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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/gl/async_pixel_transfer_delegate_android.h" | 5 #include "ui/gl/async_pixel_transfer_delegate_android.h" |
| 6 | 6 |
| 7 #include <string> | 7 #include <string> |
| 8 | 8 |
| 9 #include "base/bind.h" | 9 #include "base/bind.h" |
| 10 #include "base/debug/trace_event.h" | 10 #include "base/debug/trace_event.h" |
| 11 #include "base/lazy_instance.h" | 11 #include "base/lazy_instance.h" |
| 12 #include "base/logging.h" | 12 #include "base/logging.h" |
| 13 #include "base/memory/ref_counted.h" | 13 #include "base/memory/ref_counted.h" |
| 14 #include "base/process_util.h" | 14 #include "base/process_util.h" |
| 15 #include "base/shared_memory.h" | 15 #include "base/shared_memory.h" |
| 16 #include "base/threading/thread.h" | 16 #include "base/threading/thread.h" |
| 17 #include "build/build_config.h" | 17 #include "build/build_config.h" |
| 18 #include "gpu/command_buffer/common/gles2_cmd_format.h" | |
| 18 #include "ui/gl/async_pixel_transfer_delegate.h" | 19 #include "ui/gl/async_pixel_transfer_delegate.h" |
| 19 #include "ui/gl/async_pixel_transfer_delegate_stub.h" | 20 #include "ui/gl/async_pixel_transfer_delegate_stub.h" |
| 20 #include "ui/gl/egl_util.h" | 21 #include "ui/gl/egl_util.h" |
| 21 #include "ui/gl/gl_bindings.h" | 22 #include "ui/gl/gl_bindings.h" |
| 22 #include "ui/gl/gl_context.h" | 23 #include "ui/gl/gl_context.h" |
| 23 #include "ui/gl/gl_surface_egl.h" | 24 #include "ui/gl/gl_surface_egl.h" |
| 24 | 25 |
| 25 // TODO(epenner): Move thread priorities to base. (crbug.com/170549) | 26 // TODO(epenner): Move thread priorities to base. (crbug.com/170549) |
| 26 #include <sys/resource.h> | 27 #include <sys/resource.h> |
| 27 | 28 |
| 28 using base::SharedMemory; | 29 using base::SharedMemory; |
| 29 using base::SharedMemoryHandle; | 30 using base::SharedMemoryHandle; |
| 30 | 31 |
| 31 namespace gfx { | 32 namespace gfx { |
| 32 | 33 |
| 33 namespace { | 34 namespace { |
| 34 | 35 |
| 36 class TextureUploadStats | |
|
epenner
2013/02/07 20:36:34
Can this be another change? I don't understand how
reveman
2013/02/07 21:30:52
I can't get rid of the replies and keep collecting
epenner
2013/02/07 21:59:47
I see, let's not get rid of the reply then? We sho
| |
| 37 : public base::RefCountedThreadSafe<TextureUploadStats> { | |
| 38 public: | |
| 39 TextureUploadStats() : texture_upload_count_(0) {} | |
| 40 | |
| 41 void AddUpload(base::TimeDelta transfer_time) { | |
| 42 base::AutoLock scoped_lock(lock_); | |
| 43 texture_upload_count_++; | |
| 44 total_texture_upload_time_ += transfer_time; | |
| 45 } | |
| 46 | |
| 47 int GetStats(base::TimeDelta* total_texture_upload_time) { | |
| 48 base::AutoLock scoped_lock(lock_); | |
| 49 if (total_texture_upload_time) | |
| 50 *total_texture_upload_time = total_texture_upload_time_; | |
| 51 return texture_upload_count_; | |
| 52 } | |
| 53 | |
| 54 private: | |
| 55 friend class RefCountedThreadSafe<TextureUploadStats>; | |
| 56 | |
| 57 ~TextureUploadStats() {} | |
| 58 | |
| 59 int texture_upload_count_; | |
| 60 base::TimeDelta total_texture_upload_time_; | |
| 61 base::Lock lock_; | |
| 62 }; | |
| 63 | |
| 35 const char kAsyncTransferThreadName[] = "AsyncTransferThread"; | 64 const char kAsyncTransferThreadName[] = "AsyncTransferThread"; |
| 36 | 65 |
| 37 bool CheckErrors(const char* file, int line) { | 66 bool CheckErrors(const char* file, int line) { |
| 38 EGLint eglerror; | 67 EGLint eglerror; |
| 39 GLenum glerror; | 68 GLenum glerror; |
| 40 bool success = true; | 69 bool success = true; |
| 41 while ((eglerror = eglGetError()) != EGL_SUCCESS) { | 70 while ((eglerror = eglGetError()) != EGL_SUCCESS) { |
| 42 LOG(ERROR) << "Async transfer EGL error at " | 71 LOG(ERROR) << "Async transfer EGL error at " |
| 43 << file << ":" << line << " " << eglerror; | 72 << file << ":" << line << " " << eglerror; |
| 44 success = false; | 73 success = false; |
| (...skipping 100 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 145 transfer_in_progress_(false), | 174 transfer_in_progress_(false), |
| 146 egl_image_(EGL_NO_IMAGE_KHR), | 175 egl_image_(EGL_NO_IMAGE_KHR), |
| 147 wait_for_uploads_(wait_for_uploads), | 176 wait_for_uploads_(wait_for_uploads), |
| 148 wait_for_egl_images_(wait_for_egl_images) { | 177 wait_for_egl_images_(wait_for_egl_images) { |
