OLD | NEW |
1 # Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 # Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 # Use of this source code is governed by a BSD-style license that can be | 2 # Use of this source code is governed by a BSD-style license that can be |
3 # found in the LICENSE file. | 3 # found in the LICENSE file. |
4 | 4 |
5 { | 5 { |
6 'variables': { | 6 'variables': { |
7 'chromium_code': 1, | 7 'chromium_code': 1, |
8 }, | 8 }, |
9 'targets': [ | 9 'targets': [ |
10 { | 10 { |
(...skipping 34 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
45 'layer_animation_observer.cc', | 45 'layer_animation_observer.cc', |
46 'layer_animation_observer.h', | 46 'layer_animation_observer.h', |
47 'layer_animation_sequence.cc', | 47 'layer_animation_sequence.cc', |
48 'layer_animation_sequence.h', | 48 'layer_animation_sequence.h', |
49 'layer_animator.cc', | 49 'layer_animator.cc', |
50 'layer_animator.h', | 50 'layer_animator.h', |
51 'layer_delegate.h', | 51 'layer_delegate.h', |
52 'layer_owner.cc', | 52 'layer_owner.cc', |
53 'layer_owner.h', | 53 'layer_owner.h', |
54 'layer_type.h', | 54 'layer_type.h', |
| 55 'offscreen_context.cc', |
| 56 'offscreen_context.h', |
55 'scoped_layer_animation_settings.cc', | 57 'scoped_layer_animation_settings.cc', |
56 'scoped_layer_animation_settings.h', | 58 'scoped_layer_animation_settings.h', |
57 # UI tests need TestWebGraphicsContext3D, so we always build it. | 59 # UI tests need TestWebGraphicsContext3D, so we always build it. |
58 'test_web_graphics_context_3d.cc', | 60 'test_web_graphics_context_3d.cc', |
59 'test_web_graphics_context_3d.h', | 61 'test_web_graphics_context_3d.h', |
60 'transform_animation_curve_adapter.cc', | 62 'transform_animation_curve_adapter.cc', |
61 'transform_animation_curve_adapter.h', | 63 'transform_animation_curve_adapter.h', |
62 ], | 64 ], |
63 'conditions': [ | 65 'conditions': [ |
64 ['OS == "win" and use_aura == 1', { | 66 ['OS == "win" and use_aura == 1', { |
(...skipping 70 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
135 # osmesa GL implementation is used on linux. | 137 # osmesa GL implementation is used on linux. |
136 ['OS=="linux"', { | 138 ['OS=="linux"', { |
137 'dependencies': [ | 139 'dependencies': [ |
138 '<(DEPTH)/third_party/mesa/mesa.gyp:osmesa', | 140 '<(DEPTH)/third_party/mesa/mesa.gyp:osmesa', |
139 ], | 141 ], |
140 }], | 142 }], |
141 ], | 143 ], |
142 }, | 144 }, |
143 ], | 145 ], |
144 } | 146 } |
OLD | NEW |