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Unified Diff: cc/grcontext_provider.cc

Issue 12212007: cc: Route offscreen context creation for compositor to the browser. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Restart with GrContext owned in cc Created 7 years, 10 months ago
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Index: cc/grcontext_provider.cc
diff --git a/cc/grcontext_provider.cc b/cc/grcontext_provider.cc
new file mode 100644
index 0000000000000000000000000000000000000000..11664b8efa00c4f090a05d71b2ba68f3843dd6ab
--- /dev/null
+++ b/cc/grcontext_provider.cc
@@ -0,0 +1,114 @@
+// Copyright 2013 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "cc/grcontext_provider.h"
+
+#include "cc/resource_provider.h"
+#include "third_party/WebKit/Source/Platform/chromium/public/WebGraphicsContext3D.h"
+#include "third_party/skia/include/gpu/GrContext.h"
+#include "third_party/skia/include/gpu/gl/GrGLInterface.h"
+
+namespace cc {
+
+GrContextProvider::GrContextProvider() : context3d_(NULL) {}
+
+GrContextProvider::~GrContextProvider() {
+ if (gr_context_)
+ gr_context_->contextDestroyed();
+}
+
+static void BindWebGraphicsContext3DGLContextCallback(
+ const GrGLInterface* interface) {
+ reinterpret_cast<WebKit::WebGraphicsContext3D*>(
+ interface->fCallbackData)->makeContextCurrent();
+}
+
+void GrContextProvider::SetContext3d(
+ WebKit::WebGraphicsContext3D* context3d) {
+ if (context3d == context3d_)
+ return;
+ context3d_ = context3d;
+ if (gr_context_)
+ gr_context_->contextDestroyed();
+ gr_context_.clear();
+
+ if (!context3d_)
+ return;
+
+ skia::RefPtr<GrGLInterface> interface = skia::AdoptRef(
+ context3d->createGrGLInterface());
+ if (!interface)
+ return;
+
+ interface->fCallback = BindWebGraphicsContext3DGLContextCallback;
+ interface->fCallbackData =
+ reinterpret_cast<GrGLInterfaceCallbackData>(context3d);
+
+ gr_context_ = skia::AdoptRef(GrContext::Create(
+ kOpenGL_Shaders_GrEngine,
+ reinterpret_cast<GrPlatform3DContext>(interface.get())));
+
+ if (!gr_context_)
+ return;
+
+ // TODO(danakj): Register the callback with content/.
+ // TODO(danakj): Talk to the GPU mem manager directly.
+ context3d_->setMemoryAllocationChangedCallbackCHROMIUM(this);
+
+ bool nonzero_allocation = true;
+ SetGaneshContextMemoryLimit(nonzero_allocation);
+}
+
+void GrContextProvider::SetGaneshContextMemoryLimit(bool nonzero_allocation) {
+ if (!gr_context_)
+ return;
+
+ if (nonzero_allocation) {
+ // The limit of the number of textures we hold in the GrContext's
+ // bitmap->texture cache.
+ const int kMaxGaneshTextureCacheCount = 2048;
+ // The limit of the bytes allocated toward textures in the GrContext's
+ // bitmap->texture cache.
+ const size_t kMaxGaneshTextureCacheBytes = 96 * 1024 * 1024;
+
+ gr_context_->setTextureCacheLimits(
+ kMaxGaneshTextureCacheCount, kMaxGaneshTextureCacheBytes);
+ return;
+ }
+ gr_context_->freeGpuResources();
+ gr_context_->setTextureCacheLimits(0, 0);
+}
+
+// WebGraphicsMemoryAllocationChangedCallbackCHROMIUM implementation.
+void GrContextProvider::onMemoryAllocationChanged(
+ WebKit::WebGraphicsMemoryAllocation allocation) {
+ SetGaneshContextMemoryLimit(!!allocation.gpuResourceSizeInBytes);
+}
+
+GrContextProvider::ScopedContexts::ScopedContexts(
+ GrContextProvider* grcontext_provider)
+ : grcontext_provider_(grcontext_provider) {
+}
+
+GrContextProvider::ScopedContexts::~ScopedContexts() {}
+
+GrContextProvider::ScopedContextsFlushed::ScopedContextsFlushed(
+ ResourceProvider* resource_provider,
+ GrContextProvider* grcontext_provider)
+ : ScopedContexts(grcontext_provider) {
+ resource_provider->flush();
+}
+
+GrContextProvider::ScopedContextsFlushed::~ScopedContextsFlushed() {
+ // Flush gr context so that all the rendered stuff appears on the
+ // texture.
+ if (gr_context())
+ gr_context()->flush();
+ // Flush the GL context so rendering results from this context are
+ // visible in the compositor's context.
+ if (context3d())
+ context3d()->flush();
+}
+
+} // namespace cc

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