| 149 static const AsyncTexImage2DParams zero_params = {0, 0, 0, 0, 0, 0, 0, 0}; | 178 static const AsyncTexImage2DParams zero_params = {0, 0, 0, 0, 0, 0, 0, 0}; |
| 150 late_bind_define_params_ = zero_params; | 179 late_bind_define_params_ = zero_params; |
| 151 } | 180 } |
| 152 | 181 |
| 153 // Implement AsyncPixelTransferState: | 182 // Implement AsyncPixelTransferState: |
| 154 bool TransferIsInProgress() { | 183 bool TransferIsInProgress() { |
| 184 base::AutoLock scoped_lock(transfer_in_progress_lock_); | |
| 155 return transfer_in_progress_; | 185 return transfer_in_progress_; |
| 156 } | 186 } |
| 157 | 187 |
| 158 void BindTransfer(AsyncTexImage2DParams* bound_params) { | 188 void BindTransfer(AsyncTexImage2DParams* bound_params) { |
| 159 TRACE_EVENT2("gpu", "BindAsyncTransfer glEGLImageTargetTexture2DOES", | 189 TRACE_EVENT2("gpu", "BindAsyncTransfer glEGLImageTargetTexture2DOES", |
| 160 "width", late_bind_define_params_.width, | 190 "width", late_bind_define_params_.width, |
| 161 "height", late_bind_define_params_.height); | 191 "height", late_bind_define_params_.height); |
| 162 | 192 |
| 163 DCHECK(bound_params); | 193 DCHECK(bound_params); |
| 164 DCHECK(texture_id_); | 194 DCHECK(texture_id_); |
| (...skipping 61 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 226 // This glFinish is just a safe-guard for if uploads have some | 256 // This glFinish is just a safe-guard for if uploads have some |
| 227 // GPU action that needs to occur. We could use fences and try | 257 // GPU action that needs to occur. We could use fences and try |
| 228 // to do this less often. However, on older drivers fences are | 258 // to do this less often. However, on older drivers fences are |
| 229 // not always reliable (eg. Mali-400 just blocks forever). | 259 // not always reliable (eg. Mali-400 just blocks forever). |
| 230 if (wait_for_uploads_) { | 260 if (wait_for_uploads_) { |
| 231 TRACE_EVENT0("gpu", "glFinish"); | 261 TRACE_EVENT0("gpu", "glFinish"); |
| 232 glFinish(); | 262 glFinish(); |
| 233 } | 263 } |
| 234 } | 264 } |
| 235 | 265 |
| 266 void MarkAsCompleted() { | |
| 267 base::AutoLock scoped_lock(transfer_in_progress_lock_); | |
| 268 DCHECK(transfer_in_progress_); | |
| 269 transfer_in_progress_ = false; | |
| 270 } | |
| 271 | |
| 236 protected: | 272 protected: |
| 237 friend class base::RefCountedThreadSafe<TransferStateInternal>; | 273 friend class base::RefCountedThreadSafe<TransferStateInternal>; |
| 238 friend class AsyncPixelTransferDelegateAndroid; | 274 friend class AsyncPixelTransferDelegateAndroid; |
| 239 | 275 |
| 240 static void DeleteTexture(GLuint id) { | 276 static void DeleteTexture(GLuint id) { |
| 241 glDeleteTextures(1, &id); | 277 glDeleteTextures(1, &id); |
| 242 } | 278 } |
| 243 | 279 |
| 244 virtual ~TransferStateInternal() { | 280 virtual ~TransferStateInternal() { |
| 245 if (egl_image_ != EGL_NO_IMAGE_KHR) { | 281 if (egl_image_ != EGL_NO_IMAGE_KHR) { |
| (...skipping 14 matching lines...) Expand all Loading... | |
| 260 | 296 |
| 261 // Indicates there is a new EGLImage and the 'real' | 297 // Indicates there is a new EGLImage and the 'real' |
| 262 // texture needs to be bound to it as an EGLImage target. | 298 // texture needs to be bound to it as an EGLImage target. |
| 263 bool needs_late_bind_; | 299 bool needs_late_bind_; |
| 264 | 300 |
| 265 // Definition params for texture that needs binding. | 301 // Definition params for texture that needs binding. |
| 266 AsyncTexImage2DParams late_bind_define_params_; | 302 AsyncTexImage2DParams late_bind_define_params_; |
| 267 | 303 |
| 268 // Indicates that an async transfer is in progress. | 304 // Indicates that an async transfer is in progress. |
| 269 bool transfer_in_progress_; | 305 bool transfer_in_progress_; |
| 306 base::Lock transfer_in_progress_lock_; | |
|
reveman
2013/02/07 19:59:02
we could use base::subtle::Atomic32 here instead i
epenner
2013/02/07 20:22:56
Can you explain a bit why we need a lock or atomic
reveman
2013/02/07 21:30:52
Both threads will access this. Main thread to dete
epenner
2013/02/07 21:59:47
That's what atomic ints are used for yes, but I'm
| |
| 270 | 307 |
| 271 // It would be nice if we could just create a new EGLImage for | 308 // It would be nice if we could just create a new EGLImage for |
| 272 // every upload, but I found that didn't work, so this stores | 309 // every upload, but I found that didn't work, so this stores |
| 273 // one for the lifetime of the texture. | 310 // one for the lifetime of the texture. |
