Chromium Code Reviews| Index: content/common/gpu/client/offscreen_context.h |
| diff --git a/content/common/gpu/client/offscreen_context.h b/content/common/gpu/client/offscreen_context.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..6c07a978b1fbf69cc72737eb4940d30cc28d0351 |
| --- /dev/null |
| +++ b/content/common/gpu/client/offscreen_context.h |
| @@ -0,0 +1,63 @@ |
| +// Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#ifndef CONTENT_COMMON_GPU_CLIENT_OFFSCREEN_CONTEXT_H_ |
| +#define CONTENT_COMMON_GPU_CLIENT_OFFSCREEN_CONTEXT_H_ |
| + |
| +#include "base/memory/scoped_ptr.h" |
| +#include "skia/ext/refptr.h" |
| +#include "third_party/WebKit/Source/Platform/chromium/public/WebGraphicsContext3D.h" |
| + |
| +class GrContext; |
| + |
| +namespace content { |
| +class OffscreenContext; |
| + |
| +class OffscreenContextClient { |
| + public: |
| + virtual WebKit::WebGraphicsContext3D* CreateOffscreenContext() = 0; |
| + |
| + virtual void DidLoseContext(OffscreenContext* offscreen_context) = 0; |
| + virtual void DidCreateContext(OffscreenContext* offscreen_context, |
| + bool success) = 0; |
| +}; |
| + |
| +// This class lazily creates an offscreen GrContext that is bound to an |
| +// offscreen context lazily created by its subclass implementation. |
| +class OffscreenContext |
| + : public WebKit::WebGraphicsContext3D::WebGraphicsContextLostCallback, |
| + public WebKit::WebGraphicsContext3D:: |
| + WebGraphicsMemoryAllocationChangedCallbackCHROMIUM { |
| + public: |
| + explicit OffscreenContext(OffscreenContextClient* client); |
| + virtual ~OffscreenContext(); |
| + |
| + WebKit::WebGraphicsContext3D* Context3d(); |
|
piman
2013/02/11 18:45:33
nit: Context3D for consistency?
danakj
2013/02/11 18:58:13
Hm, I've been using Context3d for function names a
|
| + class GrContext* GrContext(); |
| + |
| + protected: |
| + void SetGaneshContextMemoryLimit(bool nonzero_allocation); |
| + |
| + private: |
| + // WebGraphicsContextLostCallback implementation. |
| + virtual void onContextLost() OVERRIDE; |
| + // WebGraphicsMemoryAllocationChangedCallbackCHROMIUM implementation. |
| + virtual void onMemoryAllocationChanged( |
| + WebKit::WebGraphicsMemoryAllocation allocation) OVERRIDE; |
| + |
| + // The limit of the number of textures we hold in the GrContext's |
| + // bitmap->texture cache. |
| + static const int kMaxGaneshTextureCacheCount = 2048; |
| + // The limit of the bytes allocated toward textures in the GrContext's |
| + // bitmap->texture cache. |
| + static const size_t kMaxGaneshTextureCacheBytes = 96 * 1024 * 1024; |
| + |
| + OffscreenContextClient* client_; |
| + scoped_ptr<WebKit::WebGraphicsContext3D> context3d_; |
| + skia::RefPtr<class GrContext> gr_context_; |
| +}; |
| + |
| +} // namespace content |
| + |
| +#endif // CONTENT_COMMON_GPU_CLIENT_OFFSCREEN_CONTEXT_H_ |