Chromium Code Reviews| OLD | NEW |
|---|---|
| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CC_RESOURCE_PROVIDER_H_ | 5 #ifndef CC_RESOURCE_PROVIDER_H_ |
| 6 #define CC_RESOURCE_PROVIDER_H_ | 6 #define CC_RESOURCE_PROVIDER_H_ |
| 7 | 7 |
| 8 #include <deque> | 8 #include <deque> |
| 9 #include <string> | 9 #include <string> |
| 10 #include <vector> | 10 #include <vector> |
| 11 | 11 |
| 12 #include "base/basictypes.h" | 12 #include "base/basictypes.h" |
| 13 #include "base/callback.h" | 13 #include "base/callback.h" |
| 14 #include "base/hash_tables.h" | 14 #include "base/hash_tables.h" |
| 15 #include "base/memory/scoped_ptr.h" | 15 #include "base/memory/scoped_ptr.h" |
| 16 #include "base/threading/thread_checker.h" | 16 #include "base/threading/thread_checker.h" |
| 17 #include "cc/cc_export.h" | 17 #include "cc/cc_export.h" |
| 18 #include "cc/output_surface.h" | 18 #include "cc/output_surface.h" |
| 19 #include "cc/texture_copier.h" | 19 #include "cc/texture_copier.h" |
| 20 #include "cc/texture_mailbox.h" | 20 #include "cc/texture_mailbox.h" |
| 21 #include "cc/transferable_resource.h" | 21 #include "cc/transferable_resource.h" |
| 22 #include "third_party/khronos/GLES2/gl2.h" | 22 #include "third_party/khronos/GLES2/gl2.h" |
| 23 #include "third_party/skia/include/core/SkBitmap.h" | 23 #include "third_party/skia/include/core/SkBitmap.h" |
| 24 #include "third_party/skia/include/core/SkCanvas.h" | 24 #include "third_party/skia/include/core/SkCanvas.h" |
| 25 #include "ui/gfx/size.h" | 25 #include "ui/gfx/size.h" |
| 26 | 26 |
| 27 class GrContext; | |
| 28 | |
| 27 namespace WebKit { | 29 namespace WebKit { |
| 28 class WebGraphicsContext3D; | 30 class WebGraphicsContext3D; |
| 29 } | 31 } |
| 30 | 32 |
| 31 namespace gfx { | 33 namespace gfx { |
| 32 class Rect; | 34 class Rect; |
| 33 class Vector2d; | 35 class Vector2d; |
| 34 } | 36 } |
| 35 | 37 |
| 36 namespace cc { | 38 namespace cc { |
| (...skipping 19 matching lines...) Expand all Loading... | |
| 56 static scoped_ptr<ResourceProvider> create(OutputSurface*); | 58 static scoped_ptr<ResourceProvider> create(OutputSurface*); |
| 57 | 59 |
| 58 virtual ~ResourceProvider(); | 60 virtual ~ResourceProvider(); |
| 59 | 61 |
| 60 WebKit::WebGraphicsContext3D* graphicsContext3D(); | 62 WebKit::WebGraphicsContext3D* graphicsContext3D(); |
| 61 TextureCopier* textureCopier() const { return m_textureCopier.get(); } | 63 TextureCopier* textureCopier() const { return m_textureCopier.get(); } |
| 62 int maxTextureSize() const { return m_maxTextureSize; } | 64 int maxTextureSize() const { return m_maxTextureSize; } |
| 63 GLenum bestTextureFormat() const { return m_bestTextureFormat; } | 65 GLenum bestTextureFormat() const { return m_bestTextureFormat; } |
| 64 unsigned numResources() const { return m_resources.size(); } | 66 unsigned numResources() const { return m_resources.size(); } |
| 65 | 67 |
| 68 WebKit::WebGraphicsContext3D* offscreenGraphicsContext3d() { return m_offscr eenContext3d; } | |
|
piman
2013/02/05 22:42:48
I don't think it belongs here, since it has nothin
danakj
2013/02/05 22:56:00
Oh, ya ok I'll give that a shot. The one problem I
| |
| 69 GrContext* offscreenGrContext() { return m_offscreenGrContext; } | |
| 70 | |
