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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/compositor/compositor.h" | 5 #include "ui/compositor/compositor.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <deque> | 8 #include <deque> |
9 | 9 |
10 #include "base/bind.h" | 10 #include "base/bind.h" |
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22 #include "third_party/skia/include/core/SkBitmap.h" | 22 #include "third_party/skia/include/core/SkBitmap.h" |
23 #include "ui/compositor/compositor_observer.h" | 23 #include "ui/compositor/compositor_observer.h" |
24 #include "ui/compositor/compositor_switches.h" | 24 #include "ui/compositor/compositor_switches.h" |
25 #include "ui/compositor/dip_util.h" | 25 #include "ui/compositor/dip_util.h" |
26 #include "ui/compositor/layer.h" | 26 #include "ui/compositor/layer.h" |
27 #include "ui/compositor/test_web_graphics_context_3d.h" | 27 #include "ui/compositor/test_web_graphics_context_3d.h" |
28 #include "ui/gl/gl_context.h" | 28 #include "ui/gl/gl_context.h" |
29 #include "ui/gl/gl_implementation.h" | 29 #include "ui/gl/gl_implementation.h" |
30 #include "ui/gl/gl_surface.h" | 30 #include "ui/gl/gl_surface.h" |
31 #include "ui/gl/gl_switches.h" | 31 #include "ui/gl/gl_switches.h" |
32 #include "webkit/gpu/grcontext_for_webgraphicscontext3d.h" | |
32 #include "webkit/gpu/webgraphicscontext3d_in_process_impl.h" | 33 #include "webkit/gpu/webgraphicscontext3d_in_process_impl.h" |
33 | 34 |
34 #if defined(OS_CHROMEOS) | 35 #if defined(OS_CHROMEOS) |
35 #include "base/chromeos/chromeos_version.h" | 36 #include "base/chromeos/chromeos_version.h" |
36 #endif | 37 #endif |
37 | 38 |
38 namespace { | 39 namespace { |
39 | 40 |
40 const double kDefaultRefreshRate = 60.0; | 41 const double kDefaultRefreshRate = 60.0; |
41 const double kTestRefreshRate = 100.0; | 42 const double kTestRefreshRate = 100.0; |
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134 g_context_factory = instance; | 135 g_context_factory = instance; |
135 } | 136 } |
136 | 137 |
137 DefaultContextFactory::DefaultContextFactory() { | 138 DefaultContextFactory::DefaultContextFactory() { |
138 } | 139 } |
139 | 140 |
140 DefaultContextFactory::~DefaultContextFactory() { | 141 DefaultContextFactory::~DefaultContextFactory() { |
141 } | 142 } |
142 | 143 |
143 bool DefaultContextFactory::Initialize() { | 144 bool DefaultContextFactory::Initialize() { |
145 if (g_test_compositor_enabled) | |
146 return true; | |
147 | |
144 // The following line of code exists soley to disable IO restrictions | 148 // The following line of code exists soley to disable IO restrictions |
145 // on this thread long enough to perform the GL bindings. | 149 // on this thread long enough to perform the GL bindings. |
146 // TODO(wjmaclean) Remove this when GL initialisation cleaned up. | 150 // TODO(wjmaclean) Remove this when GL initialisation cleaned up. |
147 base::ThreadRestrictions::ScopedAllowIO allow_io; | 151 base::ThreadRestrictions::ScopedAllowIO allow_io; |
148 if (!gfx::GLSurface::InitializeOneOff() || | 152 if (!gfx::GLSurface::InitializeOneOff() || |
149 gfx::GetGLImplementation() == gfx::kGLImplementationNone) { | 153 gfx::GetGLImplementation() == gfx::kGLImplementationNone) { |
