| Index: src/debug.cc
|
| diff --git a/src/debug.cc b/src/debug.cc
|
| index 866839d4f501397ea134bf9d978634e26217c7a2..5b0aba7ee5b7a729ad8ce059bdb1f2a6b58e75cd 100644
|
| --- a/src/debug.cc
|
| +++ b/src/debug.cc
|
| @@ -840,7 +840,7 @@ bool Debug::Load() {
|
| isolate_->set_context(*context);
|
|
|
| // Expose the builtins object in the debugger context.
|
| - Handle<String> key = isolate_->factory()->LookupOneByteSymbol(
|
| + Handle<String> key = isolate_->factory()->InternalizeOneByteString(
|
| STATIC_ASCII_VECTOR("builtins"));
|
| Handle<GlobalObject> global = Handle<GlobalObject>(context->global_object());
|
| RETURN_IF_EMPTY_HANDLE_VALUE(
|
| @@ -1104,13 +1104,13 @@ bool Debug::CheckBreakPoint(Handle<Object> break_point_object) {
|
| if (!break_point_object->IsJSObject()) return true;
|
|
|
| // Get the function IsBreakPointTriggered (defined in debug-debugger.js).
|
| - Handle<String> is_break_point_triggered_symbol =
|
| - factory->LookupOneByteSymbol(
|
| + Handle<String> is_break_point_triggered_string =
|
| + factory->InternalizeOneByteString(
|
| STATIC_ASCII_VECTOR("IsBreakPointTriggered"));
|
| Handle<JSFunction> check_break_point =
|
| Handle<JSFunction>(JSFunction::cast(
|
| debug_context()->global_object()->GetPropertyNoExceptionThrown(
|
| - *is_break_point_triggered_symbol)));
|
| + *is_break_point_triggered_string)));
|
|
|
| // Get the break id as an object.
|
| Handle<Object> break_id = factory->NewNumberFromInt(Debug::break_id());
|
| @@ -2431,7 +2431,7 @@ void Debug::ClearMirrorCache() {
|
| ASSERT(isolate_->context() == *Debug::debug_context());
|
|
|
| // Clear the mirror cache.
|
| - Handle<String> function_name = isolate_->factory()->LookupOneByteSymbol(
|
| + Handle<String> function_name = isolate_->factory()->InternalizeOneByteString(
|
| STATIC_ASCII_VECTOR("ClearMirrorCache"));
|
| Handle<Object> fun(
|
| Isolate::Current()->global_object()->GetPropertyNoExceptionThrown(
|
| @@ -2560,7 +2560,7 @@ Handle<Object> Debugger::MakeJSObject(Vector<const char> constructor_name,
|
|
|
| // Create the execution state object.
|
| Handle<String> constructor_str =
|
| - isolate_->factory()->LookupUtf8Symbol(constructor_name);
|
| + isolate_->factory()->InternalizeUtf8String(constructor_name);
|
| Handle<Object> constructor(
|
| isolate_->global_object()->GetPropertyNoExceptionThrown(
|
| *constructor_str));
|
| @@ -2790,12 +2790,12 @@ void Debugger::OnAfterCompile(Handle<Script> script,
|
| // script. Make sure that these break points are set.
|
|
|
| // Get the function UpdateScriptBreakPoints (defined in debug-debugger.js).
|
| - Handle<String> update_script_break_points_symbol =
|
| - isolate_->factory()->LookupOneByteSymbol(
|
| + Handle<String> update_script_break_points_string =
|
| + isolate_->factory()->InternalizeOneByteString(
|
| STATIC_ASCII_VECTOR("UpdateScriptBreakPoints"));
|
| Handle<Object> update_script_break_points =
|
| Handle<Object>(debug->debug_context()->global_object()->
|
| - GetPropertyNoExceptionThrown(*update_script_break_points_symbol));
|
| + GetPropertyNoExceptionThrown(*update_script_break_points_string));
|
| if (!update_script_break_points->IsJSFunction()) {
|
| return;
|
| }
|
|
|