Chromium Code Reviews| OLD | NEW |
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| (Empty) | |
| 1 part of dart.collection; | |
| 2 | |
| 3 class _DeadEntry { | |
| 4 const _DeadEntry(); | |
| 5 } | |
| 6 | |
| 7 class _NullKey { | |
| 8 const _NullKey(); | |
| 9 int get hashCode => null.hashCode; | |
| 10 } | |
| 11 | |
| 12 const _TOMBSTONE = const _DeadEntry(); | |
| 13 const _NULL = const _NullKey(); | |
| 14 | |
| 15 class _HashTable<K> { | |
| 16 /** | |
| 17 * Table of entries with [_entrySize] elements per entry. | |
|
floitsch
2013/02/06 10:43:58
[_entrySize] slots per entry.
| |
| 18 * | |
| 19 * Capacity in entries must be factor of two. | |
| 20 */ | |
| 21 List _table; | |
| 22 /** Current capacity. Always equal to [:_table.length ~/ _entrySize:]. */ | |
| 23 int _capacity; | |
| 24 /** Count of occupied entries, including deleted ones. */ | |
| 25 int _entryCount = 0; | |
| 26 /** Count of deleted entries. */ | |
| 27 int _deletedCount = 0; | |
| 28 /** Counter incremented when table is modified. */ | |
| 29 int _modificationCount = 0; | |
| 30 | |
| 31 _HashTable(int initialCapacity) : _capacity = initialCapacity { | |
| 32 _table = _createTable(initialCapacity); | |
| 33 } | |
| 34 | |
| 35 Object _key(offset) { | |
| 36 Object key = _table[offset]; | |
| 37 if (!identical(key, _NULL)) return key; | |
| 38 return null; | |
| 39 } | |
| 40 | |
| 41 void _setKey(int offset, Object key) { | |
| 42 if (key == null) key = _NULL; | |
| 43 _table[offset] = key; | |
| 44 } | |
| 45 | |
| 46 int get _elementCount => _entryCount - _deletedCount; | |
| 47 | |
| 48 /** Size of each entry. */ | |
| 49 int get _entrySize => 1; | |
| 50 | |
| 51 void _checkModification(int expectedModificationCount) { | |
| 52 if (_modificationCount != expectedModificationCount) { | |
| 53 throw new ConcurrentModificationError(this); | |
| 54 } | |
| 55 } | |
| 56 | |
| 57 /** | |
| 58 * Create an empty table. | |
| 59 */ | |
| 60 List _createTable(int capacity) { | |
| 61 List table = new List.fixedLength(capacity * _entrySize); | |
| 62 return table; | |
| 63 } | |
| 64 | |
| 65 /** First table probe. */ | |
| 66 int _firstProbe(int hashCode, int capacity) { | |
| 67 return hashCode & (capacity - 1); | |
| 68 } | |
| 69 | |
| 70 /** Following table probes. */ | |
| 71 int _nextProbe(int previousIndex, int probeCount, int capacity) { | |
| 72 return (previousIndex + probeCount) & (capacity - 1); | |
| 73 } | |
| 74 | |
| 75 /** Whether an object is a free-marker (either tombstone or free). */ | |
| 76 bool _isFree(Object marker) => | |
| 77 marker == null || identical(marker, _TOMBSTONE); | |
| 78 | |
| 79 /** | |
| 80 * Look up the offset for an object in the table. | |
| 81 * | |
| 82 * Finds the offset of the object in the table, if it is there, | |
| 83 * or the first free offset for its hashCode. | |
| 84 */ | |
| 85 int _probeForAdd(int hashCode, Object object) { | |
| 86 if (object == null) object = _NULL; | |
| 87 int entrySize = _entrySize; | |
| 88 int index = _firstProbe(hashCode, _capacity); | |
| 89 int firstTombstone = -1; | |
| 90 int probeCount = 0; | |
| 91 do { | |
| 92 int offset = index * entrySize; | |
| 93 Object entry = _key(offset); | |
| 94 if (identical(entry, _TOMBSTONE)) { | |
| 95 if (firstTombstone < 0) firstTombstone = offset; | |
| 96 } else if (entry == null) { | |
| 97 if (firstTombstone < 0) return offset; | |
| 98 return firstTombstone; | |
| 99 } else if (_equals(entry, object)) { | |
| 100 // TODO(lrn): Test if caching the last found key | |
| 101 // is better than (almost) always reading it again. | |
| 102 return offset; | |
| 103 } | |
| 104 // The _nextProbe must be designed so that it hits | |
| 105 // every index eventually. | |
| 106 index = _nextProbe(index, ++probeCount, _capacity); | |
| 107 } while (true); | |
| 108 } | |
| 109 | |
| 110 int _probeForLookup(int hashCode, Object object) { | |
| 111 if (object == null) object = _NULL; | |
| 112 int entrySize = _entrySize; | |
| 113 int index = _firstProbe(hashCode, _capacity); | |
| 114 int probeCount = 0; | |
| 115 while (true) { | |
|
floitsch
2013/02/06 10:43:58
Make it a do while(true) ?
