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Side by Side Diff: tests/standalone/io/echo_server_stream_test.dart

Issue 12212016: Remove Expect from core library. (Closed) Base URL: https://dart.googlecode.com/svn/branches/bleeding_edge/dart
Patch Set: Created 7 years, 10 months ago
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1 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file 1 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
2 // for details. All rights reserved. Use of this source code is governed by a 2 // for details. All rights reserved. Use of this source code is governed by a
3 // BSD-style license that can be found in the LICENSE file. 3 // BSD-style license that can be found in the LICENSE file.
4 // 4 //
5 // Echo server test program to test socket streams. 5 // Echo server test program to test socket streams.
6 // 6 //
7 // VMOptions= 7 // VMOptions=
8 // VMOptions=--short_socket_read 8 // VMOptions=--short_socket_read
9 // VMOptions=--short_socket_write 9 // VMOptions=--short_socket_write
10 // VMOptions=--short_socket_read --short_socket_write 10 // VMOptions=--short_socket_read --short_socket_write
11 11
12 library ServerTest; 12 library ServerTest;
13 13
14 import "package:expect/expect.dart";
14 import "dart:io"; 15 import "dart:io";
15 import "dart:isolate"; 16 import "dart:isolate";
16 part "testing_server.dart"; 17 part "testing_server.dart";
17 18
18 class EchoServerGame { 19 class EchoServerGame {
19 20
20 static const MSGSIZE = 10; 21 static const MSGSIZE = 10;
21 static const MESSAGES = 100; 22 static const MESSAGES = 100;
22 static const FIRSTCHAR = 65; 23 static const FIRSTCHAR = 65;
23 24
(...skipping 148 matching lines...) Expand 10 before | Expand all | Expand 10 after
172 173
173 inputStream = connection.inputStream; 174 inputStream = connection.inputStream;
174 inputStream.onData = dataReceived; 175 inputStream.onData = dataReceived;
175 connection.onError = errorHandler; 176 connection.onError = errorHandler;
176 } 177 }
177 } 178 }
178 179
179 main() { 180 main() {
180 EchoServerGame echoServerGame = new EchoServerGame.start(); 181 EchoServerGame echoServerGame = new EchoServerGame.start();
181 } 182 }
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