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| 1 part of dart.collection; |
| 2 |
| 3 class _DeadEntry { |
| 4 const _DeadEntry(); |
| 5 } |
| 6 |
| 7 class _NullKey { |
| 8 const _NullKey(); |
| 9 int get hashCode => null.hashCode; |
| 10 } |
| 11 |
| 12 const _TOMBSTONE = const _DeadEntry(); |
| 13 const _NULL = const _NullKey(); |
| 14 |
| 15 class _HashTable<K> { |
| 16 /** |
| 17 * Table of entries with [_entrySize] slots per entry. |
| 18 * |
| 19 * Capacity in entries must be factor of two. |
| 20 */ |
| 21 List _table; |
| 22 /** Current capacity. Always equal to [:_table.length ~/ _entrySize:]. */ |
| 23 int _capacity; |
| 24 /** Count of occupied entries, including deleted ones. */ |
| 25 int _entryCount = 0; |
| 26 /** Count of deleted entries. */ |
| 27 int _deletedCount = 0; |
| 28 /** Counter incremented when table is modified. */ |
| 29 int _modificationCount = 0; |
| 30 |
| 31 _HashTable(int initialCapacity) : _capacity = initialCapacity { |
| 32 _table = _createTable(initialCapacity); |
| 33 } |
| 34 |
| 35 /** Reads key from table. Converts _NULL marker to null. */ |
| 36 Object _key(offset) { |
| 37 assert(!_isFree(_table[offset])); |
| 38 Object key = _table[offset]; |
| 39 if (!identical(key, _NULL)) return key; |
| 40 return null; |
| 41 } |
| 42 |
| 43 /** Writes key to table. Converts null to _NULL marker. */ |
| 44 void _setKey(int offset, Object key) { |
| 45 if (key == null) key = _NULL; |
| 46 _table[offset] = key; |
| 47 } |
| 48 |
| 49 int get _elementCount => _entryCount - _deletedCount; |
| 50 |
| 51 /** Size of each entry. */ |
| 52 int get _entrySize => 1; |
| 53 |
| 54 void _checkModification(int expectedModificationCount) { |
| 55 if (_modificationCount != expectedModificationCount) { |
| 56 throw new ConcurrentModificationError(this); |
| 57 } |
| 58 } |
| 59 |
| 60 void _recordModification() { |
| 61 // Value cycles after 2^30 modifications. If you keep hold of an |
| 62 // iterator for that long, you might miss a modification detection, |
| 63 // and iteration can go sour. Don't do that. |
| 64 _modificationCount = (_modificationCount + 1) & (0x3FFFFFFF); |
| 65 } |
| 66 |
| 67 /** |
| 68 * Create an empty table. |
| 69 */ |
| 70 List _createTable(int capacity) { |
| 71 List table = new List.fixedLength(capacity * _entrySize); |
| 72 return table; |
| 73 } |
| 74 |
| 75 /** First table probe. */ |
| 76 int _firstProbe(int hashCode, int capacity) { |
| 77 return hashCode & (capacity - 1); |
| 78 } |
| 79 |
| 80 /** Following table probes. */ |
| 81 int _nextProbe(int previousIndex, int probeCount, int capacity) { |
| 82 return (previousIndex + probeCount) & (capacity - 1); |
| 83 } |
| 84 |
| 85 /** Whether an object is a free-marker (either tombstone or free). */ |
| 86 bool _isFree(Object marker) => |
| 87 marker == null || identical(marker, _TOMBSTONE); |
| 88 |
| 89 /** |
| 90 * Look up the offset for an object in the table. |
| 91 * |
| 92 * Finds the offset of the object in the table, if it is there, |
| 93 * or the first free offset for its hashCode. |
| 94 */ |
| 95 int _probeForAdd(int hashCode, Object object) { |
| 96 int entrySize = _entrySize; |
| 97 int index = _firstProbe(hashCode, _capacity); |
| 98 int firstTombstone = -1; |
| 99 int probeCount = 0; |
| 100 while (true) { |
| 101 int offset = index * entrySize; |