150 LOG(ERROR) << "Could not load the GL bindings"; | 154 LOG(ERROR) << "Could not load the GL bindings"; |
151 return false; | 155 return false; |
152 } | 156 } |
153 return true; | 157 return true; |
154 } | 158 } |
155 | 159 |
156 cc::OutputSurface* DefaultContextFactory::CreateOutputSurface( | 160 cc::OutputSurface* DefaultContextFactory::CreateOutputSurface( |
157 Compositor* compositor) { | 161 Compositor* compositor) { |
158 return new WebGraphicsContextToOutputSurfaceAdapter( | 162 return new WebGraphicsContextToOutputSurfaceAdapter( |
159 CreateContextCommon(compositor, false)); | 163 CreateContextCommon(compositor, false)); |
160 } | 164 } |
161 | 165 |
162 WebKit::WebGraphicsContext3D* DefaultContextFactory::CreateOffscreenContext() { | 166 WebKit::WebGraphicsContext3D* DefaultContextFactory::CreateOffscreenContext() { |
163 return CreateContextCommon(NULL, true); | 167 return CreateContextCommon(NULL, true); |
164 } | 168 } |
165 | 169 |
170 WebKit::WebGraphicsContext3D* | |
171 DefaultContextFactory::OffscreenContextForMainThread() { | |
172 if (!test_offscreen_context_main_thread_) { | |
173 scoped_ptr<ui::TestWebGraphicsContext3D> test_context( | |
piman
2013/02/13 19:13:31
Mmh, we should only be creating TestWGC3D-type con
danakj
2013/02/13 20:47:10
The downside to this is that then we need storage
piman
2013/02/14 00:16:08
Why couldn't they still be fields in DefaultContex
| |
174 new ui::TestWebGraphicsContext3D()); | |
175 test_context->Initialize(); | |
176 test_offscreen_context_main_thread_ = | |
177 test_context.PassAs<WebKit::WebGraphicsContext3D>(); | |
178 } | |
179 return test_offscreen_context_main_thread_.get(); | |
180 } | |
181 | |
182 WebKit::WebGraphicsContext3D* | |
183 DefaultContextFactory::OffscreenContextForCompositorThread() { | |
184 if (!test_offscreen_context_compositor_thread_) { | |
185 scoped_ptr<ui::TestWebGraphicsContext3D> test_context( | |
186 new ui::TestWebGraphicsContext3D()); | |
187 test_context->Initialize(); | |
188 test_offscreen_context_compositor_thread_ = | |
189 test_context.PassAs<WebKit::WebGraphicsContext3D>(); | |
190 } | |
191 return test_offscreen_context_compositor_thread_.get(); | |
192 } | |
193 | |
194 GrContext* DefaultContextFactory::OffscreenGrContextForMainThread() { | |
195 if (!grcontext_main_thread_ && test_offscreen_context_main_thread_) { | |
196 grcontext_main_thread_.reset( | |
197 new webkit::gpu::GrContextForWebGraphicsContext3D( | |
198 test_offscreen_context_main_thread_.get())); | |
199 } | |
200 return grcontext_main_thread_->gr_context(); | |
201 } | |
202 | |
203 GrContext* DefaultContextFactory::OffscreenGrContextForCompositorThread() { | |
204 if (!grcontext_compositor_thread_ && | |
205 test_offscreen_context_compositor_thread_) { | |
206 grcontext_compositor_thread_.reset( | |
207 new webkit::gpu::GrContextForWebGraphicsContext3D( | |
208 test_offscreen_context_compositor_thread_.get())); | |
209 } | |
210 return grcontext_compositor_thread_->gr_context(); | |
211 } | |
212 | |
213 void DefaultContextFactory::DestroyOffscreenContext3dForCompositorThread() { | |
214 test_offscreen_context_compositor_thread_.reset(); | |
215 } | |
216 | |
166 void DefaultContextFactory::RemoveCompositor(Compositor* compositor) { | 217 void DefaultContextFactory::RemoveCompositor(Compositor* compositor) { |
167 } | 218 } |
