "base/logging.h" |
(...skipping 16 matching lines...) Expand all Loading... |
27 void GL_BINDING_CALL MarshalClearDepthToClearDepthf(GLclampd depth) { | 27 void GL_BINDING_CALL MarshalClearDepthToClearDepthf(GLclampd depth) { |
28 glClearDepthf(static_cast<GLclampf>(depth)); | 28 glClearDepthf(static_cast<GLclampf>(depth)); |
29 } | 29 } |
30 | 30 |
31 void GL_BINDING_CALL MarshalDepthRangeToDepthRangef(GLclampd z_near, | 31 void GL_BINDING_CALL MarshalDepthRangeToDepthRangef(GLclampd z_near, |
32 GLclampd z_far) { | 32 GLclampd z_far) { |
33 glDepthRangef(static_cast<GLclampf>(z_near), static_cast<GLclampf>(z_far)); | 33 glDepthRangef(static_cast<GLclampf>(z_near), static_cast<GLclampf>(z_far)); |
34 } | 34 } |
35 | 35 |
36 // Load a library, printing an error message on failure. | 36 // Load a library, printing an error message on failure. |
37 base::NativeLibrary LoadLibrary(const FilePath& filename) { | 37 base::NativeLibrary LoadLibrary(const base::FilePath& filename) { |
38 std::string error; | 38 std::string error; |
39 base::NativeLibrary library = base::LoadNativeLibrary(filename, | 39 base::NativeLibrary library = base::LoadNativeLibrary(filename, |
40 &error); | 40 &error); |
41 if (!library) { | 41 if (!library) { |
42 DVLOG(1) << "Failed to load " << filename.MaybeAsASCII() << ": " << error; | 42 DVLOG(1) << "Failed to load " << filename.MaybeAsASCII() << ": " << error; |
43 return NULL; | 43 return NULL; |
44 } | 44 } |
45 return library; | 45 return library; |
46 } | 46 } |
47 | 47 |
48 base::NativeLibrary LoadLibrary(const char* filename) { | 48 base::NativeLibrary LoadLibrary(const char* filename) { |
49 return LoadLibrary(FilePath(filename)); | 49 return LoadLibrary(base::FilePath(filename)); |
50 } | 50 } |
51 | 51 |
52 } // namespace | 52 } // namespace |
53 | 53 |
54 void GetAllowedGLImplementations(std::vector<GLImplementation>* impls) { | 54 void GetAllowedGLImplementations(std::vector<GLImplementation>* impls) { |
55 impls->push_back(kGLImplementationDesktopGL); | 55 impls->push_back(kGLImplementationDesktopGL); |
56 impls->push_back(kGLImplementationEGLGLES2); | 56 impls->push_back(kGLImplementationEGLGLES2); |
57 impls->push_back(kGLImplementationOSMesaGL); | 57 impls->push_back(kGLImplementationOSMesaGL); |
58 } | 58 } |
59 | 59 |
60 bool InitializeGLBindings(GLImplementation implementation) { | 60 bool InitializeGLBindings(GLImplementation implementation) { |
61 // Prevent reinitialization with a different implementation. Once the gpu | 61 // Prevent reinitialization with a different implementation. Once the gpu |
62 // unit tests have initialized with kGLImplementationMock, we don't want to | 62 // unit tests have initialized with kGLImplementationMock, we don't want to |
63 // later switch to another GL implementation. | 63 // later switch to another GL implementation. |
64 if (GetGLImplementation() != kGLImplementationNone) | 64 if (GetGLImplementation() != kGLImplementationNone) |
65 return true; | 65 return true; |
66 | 66 |
67 // Allow the main thread or another to initialize these bindings | 67 // Allow the main thread or another to initialize these bindings |
68 // after instituting restrictions on I/O. Going forward they will | 68 // after instituting restrictions on I/O. Going forward they will |
69 // likely be used in the browser process on most platforms. The | 69 // likely be used in the browser process on most platforms. The |
70 // one-time initialization cost is small, between 2 and 5 ms. | 70 // one-time initialization cost is small, between 2 and 5 ms. |
71 base::ThreadRestrictions::ScopedAllowIO allow_io; | 71 base::ThreadRestrictions::ScopedAllowIO allow_io; |
72 | 72 |
73 switch (implementation) { | 73 switch (implementation) { |
74 case kGLImplementationOSMesaGL: { | 74 case kGLImplementationOSMesaGL: { |
75 FilePath module_path; | 75 base::FilePath module_path; |
76 if (!PathService::Get(base::DIR_MODULE, &module_path)) { | 76 if (!PathService::Get(base::DIR_MODULE, &module_path)) { |
77 LOG(ERROR) << "PathService::Get failed."; | 77 LOG(ERROR) << "PathService::Get failed."; |
78 return false; | 78 return false; |
79 } | 79 } |
80 | 80 |
81 base::NativeLibrary library = LoadLibrary( | 81 base::NativeLibrary library = LoadLibrary( |
82 module_path.Append("libosmesa.so")); | 82 module_path.Append("libosmesa.so")); |
83 if (!library) | 83 if (!library) |
84 return false; | 84 return false; |
85 | 85 |
(...skipping 137 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
223 ClearGLBindingsEGL(); | 223 ClearGLBindingsEGL(); |
224 ClearGLBindingsGL(); | 224 ClearGLBindingsGL(); |
225 ClearGLBindingsGLX(); | 225 ClearGLBindingsGLX(); |
226 ClearGLBindingsOSMESA(); | 226 ClearGLBindingsOSMESA(); |
227 SetGLImplementation(kGLImplementationNone); | 227 SetGLImplementation(kGLImplementationNone); |
228 | 228 |
229 UnloadGLNativeLibraries(); | 229 UnloadGLNativeLibraries(); |
230 } | 230 } |
231 | 231 |
232 } // namespace gfx | 232 } // namespace gfx |
OLD | NEW |