erikcorry
2013/02/06 10:57:56
Why?
floitsch
2013/02/06 11:45:46
consistency with above.
And in general (without lo
erikcorry
2013/02/06 11:48:41
This must be a German language thing. You like ha
sra1
2013/02/06 17:01:08
I like
for (;;) {...}
If you know there is so
Lasse Reichstein Nielsen
2013/02/08 13:53:01
I've changed it to while(true). It is more readabl
| |
| 116 int offset = index * entrySize; | |
| 117 Object entry = _key(offset); | |
| 118 if (entry == null) { | |
| 119 return -1; | |
| 120 } else if (_equals(entry, object)) { | |
| 121 // TODO(lrn): Test if caching the last found key | |
| 122 // is better than (almost) always reading it again. | |
| 123 return offset; | |
| 124 } | |
| 125 // The _nextProbe must be designed so that it hits | |
| 126 // every index eventually. | |
| 127 index = _nextProbe(index, ++probeCount, _capacity); | |
| 128 } | |
| 129 } | |
| 130 | |
| 131 // Override the following two to change equality/hashCode computations | |
| 132 | |
| 133 /** | |
| 134 * Compare two object for equality. | |
| 135 * | |
| 136 * The first object is the one already in the table, | |
| 137 * and the second is the one being searched for. | |
| 138 */ | |
| 139 bool _equals(Object element, Object other) { | |
|
sra1
2013/02/06 05:35:21
Who overrides this?
Do you plan to use it for an i
Lasse Reichstein Nielsen
2013/02/08 13:53:01
Exactly.
| |
| 140 return element == other; | |
|
floitsch
2013/02/06 10:43:58
In the last implementation we were hitting a lot o
Lasse Reichstein Nielsen
2013/02/08 13:53:01
If that is a problem, maybe it can be avoided by a
| |
| 141 } | |
| 142 | |
| 143 /** | |
| 144 * Compute hash-code for an object. | |
| 145 */ | |
| 146 int _hashCodeOf(Object object) => object.hashCode; | |
| 147 | |
| 148 /** | |
| 149 * Ensure that the table has room to add [moreElements] entries. | |
| 150 * | |
| 151 * Call this before adding one or more elements. | |
| 152 */ | |
| 153 int _ensureCapacity(int moreElements) { | |
| 154 // Compute everything in multiples of entrySize to avoid division. | |
| 155 int entrySize = _entrySize; | |
| 156 int capacity = _capacity; | |
| 157 // Assume worst-case where no deleted elements are reused. | |
| 158 int newEntryCount = _entryCount + moreElements; | |
| 159 int newFreeCount = capacity - newEntryCount; | |
| 160 if (newFreeCount * 4 < capacity || | |
| 161 newFreeCount < _deletedCount) { | |
| 162 // Less than 25% free or less free entries than deleted entries. | |
|
floitsch
2013/02/06 10:43:58
fewer
Lasse Reichstein Nielsen
2013/02/08 13:53:01
Done.
| |
| 163 _grow(_entryCount - _deletedCount + moreElements); | |
| 164 } | |
| 165 } | |
| 166 | |
| 167 void _grow(int contentCount) { | |
| 168 int capacity = _capacity; | |
| 169 // Don't grow to less than twice the needed capacity. | |
| 170 int minCapacity = contentCount * 2; | |
| 171 do { | |
|
floitsch
2013/02/06 10:43:58
If a table adds and removes elements frequently, i
Lasse Reichstein Nielsen
2013/02/08 13:53:01
Good point. I've had the same thought too.