| 274 EGLImageKHR egl_image_; | 311 EGLImageKHR egl_image_; |
| 275 | 312 |
| 276 // Time spent performing last transfer. | |
| 277 base::TimeDelta last_transfer_time_; | |
| 278 | |
| 279 // Customize when we block on fences (these are work-arounds). | 313 // Customize when we block on fences (these are work-arounds). |
| 280 bool wait_for_uploads_; | 314 bool wait_for_uploads_; |
| 281 bool wait_for_egl_images_; | 315 bool wait_for_egl_images_; |
| 282 }; | 316 }; |
| 283 | 317 |
| 284 // Android needs thread-safe ref-counting, so this just wraps | 318 // Android needs thread-safe ref-counting, so this just wraps |
| 285 // an internal thread-safe ref-counted state object. | 319 // an internal thread-safe ref-counted state object. |
| 286 class AsyncTransferStateAndroid : public AsyncPixelTransferState { | 320 class AsyncTransferStateAndroid : public AsyncPixelTransferState { |
| 287 public: | 321 public: |
| 288 explicit AsyncTransferStateAndroid(GLuint texture_id, | 322 explicit AsyncTransferStateAndroid(GLuint texture_id, |
| 289 bool wait_for_uploads, | 323 bool wait_for_uploads, |
| 290 bool wait_for_egl_images) | 324 bool wait_for_egl_images) |
| 291 : internal_(new TransferStateInternal(texture_id, | 325 : internal_(new TransferStateInternal(texture_id, |
| 292 wait_for_uploads, | 326 wait_for_uploads, |
| 293 wait_for_egl_images)) { | 327 wait_for_egl_images)) { |
| 294 } | 328 } |
| 295 virtual ~AsyncTransferStateAndroid() {} | 329 virtual ~AsyncTransferStateAndroid() {} |
| 296 virtual bool TransferIsInProgress() { | 330 virtual bool TransferIsInProgress() { |
| 297 return internal_->TransferIsInProgress(); | 331 return internal_->TransferIsInProgress(); |
| 298 } | 332 } |
| 299 virtual void BindTransfer(AsyncTexImage2DParams* bound_params) { | 333 virtual void BindTransfer(AsyncTexImage2DParams* bound_params) { |
| 300 internal_->BindTransfer(bound_params); | 334 internal_->BindTransfer(bound_params); |
| 301 } | 335 } |
| 302 scoped_refptr<TransferStateInternal> internal_; | 336 scoped_refptr<TransferStateInternal> internal_; |
| 303 }; | 337 }; |
| 304 | 338 |
| 305 // Class which handles async pixel transfers on Android (using | 339 // Class which handles async pixel transfers on Android (using |
| 306 // EGLImageKHR and another upload thread) | 340 // EGLImageKHR and another upload thread) |
| 307 class AsyncPixelTransferDelegateAndroid | 341 class AsyncPixelTransferDelegateAndroid : public AsyncPixelTransferDelegate { |
| 308 : public AsyncPixelTransferDelegate, | |
| 309 public base::SupportsWeakPtr<AsyncPixelTransferDelegateAndroid> { | |
| 310 public: | 342 public: |
| 311 AsyncPixelTransferDelegateAndroid(); | 343 AsyncPixelTransferDelegateAndroid(); |
| 312 virtual ~AsyncPixelTransferDelegateAndroid(); | 344 virtual ~AsyncPixelTransferDelegateAndroid(); |
| 313 | 345 |
| 314 // implement AsyncPixelTransferDelegate: | 346 // implement AsyncPixelTransferDelegate: |
| 315 virtual void AsyncNotifyCompletion( | 347 virtual void AsyncNotifyCompletion( |
| 316 const base::Closure& task) OVERRIDE; | 348 const AsyncMemoryParams& mem_params, |
| 349 uint32 submit_count) OVERRIDE; | |
| 317 virtual void AsyncTexImage2D( | 350 virtual void AsyncTexImage2D( |
| 318 AsyncPixelTransferState* state, | 351 AsyncPixelTransferState* state, |
| 319 const AsyncTexImage2DParams& tex_params, | 352 const AsyncTexImage2DParams& tex_params, |
| 320 const AsyncMemoryParams& mem_params) OVERRIDE; | 353 const AsyncMemoryParams& mem_params) OVERRIDE; |
| 321 virtual void AsyncTexSubImage2D( | 354 virtual void AsyncTexSubImage2D( |
| 322 AsyncPixelTransferState* state, | 355 AsyncPixelTransferState* state, |
| 323 const AsyncTexSubImage2DParams& tex_params, | 356 const AsyncTexSubImage2DParams& tex_params, |
| 324 const AsyncMemoryParams& mem_params) OVERRIDE; | 357 const AsyncMemoryParams& mem_params) OVERRIDE; |
| 325 virtual uint32 GetTextureUploadCount() OVERRIDE; | 358 virtual uint32 GetTextureUploadCount() OVERRIDE; |
| 326 virtual base::TimeDelta GetTotalTextureUploadTime() OVERRIDE; | 359 virtual base::TimeDelta GetTotalTextureUploadTime() OVERRIDE; |
| 327 | 360 |
| 328 private: | 361 private: |
| 329 // implement AsyncPixelTransferDelegate: | 362 // implement AsyncPixelTransferDelegate: |
| 330 virtual AsyncPixelTransferState* | 363 virtual AsyncPixelTransferState* |
| 331 CreateRawPixelTransferState(GLuint texture_id) OVERRIDE; | 364 CreateRawPixelTransferState(GLuint texture_id) OVERRIDE; |
