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Issue 12212007: cc: Route offscreen context creation for compositor to the browser. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: add cc::GaneshResourceProvider Created 7 years, 10 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/resource_update_controller.h" 5 #include "cc/resource_update_controller.h"
6 6
7 #include <limits> 7 #include <limits>
8 8
9 #include "base/debug/trace_event.h" 9 #include "base/debug/trace_event.h"
10 #include "cc/ganesh_resource_provider.h"
10 #include "cc/prioritized_resource.h" 11 #include "cc/prioritized_resource.h"
11 #include "cc/resource_provider.h" 12 #include "cc/resource_provider.h"
12 #include "cc/texture_copier.h" 13 #include "cc/texture_copier.h"
13 #include "cc/thread.h" 14 #include "cc/thread.h"
14 #include "skia/ext/refptr.h" 15 #include "skia/ext/refptr.h"
15 #include "third_party/WebKit/Source/Platform/chromium/public/WebGraphicsContext3 D.h" 16 #include "third_party/WebKit/Source/Platform/chromium/public/WebGraphicsContext3 D.h"
16 #include "third_party/WebKit/Source/Platform/chromium/public/WebSharedGraphicsCo ntext3D.h"
17 #include "third_party/khronos/GLES2/gl2.h" 17 #include "third_party/khronos/GLES2/gl2.h"
18 #include "third_party/skia/include/gpu/SkGpuDevice.h" 18 #include "third_party/skia/include/gpu/SkGpuDevice.h"
19 19
20 using WebKit::WebGraphicsContext3D; 20 using WebKit::WebGraphicsContext3D;
21 using WebKit::WebSharedGraphicsContext3D;
22 21
23 namespace { 22 namespace {
24 23
25 // Number of partial updates we allow. 24 // Number of partial updates we allow.
26 const size_t partialTextureUpdatesMax = 12; 25 const size_t partialTextureUpdatesMax = 12;
27 26
28 // Measured in seconds. 27 // Measured in seconds.
29 const double textureUpdateTickRate = 0.004; 28 const double textureUpdateTickRate = 0.004;
30 29
31 // Measured in seconds. 30 // Measured in seconds.
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123 gfx::Rect pictureRect = update.content_rect; 122 gfx::Rect pictureRect = update.content_rect;
124 gfx::Rect sourceRect = update.source_rect; 123 gfx::Rect sourceRect = update.source_rect;
125 gfx::Vector2d destOffset = update.dest_offset; 124 gfx::Vector2d destOffset = update.dest_offset;
126 125
127 texture->acquireBackingTexture(m_resourceProvider); 126 texture->acquireBackingTexture(m_resourceProvider);
128 DCHECK(texture->haveBackingTexture()); 127 DCHECK(texture->haveBackingTexture());
129 128
130 DCHECK(m_resourceProvider->resourceType(texture->resourceId()) == 129 DCHECK(m_resourceProvider->resourceType(texture->resourceId()) ==
131 ResourceProvider::GLTexture); 130 ResourceProvider::GLTexture);
132 131
133 WebGraphicsContext3D* paintContext = m_hasImplThread ? 132 if (!m_resourceProvider->ganeshResourceProvider()->has_contexts())
134 WebSharedGraphicsContext3D::compositorThreadContext() : 133 return;
135 WebSharedGraphicsContext3D::mainThreadContext(); 134
136 GrContext* paintGrContext = m_hasImplThread ? 135 ResourceProvider::ScopedWriteLockGL lock(
137 WebSharedGraphicsContext3D::compositorThreadGrContext() : 136 m_resourceProvider, texture->resourceId());
138 WebSharedGraphicsContext3D::mainThreadGrContext();
139 137
140 // Flush the context in which the backing texture is created so that it 138 // Flush the context in which the backing texture is created so that it
141 // is available in other shared contexts. It is important to do here 139 // is available in other shared contexts. It is important to do here
142 // because the backing texture is created in one context while it is 140 // because the backing texture is created in one context while it is
143 // being written to in another. 141 // being written to in another.
