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Side by Side Diff: ui/compositor/compositor.gyp

Issue 12212007: cc: Route offscreen context creation for compositor to the browser. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: add cc::GaneshResourceProvider Created 7 years, 10 months ago
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1 # Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 # Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 # Use of this source code is governed by a BSD-style license that can be 2 # Use of this source code is governed by a BSD-style license that can be
3 # found in the LICENSE file. 3 # found in the LICENSE file.
4 4
5 { 5 {
6 'variables': { 6 'variables': {
7 'chromium_code': 1, 7 'chromium_code': 1,
8 }, 8 },
9 'targets': [ 9 'targets': [
10 { 10 {
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45 'layer_animation_observer.cc', 45 'layer_animation_observer.cc',
46 'layer_animation_observer.h', 46 'layer_animation_observer.h',
47 'layer_animation_sequence.cc', 47 'layer_animation_sequence.cc',
48 'layer_animation_sequence.h', 48 'layer_animation_sequence.h',
49 'layer_animator.cc', 49 'layer_animator.cc',
50 'layer_animator.h', 50 'layer_animator.h',
51 'layer_delegate.h', 51 'layer_delegate.h',
52 'layer_owner.cc', 52 'layer_owner.cc',
53 'layer_owner.h', 53 'layer_owner.h',
54 'layer_type.h', 54 'layer_type.h',
55 'offscreen_context.cc',
56 'offscreen_context.h',
55 'scoped_layer_animation_settings.cc', 57 'scoped_layer_animation_settings.cc',
56 'scoped_layer_animation_settings.h', 58 'scoped_layer_animation_settings.h',
57 # UI tests need TestWebGraphicsContext3D, so we always build it. 59 # UI tests need TestWebGraphicsContext3D, so we always build it.
58 'test_web_graphics_context_3d.cc', 60 'test_web_graphics_context_3d.cc',
59 'test_web_graphics_context_3d.h', 61 'test_web_graphics_context_3d.h',
60 'transform_animation_curve_adapter.cc', 62 'transform_animation_curve_adapter.cc',
61 'transform_animation_curve_adapter.h', 63 'transform_animation_curve_adapter.h',
62 ], 64 ],
63 'conditions': [ 65 'conditions': [
64 ['OS == "win" and use_aura == 1', { 66 ['OS == "win" and use_aura == 1', {
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135 # osmesa GL implementation is used on linux. 137 # osmesa GL implementation is used on linux.
136 ['OS=="linux"', { 138 ['OS=="linux"', {
137 'dependencies': [ 139 'dependencies': [
138 '<(DEPTH)/third_party/mesa/mesa.gyp:osmesa', 140 '<(DEPTH)/third_party/mesa/mesa.gyp:osmesa',
139 ], 141 ],
140 }], 142 }],
141 ], 143 ],
142 }, 144 },
143 ], 145 ],
144 } 146 }
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