| 102 Object entry = _table[offset]; |
| 103 if (identical(entry, _TOMBSTONE)) { |
| 104 if (firstTombstone < 0) firstTombstone = offset; |
| 105 } else if (entry == null) { |
| 106 if (firstTombstone < 0) return offset; |
| 107 return firstTombstone; |
| 108 } else if (identical(_NULL, entry) ? _equals(null, object) |
| 109 : _equals(entry, object)) { |
| 110 return offset; |
| 111 } |
| 112 // The _nextProbe is designed so that it hits |
| 113 // every index eventually. |
| 114 index = _nextProbe(index, ++probeCount, _capacity); |
| 115 } |
| 116 } |
| 117 |
| 118 /** |
| 119 * Look up the offset for an object in the table. |
| 120 * |
| 121 * If the object is in the table, its offset is returned. |
| 122 * |
| 123 * If the object is not in the table, Otherwise a negative value is returned. |
| 124 */ |
| 125 int _probeForLookup(int hashCode, Object object) { |
| 126 int entrySize = _entrySize; |
| 127 int index = _firstProbe(hashCode, _capacity); |
| 128 int probeCount = 0; |
| 129 while (true) { |
| 130 int offset = index * entrySize; |
| 131 Object entry = _table[offset]; |
| 132 if (entry == null) { |
| 133 return -1; |
| 134 } else if (identical(_NULL, entry) ? _equals(null, object) |
| 135 : _equals(entry, object)) { |
| 136 // If entry is _TOMBSTONE, it matches nothing. |
| 137 // Consider special casing it to make 'equals' calls monomorphic. |
| 138 return offset; |
| 139 } |
| 140 // The _nextProbe is designed so that it hits |
| 141 // every index eventually. |
| 142 index = _nextProbe(index, ++probeCount, _capacity); |
| 143 } |
| 144 } |
| 145 |
| 146 // Override the following two to change equality/hashCode computations |
| 147 |
| 148 /** |
| 149 * Compare two object for equality. |
| 150 * |
| 151 * The first object is the one already in the table, |
| 152 * and the second is the one being searched for. |
| 153 */ |
| 154 bool _equals(Object element, Object other) { |
| 155 return element == other; |
| 156 } |
| 157 |
| 158 /** |
| 159 * Compute hash-code for an object. |
| 160 */ |
| 161 int _hashCodeOf(Object object) => object.hashCode; |
| 162 |
| 163 /** |
| 164 * Ensure that the table isn't too full for its own good. |
| 165 * |
| 166 * Call this after adding an element. |
| 167 */ |
| 168 int _checkCapacity() { |
| 169 // Compute everything in multiples of entrySize to avoid division. |
| 170 int freeCount = _capacity - _entryCount; |
| 171 if (freeCount * 4 < _capacity || |
| 172 freeCount < _deletedCount) { |
| 173 // Less than 25% free or more deleted entries than free entries. |
| 174 _grow(_entryCount - _deletedCount); |
| 175 } |
| 176 } |
| 177 |
| 178 void _grow(int contentCount) { |
| 179 int capacity = _capacity; |
| 180 // Don't grow to less than twice the needed capacity. |
| 181 int minCapacity = contentCount * 2; |
| 182 while (capacity < minCapacity) { |
| 183 capacity *= 2; |
| 184 } |
| 185 // Reset to another table and add all existing elements. |
| 186 List oldTable = _table; |
| 187 _table = _createTable(capacity); |
| 188 _capacity = capacity; |
| 189 _entryCount = 0; |
| 190 _deletedCount = 0; |
| 191 _addAllEntries(oldTable); |
| 192 _recordModification(); |
| 193 } |
| 194 |
| 195 /** |
| 196 * Copies all non-free entries from the old table to the new empty table. |
| 197 */ |
| 198 void _addAllEntries(List oldTable) { |
