| Index: src/core/Sk4pxXfermode.h
|
| diff --git a/src/core/Sk4pxXfermode.h b/src/core/Sk4pxXfermode.h
|
| index b58718304610d7ff2decfa08de4db2e291660887..dcc95fe35fb2cd6f61aacf191cf855976614d467 100644
|
| --- a/src/core/Sk4pxXfermode.h
|
| +++ b/src/core/Sk4pxXfermode.h
|
| @@ -141,6 +141,31 @@ XFERMODE(ColorBurn) {
|
| otherwise));
|
| return srcover * SkPMFloat(1,0,0,0) + colors * SkPMFloat(0,1,1,1);
|
| }
|
| +XFERMODE(SoftLight) {
|
| + auto sa = s.alphas(),
|
| + da = d.alphas(),
|
| + isa = Sk4f(1)-sa,
|
| + ida = Sk4f(1)-da;
|
| +
|
| + // Some common terms.
|
| + auto m = (da > Sk4f(0)).thenElse(d / da, Sk4f(0)),
|
| + s2 = Sk4f(2)*s,
|
| + m4 = Sk4f(4)*m;
|
| +
|
| + // The logic forks three ways:
|
| + // 1. dark src?
|
| + // 2. light src, dark dst?
|
| + // 3. light src, light dst?
|
| + auto darkSrc = d*(sa + (s2 - sa)*(Sk4f(1) - m)), // Used in case 1.
|
| + darkDst = (m4*m4 + m4)*(m - Sk4f(1)) + Sk4f(7)*m, // Used in case 2.
|
| + liteDst = m.sqrt() - m, // Used in case 3.
|
| + liteSrc = d*sa + da*(s2-sa)*(Sk4f(4)*d <= da).thenElse(darkDst, liteDst); // Case 2 or 3?
|
| +
|
| + auto alpha = s + d*isa;
|
| + auto colors = s*ida + d*isa + (s2 <= sa).thenElse(darkSrc, liteSrc); // Case 1 or 2/3?
|
| +
|
| + return alpha * SkPMFloat(1,0,0,0) + colors * SkPMFloat(0,1,1,1);
|
| +}
|
| #undef XFERMODE
|
|
|
| // A reasonable fallback mode for doing AA is to simply apply the transfermode first,
|
| @@ -244,6 +269,7 @@ static SkProcCoeffXfermode* SkCreate4pxXfermode(const ProcCoeff& rec, SkXfermode
|
|
|
| case SkXfermode::kColorDodge_Mode: return SkTPMFloatXfermode<ColorDodge>::Create(rec);
|
| case SkXfermode::kColorBurn_Mode: return SkTPMFloatXfermode<ColorBurn>::Create(rec);
|
| + case SkXfermode::kSoftLight_Mode: return SkTPMFloatXfermode<SoftLight>::Create(rec);
|
| #endif
|
| default: break;
|
| }
|
|
|