| Index: ui/compositor/compositor.cc
|
| diff --git a/ui/compositor/compositor.cc b/ui/compositor/compositor.cc
|
| index 9e7c4d54496ee96db23b3253c0519a9e2c6d90a8..feca354b5c22717b6f05bd955163e022f74e78b4 100644
|
| --- a/ui/compositor/compositor.cc
|
| +++ b/ui/compositor/compositor.cc
|
| @@ -141,6 +141,9 @@ DefaultContextFactory::~DefaultContextFactory() {
|
| }
|
|
|
| bool DefaultContextFactory::Initialize() {
|
| + if (g_test_compositor_enabled)
|
| + return true;
|
| +
|
| // The following line of code exists soley to disable IO restrictions
|
| // on this thread long enough to perform the GL bindings.
|
| // TODO(wjmaclean) Remove this when GL initialisation cleaned up.
|
| @@ -163,6 +166,30 @@ WebKit::WebGraphicsContext3D* DefaultContextFactory::CreateOffscreenContext() {
|
| return CreateContextCommon(NULL, true);
|
| }
|
|
|
| +WebKit::WebGraphicsContext3D* DefaultContextFactory::
|
| + OffscreenContextForMainThread() {
|
| + if (!test_offscreen_context_main_thread_) {
|
| + scoped_ptr<ui::TestWebGraphicsContext3D> test_context(
|
| + new ui::TestWebGraphicsContext3D());
|
| + test_context->Initialize();
|
| + test_offscreen_context_main_thread_ =
|
| + test_context.PassAs<WebKit::WebGraphicsContext3D>();
|
| + }
|
| + return test_offscreen_context_main_thread_.get();
|
| +}
|
| +
|
| +WebKit::WebGraphicsContext3D* DefaultContextFactory::
|
| + OffscreenContextForCompositorThread() {
|
| + if (!test_offscreen_context_compositor_thread_) {
|
| + scoped_ptr<ui::TestWebGraphicsContext3D> test_context(
|
| + new ui::TestWebGraphicsContext3D());
|
| + test_context->Initialize();
|
| + test_offscreen_context_compositor_thread_ =
|
| + test_context.PassAs<WebKit::WebGraphicsContext3D>();
|
| + }
|
| + return test_offscreen_context_compositor_thread_.get();
|
| +}
|
| +
|
| void DefaultContextFactory::RemoveCompositor(Compositor* compositor) {
|
| }
|
|
|
| @@ -521,6 +548,16 @@ scoped_ptr<cc::OutputSurface> Compositor::createOutputSurface() {
|
| void Compositor::didRecreateOutputSurface(bool success) {
|
| }
|
|
|
| +WebKit::WebGraphicsContext3D*
|
| + Compositor::OffscreenContext3dForMainThread() {
|
| + return ContextFactory::GetInstance()->OffscreenContextForMainThread();
|
| +}
|
| +
|
| +WebKit::WebGraphicsContext3D*
|
| + Compositor::OffscreenContext3dForCompositorThread() {
|
| + return ContextFactory::GetInstance()->OffscreenContextForCompositorThread();
|
| +}
|
| +
|
| scoped_ptr<cc::InputHandler> Compositor::createInputHandler() {
|
| return scoped_ptr<cc::InputHandler>();
|
| }
|
|
|