| 332 | 365 |
| 333 void AsyncTexImage2DCompleted(scoped_refptr<TransferStateInternal> state); | |
| 334 void AsyncTexSubImage2DCompleted(scoped_refptr<TransferStateInternal> state); | |
| 335 | |
| 336 static void PerformAsyncTexImage2D( | 366 static void PerformAsyncTexImage2D( |
| 337 TransferStateInternal* state, | 367 TransferStateInternal* state, |
| 338 AsyncTexImage2DParams tex_params, | 368 AsyncTexImage2DParams tex_params, |
| 339 base::SharedMemory* shared_memory, | 369 base::SharedMemory* shared_memory, |
| 340 uint32 shared_memory_data_offset); | 370 uint32 shared_memory_data_offset); |
| 341 static void PerformAsyncTexSubImage2D( | 371 static void PerformAsyncTexSubImage2D( |
| 342 TransferStateInternal* state, | 372 TransferStateInternal* state, |
| 343 AsyncTexSubImage2DParams tex_params, | 373 AsyncTexSubImage2DParams tex_params, |
| 344 base::SharedMemory* shared_memory, | 374 base::SharedMemory* shared_memory, |
| 345 uint32 shared_memory_data_offset); | 375 uint32 shared_memory_data_offset, |
| 376 scoped_refptr<TextureUploadStats> texture_upload_stats); | |
| 377 static void PerformNotifyCompletion( | |
| 378 base::SharedMemory* shared_memory, | |
| 379 uint32 shared_memory_data_offset, | |
| 380 uint32 submit_count); | |
| 346 | 381 |
| 347 // Returns true if a work-around was used. | 382 // Returns true if a work-around was used. |
| 348 bool WorkAroundAsyncTexImage2D( | 383 bool WorkAroundAsyncTexImage2D( |
| 349 TransferStateInternal* state, | 384 TransferStateInternal* state, |
| 350 const AsyncTexImage2DParams& tex_params, | 385 const AsyncTexImage2DParams& tex_params, |
| 351 const AsyncMemoryParams& mem_params); | 386 const AsyncMemoryParams& mem_params); |
| 352 bool WorkAroundAsyncTexSubImage2D( | 387 bool WorkAroundAsyncTexSubImage2D( |
| 353 TransferStateInternal* state, | 388 TransferStateInternal* state, |
| 354 const AsyncTexSubImage2DParams& tex_params, | 389 const AsyncTexSubImage2DParams& tex_params, |
| 355 const AsyncMemoryParams& mem_params); | 390 const AsyncMemoryParams& mem_params); |
| 356 | 391 |
| 357 int texture_upload_count_; | 392 scoped_refptr<TextureUploadStats> texture_upload_stats_; |
| 358 base::TimeDelta total_texture_upload_time_; | |
| 359 bool is_imagination_; | 393 bool is_imagination_; |
| 360 bool is_qualcomm_; | 394 bool is_qualcomm_; |
| 361 | 395 |
| 362 DISALLOW_COPY_AND_ASSIGN(AsyncPixelTransferDelegateAndroid); | 396 DISALLOW_COPY_AND_ASSIGN(AsyncPixelTransferDelegateAndroid); |
| 363 }; | 397 }; |
| 364 | 398 |
| 365 namespace { | 399 namespace { |
| 366 // Imagination has some odd problems still. | 400 // Imagination has some odd problems still. |
| 367 bool IsImagination() { | 401 bool IsImagination() { |
| 368 std::string vendor; | 402 std::string vendor; |
| (...skipping 19 matching lines...) Expand all Loading... | |
| 388 static_cast<AsyncPixelTransferDelegate*>( | 422 static_cast<AsyncPixelTransferDelegate*>( |
| 389 new AsyncPixelTransferDelegateAndroid())); | 423 new AsyncPixelTransferDelegateAndroid())); |
| 390 } else { | 424 } else { |
| 391 LOG(INFO) << "Async pixel transfers not supported"; | 425 LOG(INFO) << "Async pixel transfers not supported"; |
| 392 return make_scoped_ptr( | 426 return make_scoped_ptr( |
| 393 static_cast<AsyncPixelTransferDelegate*>( | 427 static_cast<AsyncPixelTransferDelegate*>( |
| 394 new AsyncPixelTransferDelegateStub())); | 428 new AsyncPixelTransferDelegateStub())); |
| 395 } | 429 } |
| 396 } | 430 } |
| 397 | 431 |
| 398 AsyncPixelTransferDelegateAndroid::AsyncPixelTransferDelegateAndroid() | 432 AsyncPixelTransferDelegateAndroid::AsyncPixelTransferDelegateAndroid() { |
| 399 : texture_upload_count_(0) { | |
| 400 std::string vendor; | 433 std::string vendor; |
| 401 vendor = reinterpret_cast<const char*>(glGetString(GL_VENDOR)); | 434 vendor = reinterpret_cast<const char*>(glGetString(GL_VENDOR)); |
| 402 is_imagination_ = vendor.find("Imagination") != std::string::npos; | 435 is_imagination_ = vendor.find("Imagination") != std::string::npos; |
| 403 is_qualcomm_ = vendor.find("Qualcomm") != std::string::npos; | 436 is_qualcomm_ = vendor.find("Qualcomm") != std::string::npos; |
| 437 // TODO(reveman): Skip this if --enable-gpu-benchmarking is not present. | |
| 438 texture_upload_stats_ = make_scoped_refptr(new TextureUploadStats); | |
| 404 } | 439 } |
| 405 | 440 |
