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Unified Diff: ui/compositor/offscreen_context.cc

Issue 12212007: cc: Route offscreen context creation for compositor to the browser. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: add cc::GaneshResourceProvider Created 7 years, 10 months ago
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Index: ui/compositor/offscreen_context.cc
diff --git a/ui/compositor/offscreen_context.cc b/ui/compositor/offscreen_context.cc
new file mode 100644
index 0000000000000000000000000000000000000000..c8e8089d63bcd0e6b1d1e5a3f470eb88908ba32d
--- /dev/null
+++ b/ui/compositor/offscreen_context.cc
@@ -0,0 +1,93 @@
+// Copyright (c) 2013 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "ui/compositor/offscreen_context.h"
+
+#include "third_party/skia/include/gpu/GrContext.h"
+#include "third_party/skia/include/gpu/gl/GrGLInterface.h"
+#include "ui/compositor/compositor.h"
+
+namespace ui {
+
+OffscreenContext::OffscreenContext(
+ ContextFactory* context_factory,
+ OffscreenContextClient* client)
+ : context_factory_(context_factory),
+ client_(client) {
+}
+
+OffscreenContext::~OffscreenContext() {
+ if (context3d_)
+ context3d_->setMemoryAllocationChangedCallbackCHROMIUM(NULL);
+ if (gr_context_)
+ gr_context_->contextDestroyed();
+}
+
+WebKit::WebGraphicsContext3D* OffscreenContext::Context3d() {
+ if (context3d_)
+ return context3d_.get();
+
+ context3d_.reset(context_factory_->CreateOffscreenContext());
+ if (context3d_ &&
+ (!context3d_->makeContextCurrent() ||
+ context3d_->getGraphicsResetStatusARB()))
+ context3d_.reset();
+
+ DidCreateContext(!!context3d_);
+ if (!context3d_)
+ return NULL;
+
+ context3d_->setContextLostCallback(this);
+ return context3d_.get();
+}
+
+static void BindWebGraphicsContext3DGLContextCallback(
+ const GrGLInterface* interface) {
+ reinterpret_cast<WebKit::WebGraphicsContext3D*>(
+ interface->fCallbackData)->makeContextCurrent();
+}
+
+GrContext* OffscreenContext::GrContext() {
+ if (gr_context_)
+ return gr_context_.get();
+ if (!context3d_)
+ return NULL;
+
+ skia::RefPtr<GrGLInterface> interface = skia::AdoptRef(
+ context3d_->createGrGLInterface());
+ interface->fCallback = BindWebGraphicsContext3DGLContextCallback;
+ interface->fCallbackData =
+ reinterpret_cast<GrGLInterfaceCallbackData>(context3d_.get());
+
+ gr_context_ = skia::AdoptRef(GrContext::Create(
+ kOpenGL_Shaders_GrEngine,
+ reinterpret_cast<GrPlatform3DContext>(interface.get())));
+ if (!gr_context_)
+ return NULL;
+
+ gr_context_->setTextureCacheLimits(
+ kMaxGaneshTextureCacheCount, kMaxGaneshTextureCacheBytes);
+ return gr_context_.get();
+}
+
+void OffscreenContext::DidCreateContext(bool success) {
+ client_->DidCreateContext(this, success);
+}
+
+void OffscreenContext::onContextLost() {
+ if (context3d_) {
+ context3d_->setMemoryAllocationChangedCallbackCHROMIUM(NULL);
+ }
+ scoped_ptr<WebKit::WebGraphicsContext3D> context3d = context3d_.Pass();
+
+ skia::RefPtr<class GrContext> gr_context = gr_context_;
+ if (gr_context_) {
+ gr_context_->contextDestroyed();
+ gr_context_.clear();
+ }
+
+ client_->DidLoseContext(this);
+}
+
+} // namespace ui

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