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Issue 12213012: Split AccessorInfo into DeclaredAccessorInfo and ExecutableAccessorInfo (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: addressed most feedback Created 7 years, 10 months ago
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1 // Copyright 2012 the V8 project authors. All rights reserved. 1 // Copyright 2012 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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195 Handle<Context> previous, 195 Handle<Context> previous,
196 Handle<ScopeInfo> scope_info); 196 Handle<ScopeInfo> scope_info);
197 197
198 // Return the Symbol matching the passed in string. 198 // Return the Symbol matching the passed in string.
199 Handle<String> SymbolFromString(Handle<String> value); 199 Handle<String> SymbolFromString(Handle<String> value);
200 200
201 // Allocate a new struct. The struct is pretenured (allocated directly in 201 // Allocate a new struct. The struct is pretenured (allocated directly in
202 // the old generation). 202 // the old generation).
203 Handle<Struct> NewStruct(InstanceType type); 203 Handle<Struct> NewStruct(InstanceType type);
204 204
205 Handle<AccessorInfo> NewAccessorInfo(); 205 Handle<DeclaredAccessorInfo> NewDeclaredAccessorInfo();
206
207 Handle<ExecutableAccessorInfo> NewExecutableAccessorInfo();
206 208
207 Handle<Script> NewScript(Handle<String> source); 209 Handle<Script> NewScript(Handle<String> source);
208 210
209 // Foreign objects are pretenured when allocated by the bootstrapper. 211 // Foreign objects are pretenured when allocated by the bootstrapper.
210 Handle<Foreign> NewForeign(Address addr, 212 Handle<Foreign> NewForeign(Address addr,
211 PretenureFlag pretenure = NOT_TENURED); 213 PretenureFlag pretenure = NOT_TENURED);
212 214
213 // Allocate a new foreign object. The foreign is pretenured (allocated 215 // Allocate a new foreign object. The foreign is pretenured (allocated
214 // directly in the old generation). 216 // directly in the old generation).
215 Handle<Foreign> NewForeign(const AccessorDescriptor* foreign); 217 Handle<Foreign> NewForeign(const AccessorDescriptor* foreign);
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518 // Update the map cache in the native context with (keys, map) 520 // Update the map cache in the native context with (keys, map)
519 Handle<MapCache> AddToMapCache(Handle<Context> context, 521 Handle<MapCache> AddToMapCache(Handle<Context> context,
520 Handle<FixedArray> keys, 522 Handle<FixedArray> keys,
521 Handle<Map> map); 523 Handle<Map> map);
522 }; 524 };
523 525
524 526
525 } } // namespace v8::internal 527 } } // namespace v8::internal
526 528
527 #endif // V8_FACTORY_H_ 529 #endif // V8_FACTORY_H_
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