| 199 for (int i = 0; i < oldTable.length; i += _entrySize) { |
| 200 Object object = oldTable[i]; |
| 201 if (!_isFree(object)) { |
| 202 int toOffset = _put(object); |
| 203 _copyEntry(oldTable, i, toOffset); |
| 204 } |
| 205 } |
| 206 } |
| 207 |
| 208 /** |
| 209 * Copies everything but the key element from one entry to another. |
| 210 * |
| 211 * Called while growing the base array. |
| 212 * |
| 213 * Override this if any non-key fields need copying. |
| 214 */ |
| 215 void _copyEntry(List fromTable, int fromOffset, int toOffset) {} |
| 216 |
| 217 // The following three methods are for simple get/set/remove operations. |
| 218 // They only affect the key of an entry. The remaining fields must be |
| 219 // filled by the caller. |
| 220 |
| 221 /** |
| 222 * Returns the offset of a key in [_table], or negative if it's not there. |
| 223 */ |
| 224 int _get(K key) { |
| 225 return _probeForLookup(_hashCodeOf(key), key); |
| 226 } |
| 227 |
| 228 /** |
| 229 * Puts the key into the table and returns its offset into [_table]. |
| 230 * |
| 231 * If [_entrySize] is greater than 1, the caller should fill the |
| 232 * remaining fields. |
| 233 * |
| 234 * Remember to call [_checkCapacity] after using this method. |
| 235 */ |
| 236 int _put(K key) { |
| 237 int offset = _probeForAdd(_hashCodeOf(key), key); |
| 238 Object oldEntry = _table[offset]; |
| 239 if (oldEntry == null) { |
| 240 _entryCount++; |
| 241 } else if (identical(oldEntry, _TOMBSTONE)) { |
| 242 _deletedCount--; |
| 243 } else { |
| 244 return offset; |
| 245 } |
| 246 _setKey(offset, key); |
| 247 _recordModification(); |
| 248 return offset; |
| 249 } |
| 250 |
| 251 /** |
| 252 * Removes a key from the table and returns its offset into [_table]. |
| 253 * |
| 254 * Returns null if the key was not in the table. |
| 255 * If [_entrySize] is greater than 1, the caller should clean up the |
| 256 * remaining fields. |
| 257 */ |
| 258 int _remove(K key) { |
| 259 int offset = _probeForLookup(_hashCodeOf(key), key); |
| 260 if (offset >= 0) { |
| 261 _deleteEntry(offset); |
| 262 } |
| 263 return offset; |
| 264 } |
| 265 |
| 266 /** Clears the table completely, leaving it empty. */ |
| 267 void _clear() { |
| 268 if (_elementCount == 0) return; |
| 269 for (int i = 0; i < _table.length; i++) { |
| 270 _table[i] = null; |
| 271 } |
| 272 _entryCount = _deletedCount = 0; |
| 273 _recordModification(); |
| 274 } |
| 275 |
| 276 /** Clears an entry in the table. */ |
| 277 void _deleteEntry(int offset) { |
| 278 assert(!_isFree(_table[offset])); |
| 279 _setKey(offset, _TOMBSTONE); |
| 280 _deletedCount++; |
| 281 _recordModification(); |
| 282 } |
| 283 } |
| 284 |
| 285 /** |
| 286 * Generic iterable based on a [_HashTable]. |
| 287 */ |
| 288 abstract class _HashTableIterable<E> extends Iterable<E> { |
| 289 final _HashTable _hashTable; |
| 290 _HashTableIterable(this._hashTable); |
| 291 |
| 292 Iterator<E> get iterator; |
| 293 |
| 294 /** |
| 295 * Return the iterated value for a given entry. |
| 296 */ |
| 297 E _valueAt(int offset, Object key); |
| 298 |
| 299 int get length => _hashTable._elementCount; |
| 300 |
| 301 /** |
| 302 * Iterates over non-free entries of the table. |
| 303 * |
| 304 * I |
| 305 */ |
| 306 void forEach(void action(E element)) { |
| 307 int entrySize = _hashTable._entrySize; |