| 406 AsyncPixelTransferDelegateAndroid::~AsyncPixelTransferDelegateAndroid() { | 441 AsyncPixelTransferDelegateAndroid::~AsyncPixelTransferDelegateAndroid() { |
| 407 } | 442 } |
| 408 | 443 |
| 409 AsyncPixelTransferState* | 444 AsyncPixelTransferState* |
| 410 AsyncPixelTransferDelegateAndroid:: | 445 AsyncPixelTransferDelegateAndroid:: |
| 411 CreateRawPixelTransferState(GLuint texture_id) { | 446 CreateRawPixelTransferState(GLuint texture_id) { |
| 412 | 447 |
| 413 // We can't wait on uploads on imagination (it can take 200ms+). | 448 // We can't wait on uploads on imagination (it can take 200ms+). |
| 414 bool wait_for_uploads = !is_imagination_; | 449 bool wait_for_uploads = !is_imagination_; |
| 415 | 450 |
| 416 // We need to wait for EGLImage creation on Qualcomm. | 451 // We need to wait for EGLImage creation on Qualcomm. |
| 417 bool wait_for_egl_images = is_qualcomm_; | 452 bool wait_for_egl_images = is_qualcomm_; |
| 418 | 453 |
| 419 return static_cast<AsyncPixelTransferState*>( | 454 return static_cast<AsyncPixelTransferState*>( |
| 420 new AsyncTransferStateAndroid(texture_id, | 455 new AsyncTransferStateAndroid(texture_id, |
| 421 wait_for_uploads, | 456 wait_for_uploads, |
| 422 wait_for_egl_images)); | 457 wait_for_egl_images)); |
| 423 } | 458 } |
| 424 | 459 |
| 425 namespace { | |
| 426 // Dummy function to measure completion on | |
| 427 // the upload thread. | |
| 428 void NoOp() {} | |
| 429 } // namespace | |
| 430 | |
| 431 void AsyncPixelTransferDelegateAndroid::AsyncNotifyCompletion( | 460 void AsyncPixelTransferDelegateAndroid::AsyncNotifyCompletion( |
| 432 const base::Closure& task) { | 461 const AsyncMemoryParams& mem_params, |
| 433 // Post a no-op task to the upload thread followed | 462 uint32 submit_count) { |
| 434 // by a reply to the callback. The reply will then occur after | 463 DCHECK(mem_params.shared_memory); |
| 435 // all async transfers are complete. | 464 DCHECK_LE(mem_params.shm_data_offset + mem_params.shm_data_size, |
| 436 transfer_message_loop_proxy()->PostTaskAndReply(FROM_HERE, | 465 mem_params.shm_size); |
| 437 base::Bind(&NoOp), task); | 466 // Post a PerformNotifyCompletion task to the upload thread. This task |
| 467 // will run after all async transfers are complete and mark the QuerySync as | |
| 468 // completed. | |
| 469 transfer_message_loop_proxy()->PostTask( | |
| 470 FROM_HERE, | |
| 471 base::Bind(&AsyncPixelTransferDelegateAndroid::PerformNotifyCompletion, | |
| 472 base::Owned(DuplicateSharedMemory(mem_params.shared_memory, | |
| 473 mem_params.shm_size)), | |
| 474 mem_params.shm_data_offset, | |
| 475 submit_count)); | |
| 438 } | 476 } |
| 439 | 477 |
| 440 void AsyncPixelTransferDelegateAndroid::AsyncTexImage2D( | 478 void AsyncPixelTransferDelegateAndroid::AsyncTexImage2D( |
| 441 AsyncPixelTransferState* transfer_state, | 479 AsyncPixelTransferState* transfer_state, |
| 442 const AsyncTexImage2DParams& tex_params, | 480 const AsyncTexImage2DParams& tex_params, |
| 443 const AsyncMemoryParams& mem_params) { | 481 const AsyncMemoryParams& mem_params) { |
| 444 scoped_refptr<TransferStateInternal> state = | 482 scoped_refptr<TransferStateInternal> state = |
| 445 static_cast<AsyncTransferStateAndroid*>(transfer_state)->internal_.get(); | 483 static_cast<AsyncTransferStateAndroid*>(transfer_state)->internal_.get(); |
| 446 DCHECK(mem_params.shared_memory); | 484 DCHECK(mem_params.shared_memory); |
| 447 DCHECK_LE(mem_params.shm_data_offset + mem_params.shm_data_size, | 485 DCHECK_LE(mem_params.shm_data_offset + mem_params.shm_data_size, |
| 448 mem_params.shm_size); | 486 mem_params.shm_size); |
| 449 DCHECK(state); | 487 DCHECK(state); |
| 450 DCHECK(state->texture_id_); | 488 DCHECK(state->texture_id_); |
| 451 DCHECK(!state->needs_late_bind_); | 489 DCHECK(!state->needs_late_bind_); |
| 452 DCHECK(!state->transfer_in_progress_); | 490 DCHECK(!state->transfer_in_progress_); |
| 453 DCHECK_EQ(state->egl_image_, EGL_NO_IMAGE_KHR); | 491 DCHECK_EQ(state->egl_image_, EGL_NO_IMAGE_KHR); |
| 454 DCHECK_EQ(static_cast<GLenum>(GL_TEXTURE_2D), tex_params.target); | 492 DCHECK_EQ(static_cast<GLenum>(GL_TEXTURE_2D), tex_params.target); |
| 455 DCHECK_EQ(tex_params.level, 0); | 493 DCHECK_EQ(tex_params.level, 0); |
| 456 | 494 |
| 457 if (WorkAroundAsyncTexImage2D(state, tex_params, mem_params)) | 495 if (WorkAroundAsyncTexImage2D(state, tex_params, mem_params)) |
| 458 return; | 496 return; |
| 459 | 497 |