| |
| 172 capacity *= 2; | |
| 173 } while (capacity < minCapacity); | |
| 174 // Reset to another table and add all existing elements. | |
| 175 List oldTable = _table; | |
| 176 _table = _createTable(capacity); | |
| 177 _capacity = capacity; | |
| 178 _entryCount = 0; | |
| 179 _deletedCount = 0; | |
| 180 _addAllEntries(oldTable); | |
| 181 } | |
| 182 | |
| 183 /** | |
| 184 * Copies all non-free entries from the old table to the new empty table. | |
| 185 */ | |
| 186 void _addAllEntries(List oldTable) { | |
| 187 for (int i = 0; i < oldTable.length; i += _entrySize) { | |
| 188 Object object = oldTable[i]; | |
| 189 if (!_isFree(object)) { | |
| 190 int toOffset = _put(object); | |
| 191 _copyEntry(oldTable, i, toOffset); | |
| 192 } | |
| 193 } | |
| 194 } | |
| 195 | |
| 196 /** | |
| 197 * Copies everything but the key element from one entry to another. | |
| 198 * | |
| 199 * Called while growing the base array. | |
| 200 * | |
| 201 * Override this if verbatim copying isn't sufficient. | |
| 202 */ | |
| 203 void _copyEntry(List fromTable, int fromOffset, int toOffset) { | |
|
floitsch
2013/02/06 10:43:58
I don't think there is an implementation that uses
Lasse Reichstein Nielsen
2013/02/08 13:53:01
It's reduced to doing nothing. That is still corre
| |
| 204 int entrySize = _entrySize; | |
| 205 for (int i = 1; i < entrySize; i++) { | |
| 206 _table[toOffset + i] = fromTable[fromOffset + i]; | |
| 207 } | |
| 208 } | |
| 209 | |
| 210 // The following three methods are for simple get/set/remove operations. | |
| 211 // They only affect the key of an entry. The remaining fields must be | |
|
floitsch
2013/02/06 10:43:58
Not true. The clear method removes everything.
Lasse Reichstein Nielsen
2013/02/08 13:53:01
Whoops, moving _clear below the three methods I ac
| |
| 212 // filled by the caller. | |
| 213 | |
| 214 /** Clears the table completely, leaving it empty. */ | |
| 215 void _clear() { | |
| 216 for (int i = 0; i < _table.length; i ++) { | |
| 217 _table[i] = null; | |
| 218 } | |
| 219 _entryCount = _deletedCount = 0; | |
| 220 _modificationCount++; | |
| 221 } | |
| 222 | |
| 223 /** | |
| 224 * Returns the offset of a key in [_table], or negative if it's not there. | |
| 225 */ | |
| 226 int _get(K key) { | |
| 227 return _probeForLookup(_hashCodeOf(key), key); | |
| 228 } | |
| 229 | |
| 230 /** | |
| 231 * Puts the key into the table and returns its offset into [_table]. | |
| 232 * | |
| 233 * If [_entrySize] is greater than 1, the caller should fill the | |
| 234 * remaining fileds. | |
|
floitsch
2013/02/06 10:43:58
fields
Lasse Reichstein Nielsen
2013/02/08 13:53:01
Done.
| |
| 235 * | |
| 236 * Remember to call [_ensureCapacity] before using this method. | |
| 237 * You can call it once with a larger number before doing a sequence | |
| 238 * of put operations. | |
| 239 */ | |
| 240 int _put(K key) { | |
| 241 int offset = _probeForAdd(_hashCodeOf(key), key); | |
| 242 Object oldEntry = _key(offset); | |
| 243 if (oldEntry == null) { | |
| 244 _entryCount++; | |
| 245 _setKey(offset, key); | |
| 246 } else if (identical(oldEntry, _TOMBSTONE)) { | |
| 247 _deletedCount--; | |
| 248 _setKey(offset, key); | |
| 249 } | |
| 250 return offset; | |
| 251 } | |
| 252 | |
| 253 /** | |
| 254 * Removes a key from the table and returns its offset into [_table]. | |
| 255 * | |
| 256 * Returns null if the key was not in the table. | |
| 257 * If [_entrySize] is greater than 1, the caller should clean up the | |
| 258 * remaining fields. | |
| 259 */ | |
| 260 int _remove(K key) { | |
| 261 int offset = _probeForLookup(_hashCodeOf(key), key); | |
| 262 if (offset >= 0) { | |
| 263 _deleteEntry(offset); | |
| 264 } | |
| 265 return offset; | |
| 266 } | |
| 267 | |
| 268 void _deleteEntry(int offset) { | |
