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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/resource_provider.h" | 5 #include "cc/resource_provider.h" |
| 6 | 6 |
| 7 #include <limits.h> | 7 #include <limits.h> |
| 8 | 8 |
| 9 #include "base/debug/alias.h" | 9 #include "base/debug/alias.h" |
| 10 #include "base/hash_tables.h" | 10 #include "base/hash_tables.h" |
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| 575 ResourceProvider::ResourceProvider(OutputSurface* context) | 575 ResourceProvider::ResourceProvider(OutputSurface* context) |
| 576 : m_outputSurface(context) | 576 : m_outputSurface(context) |
| 577 , m_nextId(1) | 577 , m_nextId(1) |
| 578 , m_nextChild(1) | 578 , m_nextChild(1) |
| 579 , m_defaultResourceType(GLTexture) | 579 , m_defaultResourceType(GLTexture) |
| 580 , m_useTextureStorageExt(false) | 580 , m_useTextureStorageExt(false) |
| 581 , m_useTextureUsageHint(false) | 581 , m_useTextureUsageHint(false) |
| 582 , m_useShallowFlush(false) | 582 , m_useShallowFlush(false) |
| 583 , m_maxTextureSize(0) | 583 , m_maxTextureSize(0) |
| 584 , m_bestTextureFormat(0) | 584 , m_bestTextureFormat(0) |
| 585 , ALLOW_THIS_IN_INITIALIZER_LIST(m_offscreenContextProvider(this)) |
| 585 { | 586 { |
| 586 } | 587 } |
| 587 | 588 |
| 588 bool ResourceProvider::initialize() | 589 bool ResourceProvider::initialize() |
| 589 { | 590 { |
| 590 DCHECK(m_threadChecker.CalledOnValidThread()); | 591 DCHECK(m_threadChecker.CalledOnValidThread()); |
| 591 WebGraphicsContext3D* context3d = m_outputSurface->Context3D(); | 592 WebGraphicsContext3D* context3d = m_outputSurface->Context3D(); |
| 592 if (!context3d) { | 593 if (!context3d) { |
| 593 m_maxTextureSize = INT_MAX / 2; | 594 m_maxTextureSize = INT_MAX / 2; |
| 594 m_bestTextureFormat = GL_RGBA; | 595 m_bestTextureFormat = GL_RGBA; |
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| 1110 | 1111 |
| 1111 void ResourceProvider::enableReadLockFences(ResourceProvider::ResourceId id, boo
l enable) { | 1112 void ResourceProvider::enableReadLockFences(ResourceProvider::ResourceId id, boo
l enable) { |
| 1112 DCHECK(m_threadChecker.CalledOnValidThread()); | 1113 DCHECK(m_threadChecker.CalledOnValidThread()); |
| 1113 ResourceMap::iterator it = m_resources.find(id); | 1114 ResourceMap::iterator it = m_resources.find(id); |
| 1114 CHECK(it != m_resources.end()); | 1115 CHECK(it != m_resources.end()); |
| 1115 Resource* resource = &it->second; | 1116 Resource* resource = &it->second; |
| 1116 resource->enableReadLockFences = enable; | 1117 resource->enableReadLockFences = enable; |
| 1117 } | 1118 } |
| 1118 | 1119 |
| 1119 } // namespace cc | 1120 } // namespace cc |
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