| Index: content/common/gpu/client/offscreen_context.cc
|
| diff --git a/content/common/gpu/client/offscreen_context.cc b/content/common/gpu/client/offscreen_context.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..46c222ff961fda7d2ff7b5007124e845141a56a9
|
| --- /dev/null
|
| +++ b/content/common/gpu/client/offscreen_context.cc
|
| @@ -0,0 +1,72 @@
|
| +// Copyright (c) 2013 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "content/common/gpu/client/offscreen_context.h"
|
| +
|
| +#include "third_party/WebKit/Source/Platform/chromium/public/WebGraphicsContext3D.h"
|
| +#include "third_party/skia/include/gpu/GrContext.h"
|
| +#include "third_party/skia/include/gpu/gl/GrGLInterface.h"
|
| +
|
| +namespace content {
|
| +
|
| +OffscreenContext::OffscreenContext() {}
|
| +
|
| +OffscreenContext::~OffscreenContext() {
|
| + if (gr_context_)
|
| + gr_context_->contextDestroyed();
|
| +}
|
| +
|
| +static void BindWebGraphicsContext3DGLContextCallback(
|
| + const GrGLInterface* interface) {
|
| + reinterpret_cast<WebKit::WebGraphicsContext3D*>(
|
| + interface->fCallbackData)->makeContextCurrent();
|
| +}
|
| +
|
| +GrContext* OffscreenContext::GrContext() {
|
| + if (gr_context_)
|
| + return gr_context_.get();
|
| +
|
| + WebKit::WebGraphicsContext3D* context3d = Context3d();
|
| + if (!context3d)
|
| + return NULL;
|
| +
|
| + skia::RefPtr<GrGLInterface> interface = skia::AdoptRef(
|
| + context3d->createGrGLInterface());
|
| + interface->fCallback = BindWebGraphicsContext3DGLContextCallback;
|
| + interface->fCallbackData =
|
| + reinterpret_cast<GrGLInterfaceCallbackData>(context3d);
|
| +
|
| + gr_context_ = skia::AdoptRef(GrContext::Create(
|
| + kOpenGL_Shaders_GrEngine,
|
| + reinterpret_cast<GrPlatform3DContext>(interface.get())));
|
| + if (!gr_context_)
|
| + return NULL;
|
| +
|
| + bool nonzero_allocation = true;
|
| + SetGaneshContextMemoryLimit(nonzero_allocation);
|
| + return gr_context_.get();
|
| +}
|
| +
|
| +void OffscreenContext::SetGaneshContextMemoryLimit(
|
| + bool nonzero_allocation) {
|
| + if (!gr_context_)
|
| + return;
|
| +
|
| + if (nonzero_allocation) {
|
| + gr_context_->setTextureCacheLimits(
|
| + kMaxGaneshTextureCacheCount, kMaxGaneshTextureCacheBytes);
|
| + return;
|
| + }
|
| + gr_context_->freeGpuResources();
|
| + gr_context_->setTextureCacheLimits(0, 0);
|
| +}
|
| +
|
| +void OffscreenContext::DidLoseContext() {
|
| + if (gr_context_) {
|
| + gr_context_->contextDestroyed();
|
| + gr_context_.clear();
|
| + }
|
| +}
|
| +
|
| +} // namespace content
|
|
|