| 269 assert(!_isFree(_key(offset))); | |
| 270 _setKey(offset, _TOMBSTONE); | |
| 271 _deletedCount++; | |
| 272 } | |
| 273 } | |
| 274 | |
| 275 class _HashTableKeyIterable<K> extends Iterable<K> { | |
| 276 final _HashTable<K> _hashTable; | |
| 277 _HashTableKeyIterable(this._hashTable); | |
| 278 Iterator<K> get iterator => new _HashTableKeyIterator<K>(_hashTable); | |
| 279 | |
| 280 int get length => _hashTable._elementCount; | |
| 281 | |
| 282 bool contains(Object value) => _hashTable._get(value) >= 0; | |
| 283 | |
| 284 bool get isEmpty => _hashTable._elementCount == 0; | |
| 285 | |
| 286 K get single { | |
| 287 if (_hashTable._elementCount > 1) { | |
| 288 throw new StateError("More than one element"); | |
| 289 } | |
| 290 return first; | |
| 291 } | |
| 292 } | |
| 293 | |
| 294 class _HashTableKeyIterator<K> implements Iterator<K> { | |
| 295 final _HashTable<K> _hashTable; | |
| 296 final int _modificationCount; | |
| 297 /** Location right after last found element. */ | |
| 298 int _offset = 0; | |
| 299 K _current = null; | |
| 300 | |
| 301 _HashTableKeyIterator(_HashTable<K> hashTable) | |
| 302 : _hashTable = hashTable, | |
| 303 _modificationCount = hashTable._modificationCount; | |
| 304 | |
| 305 bool moveNext() { | |
| 306 _hashTable._checkModification(_modificationCount); | |
| 307 | |
| 308 List table = _hashTable._table; | |
| 309 int entrySize = _hashTable._entrySize; | |
| 310 | |
| 311 while (_offset < table.length) { | |
| 312 Object key = table[_offset]; | |
| 313 _offset += entrySize; | |
| 314 if (!_hashTable._isFree(key)) { | |
| 315 if (identical(key, _NULL)) { | |
| 316 _current = null; | |
| 317 } else { | |
| 318 _current = key; | |
| 319 } | |
| 320 return true; | |
| 321 } | |
| 322 } | |
| 323 _current = null; | |
| 324 return false; | |
| 325 } | |
| 326 | |
| 327 K get current => _current; | |
| 328 } | |
| 329 | |
| 330 class _HashTableValueIterable<V> extends Iterable<V> { | |
| 331 final _HashTable _hashTable; | |
| 332 final int _entryIndex; | |
| 333 _HashTableValueIterable(this._hashTable, this._entryIndex); | |
| 334 | |
| 335 Iterator<V> get iterator => | |
| 336 new _HashTableValueIterator<V>(_hashTable, _entryIndex); | |
| 337 | |
| 338 int get length => _hashTable._elementCount; | |
| 339 } | |
| 340 | |
| 341 /** | |
| 342 * Iterator traversing a [HashTable] and returning a value for each entry. | |
| 343 */ | |
| 344 class _HashTableValueIterator<V> implements Iterator<V> { | |
| 345 final _HashTable _hashTable; | |
| 346 /** The index of the value in the entry.*/ | |
| 347 final int _entryIndex; | |
| 348 final int _modificationCount; | |
| 349 /** Location right after last found element. */ | |
| 350 int _offset = 0; | |
| 351 V _current = null; | |
| 352 | |
| 353 _HashTableValueIterator(_HashTable hashTable, this._entryIndex) | |
| 354 : _hashTable = hashTable, | |
| 355 _modificationCount = hashTable._modificationCount { | |
| 356 assert(_entryIndex > 0); // Use key-iterator above for index 0. | |
| 357 assert(_entryIndex < hashTable._entrySize); | |
| 358 } | |
| 359 | |
| 360 bool moveNext() { | |
| 361 _hashTable._checkModification(_modificationCount); | |
| 362 | |
| 363 List table = _hashTable._table; | |
| 364 int entrySize = _hashTable._entrySize; | |
| 365 | |
| 366 while (_offset < table.length) { | |
| 367 Object key = table[_offset]; | |
| 368 int currentOffset = _offset; | |
| 369 _offset += entrySize; | |
| 370 if (!_hashTable._isFree(key)) { | |
| 371 _current = table[currentOffset + _entryIndex]; | |
| 372 return true; | |
| 373 } | |
| 374 } | |
| 375 _current = null; | |
| 376 return false; | |
| 377 } | |
| 378 | |
| 379 V get current => _current; | |
| 380 } | |
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