| 308 List table = _hashTable._table; |
| 309 int modificationCount = _hashTable._modificationCount; |
| 310 for (int offset = 0; offset < table.length; offset += entrySize) { |
| 311 Object entry = table[offset]; |
| 312 if (!_hashTable._isFree(entry)) { |
| 313 E value = _valueAt(offset, entry); |
| 314 action(value); |
| 315 } |
| 316 _hashTable._checkModification(modificationCount); |
| 317 } |
| 318 } |
| 319 |
| 320 bool get isEmpty => _hashTable._elementCount == 0; |
| 321 |
| 322 E get single { |
| 323 if (_hashTable._elementCount > 1) { |
| 324 throw new StateError("More than one element"); |
| 325 } |
| 326 return first; |
| 327 } |
| 328 } |
| 329 |
| 330 abstract class _HashTableIterator<E> implements Iterator<E> { |
| 331 final _HashTable _hashTable; |
| 332 final int _modificationCount; |
| 333 /** Location right after last found element. */ |
| 334 int _offset = 0; |
| 335 E _current = null; |
| 336 |
| 337 _HashTableIterator(_HashTable hashTable) |
| 338 : _hashTable = hashTable, |
| 339 _modificationCount = hashTable._modificationCount; |
| 340 |
| 341 bool moveNext() { |
| 342 _hashTable._checkModification(_modificationCount); |
| 343 |
| 344 List table = _hashTable._table; |
| 345 int entrySize = _hashTable._entrySize; |
| 346 |
| 347 while (_offset < table.length) { |
| 348 int currentOffset = _offset; |
| 349 Object entry = table[currentOffset]; |
| 350 _offset = currentOffset + entrySize; |
| 351 if (!_hashTable._isFree(entry)) { |
| 352 _current = _valueAt(currentOffset, entry); |
| 353 return true; |
| 354 } |
| 355 } |
| 356 _current = null; |
| 357 return false; |
| 358 } |
| 359 |
| 360 E get current => _current; |
| 361 |
| 362 E _valueAt(int offset, Object key); |
| 363 } |
| 364 |
| 365 class _HashTableKeyIterable<K> extends _HashTableIterable<K> { |
| 366 _HashTableKeyIterable(_HashTable<K> hashTable) : super(hashTable); |
| 367 |
| 368 Iterator<K> get iterator => new _HashTableKeyIterator<K>(_hashTable); |
| 369 |
| 370 K _valueAt(int offset, Object key) { |
| 371 if (identical(key, _NULL)) return null; |
| 372 return key; |
| 373 } |
| 374 |
| 375 bool contains(Object value) => _hashTable._get(value) >= 0; |
| 376 } |
| 377 |
| 378 class _HashTableKeyIterator<K> extends _HashTableIterator<K> { |
| 379 _HashTableKeyIterator(_HashTable hashTable) : super(hashTable); |
| 380 |
| 381 K _valueAt(int offset, Object key) { |
| 382 if (identical(key, _NULL)) return null; |
| 383 return key; |
| 384 } |
| 385 } |
| 386 |
| 387 class _HashTableValueIterable<V> extends _HashTableIterable<V> { |
| 388 final int _entryIndex; |
| 389 |
| 390 _HashTableValueIterable(_HashTable hashTable, this._entryIndex) |
| 391 : super(hashTable); |
| 392 |
| 393 Iterator<V> get iterator { |
| 394 return new _HashTableValueIterator<V>(_hashTable, _entryIndex); |
| 395 } |
| 396 |
| 397 V _valueAt(int offset, Object key) => _hashTable._table[offset + _entryIndex]; |
| 398 } |
| 399 |
| 400 class _HashTableValueIterator<V> extends _HashTableIterator<V> { |
| 401 final int _entryIndex; |
| 402 |
| 403 _HashTableValueIterator(_HashTable hashTable, this._entryIndex) |
| 404 : super(hashTable); |
| 405 |
| 406 V _valueAt(int offset, Object key) => _hashTable._table[offset + _entryIndex]; |
| 407 } |
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