| 460 // Mark the transfer in progress and save define params for lazy binding. | 498 // Mark the transfer in progress and save define params for lazy binding. |
| 499 state->needs_late_bind_ = true; | |
| 461 state->transfer_in_progress_ = true; | 500 state->transfer_in_progress_ = true; |
| 462 state->late_bind_define_params_ = tex_params; | 501 state->late_bind_define_params_ = tex_params; |
| 463 | 502 |
| 464 // Duplicate the shared memory so there are no way we can get | 503 // Duplicate the shared memory so there are no way we can get |
| 465 // a use-after-free of the raw pixels. | 504 // a use-after-free of the raw pixels. |
| 466 transfer_message_loop_proxy()->PostTaskAndReply(FROM_HERE, | 505 transfer_message_loop_proxy()->PostTask(FROM_HERE, |
| 467 base::Bind( | 506 base::Bind(&AsyncPixelTransferDelegateAndroid::PerformAsyncTexImage2D, |
| 468 &AsyncPixelTransferDelegateAndroid::PerformAsyncTexImage2D, | 507 state, |
| 469 base::Unretained(state.get()), // This is referenced in reply below. | 508 tex_params, |
| 470 tex_params, | 509 base::Owned(DuplicateSharedMemory(mem_params.shared_memory, |
| 471 base::Owned(DuplicateSharedMemory(mem_params.shared_memory, | 510 mem_params.shm_size)), |
| 472 mem_params.shm_size)), | 511 mem_params.shm_data_offset)); |
| 473 mem_params.shm_data_offset), | |
| 474 base::Bind( | |
| 475 &AsyncPixelTransferDelegateAndroid::AsyncTexImage2DCompleted, | |
| 476 AsWeakPtr(), | |
| 477 state)); | |
| 478 | 512 |
| 479 DCHECK(CHECK_GL()); | 513 DCHECK(CHECK_GL()); |
| 480 } | 514 } |
| 481 | 515 |
| 482 void AsyncPixelTransferDelegateAndroid::AsyncTexSubImage2D( | 516 void AsyncPixelTransferDelegateAndroid::AsyncTexSubImage2D( |
| 483 AsyncPixelTransferState* transfer_state, | 517 AsyncPixelTransferState* transfer_state, |
| 484 const AsyncTexSubImage2DParams& tex_params, | 518 const AsyncTexSubImage2DParams& tex_params, |
| 485 const AsyncMemoryParams& mem_params) { | 519 const AsyncMemoryParams& mem_params) { |
| 486 TRACE_EVENT2("gpu", "AsyncTexSubImage2D", | 520 TRACE_EVENT2("gpu", "AsyncTexSubImage2D", |
| 487 "width", tex_params.width, | 521 "width", tex_params.width, |
| (...skipping 13 matching lines...) Expand all Loading... | |
| 501 | 535 |
| 502 // Mark the transfer in progress. | 536 // Mark the transfer in progress. |
| 503 state->transfer_in_progress_ = true; | 537 state->transfer_in_progress_ = true; |
| 504 | 538 |
| 505 // If this wasn't async allocated, we don't have an EGLImage yet. | 539 // If this wasn't async allocated, we don't have an EGLImage yet. |
| 506 // Create the EGLImage if it hasn't already been created. | 540 // Create the EGLImage if it hasn't already been created. |
| 507 state->CreateEglImageOnMainThreadIfNeeded(); | 541 state->CreateEglImageOnMainThreadIfNeeded(); |
| 508 | 542 |
| 509 // Duplicate the shared memory so there are no way we can get | 543 // Duplicate the shared memory so there are no way we can get |
| 510 // a use-after-free of the raw pixels. | 544 // a use-after-free of the raw pixels. |
| 511 transfer_message_loop_proxy()->PostTaskAndReply(FROM_HERE, | 545 transfer_message_loop_proxy()->PostTask(FROM_HERE, |
| 512 base::Bind( | 546 base::Bind(&AsyncPixelTransferDelegateAndroid::PerformAsyncTexSubImage2D, |
| 513 &AsyncPixelTransferDelegateAndroid::PerformAsyncTexSubImage2D, | 547 state, |
| 514 base::Unretained(state.get()), // This is referenced in reply below. | 548 tex_params, |
| 515 tex_params, | 549 base::Owned(DuplicateSharedMemory(mem_params.shared_memory, |
| 516 base::Owned(DuplicateSharedMemory(mem_params.shared_memory, | 550 mem_params.shm_size)), |
| 517 mem_params.shm_size)), | 551 mem_params.shm_data_offset, |
| 518 mem_params.shm_data_offset), | 552 texture_upload_stats_)); |
| 519 base::Bind( | |
| 520 &AsyncPixelTransferDelegateAndroid::AsyncTexSubImage2DCompleted, | |
| 521 AsWeakPtr(), | |
| 522 state)); | |
| 523 | 553 |
| 524 DCHECK(CHECK_GL()); | 554 DCHECK(CHECK_GL()); |
| 525 } | 555 } |
| 526 | 556 |
| 527 uint32 AsyncPixelTransferDelegateAndroid::GetTextureUploadCount() { | 557 uint32 AsyncPixelTransferDelegateAndroid::GetTextureUploadCount() { |
| 528 return texture_upload_count_; | 558 CHECK(texture_upload_stats_); |
| 559 return texture_upload_stats_->GetStats(NULL); | |
| 529 } | 560 } |
| 530 | 561 |
| 531 base::TimeDelta AsyncPixelTransferDelegateAndroid::GetTotalTextureUploadTime() { | 562 base::TimeDelta AsyncPixelTransferDelegateAndroid::GetTotalTextureUploadTime() { |