168 | 219 |
169 WebKit::WebGraphicsContext3D* DefaultContextFactory::CreateContextCommon( | 220 WebKit::WebGraphicsContext3D* DefaultContextFactory::CreateContextCommon( |
170 Compositor* compositor, | 221 Compositor* compositor, |
171 bool offscreen) { | 222 bool offscreen) { |
172 DCHECK(offscreen || compositor); | 223 DCHECK(offscreen || compositor); |
173 WebKit::WebGraphicsContext3D::Attributes attrs; | 224 WebKit::WebGraphicsContext3D::Attributes attrs; |
174 attrs.depth = false; | 225 attrs.depth = false; |
175 attrs.stencil = false; | 226 attrs.stencil = false; |
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514 new WebGraphicsContextToOutputSurfaceAdapter(test_context)); | 565 new WebGraphicsContextToOutputSurfaceAdapter(test_context)); |
515 } else { | 566 } else { |
516 return scoped_ptr<cc::OutputSurface>( | 567 return scoped_ptr<cc::OutputSurface>( |
517 ContextFactory::GetInstance()->CreateOutputSurface(this)); | 568 ContextFactory::GetInstance()->CreateOutputSurface(this)); |
518 } | 569 } |
519 } | 570 } |
520 | 571 |
521 void Compositor::didRecreateOutputSurface(bool success) { | 572 void Compositor::didRecreateOutputSurface(bool success) { |
522 } | 573 } |
523 | 574 |
575 WebKit::WebGraphicsContext3D* | |
576 Compositor::OffscreenContext3dForMainThread() { | |
577 return ContextFactory::GetInstance()->OffscreenContextForMainThread(); | |
578 } | |
579 | |
580 WebKit::WebGraphicsContext3D* | |
581 Compositor::OffscreenContext3dForCompositorThread() { | |
582 return ContextFactory::GetInstance()->OffscreenContextForCompositorThread(); | |
583 } | |
584 | |
585 GrContext* Compositor::OffscreenGrContextForMainThread() { | |
586 return ContextFactory::GetInstance()->OffscreenGrContextForMainThread(); | |
587 } | |
588 | |
589 GrContext* Compositor::OffscreenGrContextForCompositorThread() { | |
590 return ContextFactory::GetInstance()->OffscreenGrContextForCompositorThread(); | |
591 } | |
592 | |
593 void Compositor::DestroyOffscreenContext3dForCompositorThread() { | |
594 ContextFactory::GetInstance()->DestroyOffscreenContext3dForCompositorThread(); | |
595 } | |
596 | |
524 scoped_ptr<cc::InputHandler> Compositor::createInputHandler() { | 597 scoped_ptr<cc::InputHandler> Compositor::createInputHandler() { |
525 return scoped_ptr<cc::InputHandler>(); | 598 return scoped_ptr<cc::InputHandler>(); |
526 } | 599 } |
527 | 600 |
528 void Compositor::willCommit() { | 601 void Compositor::willCommit() { |
529 } | 602 } |
530 | 603 |
531 void Compositor::didCommit() { | 604 void Compositor::didCommit() { |
532 DCHECK(!IsLocked()); | 605 DCHECK(!IsLocked()); |
533 FOR_EACH_OBSERVER(CompositorObserver, | 606 FOR_EACH_OBSERVER(CompositorObserver, |
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604 | 677 |
605 COMPOSITOR_EXPORT void DisableTestCompositor() { | 678 COMPOSITOR_EXPORT void DisableTestCompositor() { |
606 g_test_compositor_enabled = false; | 679 g_test_compositor_enabled = false; |
607 } | 680 } |
608 | 681 |
609 COMPOSITOR_EXPORT bool IsTestCompositorEnabled() { | 682 COMPOSITOR_EXPORT bool IsTestCompositorEnabled() { |
610 return g_test_compositor_enabled; | 683 return g_test_compositor_enabled; |
611 } | 684 } |
612 | 685 |
613 } // namespace ui | 686 } // namespace ui |
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