144 ResourceProvider::ScopedWriteLockGL lock( 142 GaneshResourceProvider::ScopedContextsFlushed offscreenContexts(
145 m_resourceProvider, texture->resourceId()); 143 m_resourceProvider, m_resourceProvider->ganeshResourceProvider());
146 m_resourceProvider->flush();
147 144
148 // Make sure ganesh uses the correct GL context. 145 // Make sure ganesh uses the correct GL context.
149 paintContext->makeContextCurrent(); 146 offscreenContexts.context3d()->makeContextCurrent();
150 147
151 // Create an accelerated canvas to draw on. 148 // Create an accelerated canvas to draw on.
152 skia::RefPtr<SkCanvas> canvas = createAcceleratedCanvas( 149 skia::RefPtr<SkCanvas> canvas = createAcceleratedCanvas(
153 paintGrContext, texture->size(), lock.textureId()); 150 offscreenContexts.gr_context(), texture->size(), lock.textureId());
154 151
155 // The compositor expects the textures to be upside-down so it can flip 152 // The compositor expects the textures to be upside-down so it can flip
156 // the final composited image. Ganesh renders the image upright so we 153 // the final composited image. Ganesh renders the image upright so we
157 // need to do a y-flip. 154 // need to do a y-flip.
158 canvas->translate(0.0, texture->size().height()); 155 canvas->translate(0.0, texture->size().height());
159 canvas->scale(1.0, -1.0); 156 canvas->scale(1.0, -1.0);
160 // Clip to the destination on the texture that must be updated. 157 // Clip to the destination on the texture that must be updated.
161 canvas->clipRect(SkRect::MakeXYWH(destOffset.x(), 158 canvas->clipRect(SkRect::MakeXYWH(destOffset.x(),
162 destOffset.y(), 159 destOffset.y(),
163 sourceRect.width(), 160 sourceRect.width(),
164 sourceRect.height())); 161 sourceRect.height()));
165 // Translate the origin of pictureRect to destOffset. 162 // Translate the origin of pictureRect to destOffset.
166 // Note that destOffset is defined relative to sourceRect. 163 // Note that destOffset is defined relative to sourceRect.
167 canvas->translate( 164 canvas->translate(
168 pictureRect.x() - sourceRect.x() + destOffset.x(), 165 pictureRect.x() - sourceRect.x() + destOffset.x(),
169 pictureRect.y() - sourceRect.y() + destOffset.y()); 166 pictureRect.y() - sourceRect.y() + destOffset.y());
170 canvas->drawPicture(*update.picture); 167 canvas->drawPicture(*update.picture);
171
172 // Flush ganesh context so that all the rendered stuff appears on the
173 // texture.
174 paintGrContext->flush();
175
176 // Flush the GL context so rendering results from this context are
177 // visible in the compositor's context.
178 paintContext->flush();
179 } 168 }
180 169
181 if (update.bitmap) { 170 if (update.bitmap) {
182 update.bitmap->lockPixels(); 171 update.bitmap->lockPixels();
183 update.texture->setPixels( 172 update.texture->setPixels(
184 m_resourceProvider, 173 m_resourceProvider,
185 static_cast<const uint8_t*>(update.bitmap->getPixels()), 174 static_cast<const uint8_t*>(update.bitmap->getPixels()),
186 update.content_rect, 175 update.content_rect,
187 update.source_rect, 176 update.source_rect,
188 update.dest_offset); 177 update.dest_offset);
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283 if (!uploads) 272 if (!uploads)
284 return; 273 return;
285 274
286 while (m_queue->fullUploadSize() && uploads--) 275 while (m_queue->fullUploadSize() && uploads--)
287 updateTexture(m_queue->takeFirstFullUpload()); 276 updateTexture(m_queue->takeFirstFullUpload());
288 277
289 m_resourceProvider->flushUploads(); 278 m_resourceProvider->flushUploads();
290 } 279 }
291 280
292 } // namespace cc 281 } // namespace cc
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