| 532 return total_texture_upload_time_; | 563 CHECK(texture_upload_stats_); |
| 533 } | 564 base::TimeDelta total_texture_upload_time; |
| 534 | 565 texture_upload_stats_->GetStats(&total_texture_upload_time); |
| 535 void AsyncPixelTransferDelegateAndroid::AsyncTexImage2DCompleted( | 566 return total_texture_upload_time; |
| 536 scoped_refptr<TransferStateInternal> state) { | |
| 537 state->needs_late_bind_ = true; | |
| 538 state->transfer_in_progress_ = false; | |
| 539 } | |
| 540 | |
| 541 void AsyncPixelTransferDelegateAndroid::AsyncTexSubImage2DCompleted( | |
| 542 scoped_refptr<TransferStateInternal> state) { | |
| 543 state->transfer_in_progress_ = false; | |
| 544 texture_upload_count_++; | |
| 545 total_texture_upload_time_ += state->last_transfer_time_; | |
| 546 } | 567 } |
| 547 | 568 |
| 548 namespace { | 569 namespace { |
| 549 void SetGlParametersForEglImageTexture() { | 570 void SetGlParametersForEglImageTexture() { |
| 550 // These params are needed for EGLImage creation to succeed on several | 571 // These params are needed for EGLImage creation to succeed on several |
| 551 // Android devices. I couldn't find this requirement in the EGLImage | 572 // Android devices. I couldn't find this requirement in the EGLImage |
| 552 // extension spec, but several devices fail without it. | 573 // extension spec, but several devices fail without it. |
| 553 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); | 574 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
| 554 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); | 575 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
| 555 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); | 576 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
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| 603 0, | 624 0, |
| 604 0, | 625 0, |
| 605 tex_params.width, | 626 tex_params.width, |
| 606 tex_params.height, | 627 tex_params.height, |
| 607 tex_params.format, | 628 tex_params.format, |
| 608 tex_params.type, | 629 tex_params.type, |
| 609 data); | 630 data); |
| 610 } | 631 } |
| 611 | 632 |
| 612 state->WaitForLastUpload(); | 633 state->WaitForLastUpload(); |
| 634 state->MarkAsCompleted(); | |
| 635 | |
| 613 DCHECK(CHECK_GL()); | 636 DCHECK(CHECK_GL()); |
| 614 } | 637 } |
| 615 | 638 |
| 616 void AsyncPixelTransferDelegateAndroid::PerformAsyncTexSubImage2D( | 639 void AsyncPixelTransferDelegateAndroid::PerformAsyncTexSubImage2D( |
| 617 TransferStateInternal* state, | 640 TransferStateInternal* state, |
| 618 AsyncTexSubImage2DParams tex_params, | 641 AsyncTexSubImage2DParams tex_params, |
| 619 base::SharedMemory* shared_memory, | 642 base::SharedMemory* shared_memory, |
| 620 uint32 shared_memory_data_offset) { | 643 uint32 shared_memory_data_offset, |
| 644 scoped_refptr<TextureUploadStats> texture_upload_stats) { | |
| 621 TRACE_EVENT2("gpu", "PerformAsyncTexSubImage2D", | 645 TRACE_EVENT2("gpu", "PerformAsyncTexSubImage2D", |
| 622 "width", tex_params.width, | 646 "width", tex_params.width, |
| 623 "height", tex_params.height); | 647 "height", tex_params.height); |
| 624 | 648 |
| 625 DCHECK(state); | 649 DCHECK(state); |
| 626 DCHECK_NE(EGL_NO_IMAGE_KHR, state->egl_image_); | 650 DCHECK_NE(EGL_NO_IMAGE_KHR, state->egl_image_); |
| 627 DCHECK_EQ(0, tex_params.level); | 651 DCHECK_EQ(0, tex_params.level); |
| 628 | 652 |
| 629 state->WaitOnEglImageCreation(); | 653 state->WaitOnEglImageCreation(); |
| 630 | 654 |
| 631 void* data = GetAddress(shared_memory, shared_memory_data_offset); | 655 void* data = GetAddress(shared_memory, shared_memory_data_offset); |
| 632 | 656 |
| 633 base::TimeTicks begin_time(base::TimeTicks::HighResNow()); | 657 base::TimeTicks begin_time; |
| 658 if (texture_upload_stats) | |
| 659 begin_time = base::TimeTicks::HighResNow(); | |
| 660 | |
| 634 if (!state->thread_texture_id_) { | 661 if (!state->thread_texture_id_) { |
| 635 TRACE_EVENT0("gpu", "glEGLImageTargetTexture2DOES"); | 662 TRACE_EVENT0("gpu", "glEGLImageTargetTexture2DOES"); |
| 636 glGenTextures(1, &state->thread_texture_id_); | 663 glGenTextures(1, &state->thread_texture_id_); |
| 637 glActiveTexture(GL_TEXTURE0); | 664 glActiveTexture(GL_TEXTURE0); |
| 638 glBindTexture(GL_TEXTURE_2D, state->thread_texture_id_); | 665 glBindTexture(GL_TEXTURE_2D, state->thread_texture_id_); |
| 639 glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, state->egl_image_); | 666 glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, state->egl_image_); |