| 71 void setOffscreenContexts(WebKit::WebGraphicsContext3D* context, | |
| 72 GrContext* grContext) | |
| 73 { | |
| 74 m_offscreenContext3d = context; | |
| 75 m_offscreenGrContext = grContext; | |
| 76 } | |
| 77 | |
| 78 | |
| 66 // Checks whether a resource is in use by a consumer. | 79 // Checks whether a resource is in use by a consumer. |
| 67 bool inUseByConsumer(ResourceId); | 80 bool inUseByConsumer(ResourceId); |
| 68 | 81 |
| 69 | 82 |
| 70 // Producer interface. | 83 // Producer interface. |
| 71 | 84 |
| 72 void setDefaultResourceType(ResourceType type) { m_defaultResourceType = typ e; } | 85 void setDefaultResourceType(ResourceType type) { m_defaultResourceType = typ e; } |
| 73 ResourceType defaultResourceType() const { return m_defaultResourceType; } | 86 ResourceType defaultResourceType() const { return m_defaultResourceType; } |
| 74 ResourceType resourceType(ResourceId); | 87 ResourceType resourceType(ResourceId); |
| 75 | 88 |
| (...skipping 210 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 286 void unlockForRead(ResourceId); | 299 void unlockForRead(ResourceId); |
| 287 const Resource* lockForWrite(ResourceId); | 300 const Resource* lockForWrite(ResourceId); |
| 288 void unlockForWrite(ResourceId); | 301 void unlockForWrite(ResourceId); |
| 289 static void populateSkBitmapWithResource(SkBitmap*, const Resource*); | 302 static void populateSkBitmapWithResource(SkBitmap*, const Resource*); |
| 290 | 303 |
| 291 bool transferResource(WebKit::WebGraphicsContext3D*, ResourceId, Transferabl eResource*); | 304 bool transferResource(WebKit::WebGraphicsContext3D*, ResourceId, Transferabl eResource*); |
| 292 void deleteResourceInternal(ResourceMap::iterator it); | 305 void deleteResourceInternal(ResourceMap::iterator it); |
| 293 void lazyAllocate(Resource*); | 306 void lazyAllocate(Resource*); |
| 294 | 307 |
| 295 OutputSurface* m_outputSurface; | 308 OutputSurface* m_outputSurface; |
| 309 WebKit::WebGraphicsContext3D* m_offscreenContext3d; | |
| 310 GrContext* m_offscreenGrContext; | |
| 296 ResourceId m_nextId; | 311 ResourceId m_nextId; |
| 297 ResourceMap m_resources; | 312 ResourceMap m_resources; |
| 298 int m_nextChild; | 313 int m_nextChild; |
| 299 ChildMap m_children; | 314 ChildMap m_children; |
| 300 | 315 |
| 301 ResourceType m_defaultResourceType; | 316 ResourceType m_defaultResourceType; |
| 302 bool m_useTextureStorageExt; | 317 bool m_useTextureStorageExt; |
| 303 bool m_useTextureUsageHint; | 318 bool m_useTextureUsageHint; |
| 304 bool m_useShallowFlush; | 319 bool m_useShallowFlush; |
| 305 scoped_ptr<TextureUploader> m_textureUploader; | 320 scoped_ptr<TextureUploader> m_textureUploader; |
| 306 scoped_ptr<AcceleratedTextureCopier> m_textureCopier; | 321 scoped_ptr<AcceleratedTextureCopier> m_textureCopier; |
| 307 int m_maxTextureSize; | 322 int m_maxTextureSize; |
| 308 GLenum m_bestTextureFormat; | 323 GLenum m_bestTextureFormat; |
| 309 | 324 |
| 310 base::ThreadChecker m_threadChecker; | 325 base::ThreadChecker m_threadChecker; |
| 311 | 326 |
| 312 DISALLOW_COPY_AND_ASSIGN(ResourceProvider); | 327 DISALLOW_COPY_AND_ASSIGN(ResourceProvider); |
| 313 }; | 328 }; |
| 314 | 329 |
| 315 } | 330 } |
| 316 | 331 |
| 317 #endif // CC_RESOURCE_PROVIDER_H_ | 332 #endif // CC_RESOURCE_PROVIDER_H_ |
| OLD | NEW |