| 640 } else { | 667 } else { |
| 641 glActiveTexture(GL_TEXTURE0); | 668 glActiveTexture(GL_TEXTURE0); |
| 642 glBindTexture(GL_TEXTURE_2D, state->thread_texture_id_); | 669 glBindTexture(GL_TEXTURE_2D, state->thread_texture_id_); |
| 643 } | 670 } |
| 644 { | 671 { |
| 645 TRACE_EVENT0("gpu", "glTexSubImage2D"); | 672 TRACE_EVENT0("gpu", "glTexSubImage2D"); |
| 646 glTexSubImage2D( | 673 glTexSubImage2D( |
| 647 GL_TEXTURE_2D, | 674 GL_TEXTURE_2D, |
| 648 tex_params.level, | 675 tex_params.level, |
| 649 tex_params.xoffset, | 676 tex_params.xoffset, |
| 650 tex_params.yoffset, | 677 tex_params.yoffset, |
| 651 tex_params.width, | 678 tex_params.width, |
| 652 tex_params.height, | 679 tex_params.height, |
| 653 tex_params.format, | 680 tex_params.format, |
| 654 tex_params.type, | 681 tex_params.type, |
| 655 data); | 682 data); |
| 656 } | 683 } |
| 657 state->WaitForLastUpload(); | 684 state->WaitForLastUpload(); |
| 685 state->MarkAsCompleted(); | |
| 658 | 686 |
| 659 DCHECK(CHECK_GL()); | 687 DCHECK(CHECK_GL()); |
| 660 state->last_transfer_time_ = base::TimeTicks::HighResNow() - begin_time; | 688 |
| 689 if (texture_upload_stats) { | |
| 690 texture_upload_stats->AddUpload( | |
| 691 base::TimeTicks::HighResNow() - begin_time); | |
| 692 } | |
| 661 } | 693 } |
| 662 | 694 |
| 695 void AsyncPixelTransferDelegateAndroid::PerformNotifyCompletion( | |
| 696 base::SharedMemory* shared_memory, | |
| 697 uint32 shared_memory_data_offset, | |
| 698 uint32 submit_count) { | |
| 699 TRACE_EVENT0("gpu", "PerformNotifyCompletion"); | |
| 700 | |
| 701 gpu::gles2::QuerySync* sync = static_cast<gpu::gles2::QuerySync*>( | |
| 702 GetAddress(shared_memory, shared_memory_data_offset)); | |
| 703 if (!sync) | |
| 704 return; | |
| 705 sync->process_count = submit_count; | |
| 706 } | |
| 663 | 707 |
| 664 namespace { | 708 namespace { |
| 665 bool IsPowerOfTwo (unsigned int x) { | 709 bool IsPowerOfTwo (unsigned int x) { |
| 666 return ((x != 0) && !(x & (x - 1))); | 710 return ((x != 0) && !(x & (x - 1))); |
| 667 } | 711 } |
| 668 | 712 |
| 669 bool IsMultipleOfEight(unsigned int x) { | 713 bool IsMultipleOfEight(unsigned int x) { |
| 670 return (x & 7) == 0; | 714 return (x & 7) == 0; |
| 671 } | 715 } |
| 672 | 716 |
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| 747 return false; | 791 return false; |
| 748 | 792 |
| 749 // If the dimensions support fast async uploads, we can use the | 793 // If the dimensions support fast async uploads, we can use the |
| 750 // normal async upload path for uploads. | 794 // normal async upload path for uploads. |
| 751 if (DimensionsSupportImgFastPath(tex_params.width, tex_params.height)) | 795 if (DimensionsSupportImgFastPath(tex_params.width, tex_params.height)) |
| 752 return false; | 796 return false; |
| 753 | 797 |
| 754 // Fall back on a synchronous stub as we don't have a known fast path. | 798 // Fall back on a synchronous stub as we don't have a known fast path. |
| 755 void* data = GetAddress(mem_params.shared_memory, | 799 void* data = GetAddress(mem_params.shared_memory, |
| 756 mem_params.shm_data_offset); | 800 mem_params.shm_data_offset); |
| 757 base::TimeTicks begin_time(base::TimeTicks::HighResNow()); | 801 base::TimeTicks begin_time; |
| 802 if (texture_upload_stats_) | |
| 803 begin_time = base::TimeTicks::HighResNow(); | |
| 758 { | 804 { |
| 759 TRACE_EVENT0("gpu", "glTexSubImage2D"); | 805 TRACE_EVENT0("gpu", "glTexSubImage2D"); |
| 760 glTexSubImage2D( | 806 glTexSubImage2D( |
| 761 tex_params.target, | 807 tex_params.target, |
| 762 tex_params.level, | 808 tex_params.level, |
| 763 tex_params.xoffset, | 809 tex_params.xoffset, |
| 764 tex_params.yoffset, | 810 tex_params.yoffset, |
| 765 tex_params.width, | 811 tex_params.width, |
| 766 tex_params.height, | 812 tex_params.height, |
| 767 tex_params.format, | 813 tex_params.format, |
| 768 tex_params.type, | 814 tex_params.type, |
| 769 data); | 815 data); |
| 770 } | 816 } |
| 771 texture_upload_count_++; | 817 if (texture_upload_stats_) { |
| 772 total_texture_upload_time_ += base::TimeTicks::HighResNow() - begin_time; | 818 texture_upload_stats_->AddUpload( |
| 819 base::TimeTicks::HighResNow() - begin_time); | |
| 820 } | |
| 773 | 821 |
| 774 DCHECK(CHECK_GL()); | 822 DCHECK(CHECK_GL()); |
| 775 return true; | 823 return true; |
| 776 } | 824 } |
| 777 | 825 |
| 778 } // namespace gfx | 826 } // namespace gfx |
| OLD | NEW |