| OLD | NEW |
| 1 # Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 # Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 # Use of this source code is governed by a BSD-style license that can be | 2 # Use of this source code is governed by a BSD-style license that can be |
| 3 # found in the LICENSE file. | 3 # found in the LICENSE file. |
| 4 | 4 |
| 5 # | 5 # |
| 6 # GNU Make based build file. For details on GNU Make see: | 6 # GNU Make based build file. For details on GNU Make see: |
| 7 # http://www.gnu.org/software/make/manual/make.html | 7 # http://www.gnu.org/software/make/manual/make.html |
| 8 # | 8 # |
| 9 # | 9 # |
| 10 | 10 |
| 11 CHROME_PATH?=google-chrome | 11 CHROME_PATH?=google-chrome |
| 12 NACL_ARCH?=x86_64 | 12 NACL_ARCH?=x86_64 |
| 13 DEBUG?=1 | 13 DEBUG?=1 |
| 14 ifeq ($(DEBUG),1) | 14 ifeq ($(DEBUG),1) |
| 15 CONFIG=Debug | 15 CONFIG=Debug |
| 16 else | 16 else |
| 17 CONFIG=Release | 17 CONFIG=Release |
| 18 endif | 18 endif |
| 19 | 19 |
| 20 NACLPORTS_STAMP=out/naclports.stamp | 20 NACLPORTS_STAMP=out/naclports.stamp |
| 21 COCOS2DX_STAMP=out/cocos2dx.stamp | 21 COCOS2DX_STAMP=out/cocos2dx.stamp |
| 22 | 22 |
| 23 all: $(NACLPORTS_STAMP) $(COCOS2DX_STAMP) | 23 all: $(NACLPORTS_STAMP) cocos2dx |
| 24 @echo '@@@BUILD_STEP build game@@@' | 24 @echo '@@@BUILD_STEP build game@@@' |
| 25 $(MAKE) -f game.mk NACL_ARCH=$(NACL_ARCH) DEBUG=$(DEBUG) | 25 $(MAKE) -f game.mk NACL_ARCH=$(NACL_ARCH) DEBUG=$(DEBUG) |
| 26 | 26 |
| 27 naclports $(NACLPORTS_STAMP): build/build-naclports.sh | 27 naclports $(NACLPORTS_STAMP): build/build-naclports.sh |
| 28 build/build-naclports.sh | 28 build/build-naclports.sh |
| 29 touch $(NACLPORTS_STAMP) | 29 touch $(NACLPORTS_STAMP) |
| 30 | 30 |
| 31 cocos2dx $(COCOS2DX_STAMP): $(NACLPORTS_STAMP) build/build-cocos2dx.sh | 31 cocos2dx : $(NACLPORTS_STAMP) build/build-cocos2dx.sh |
| 32 build/build-cocos2dx.sh | 32 build/build-cocos2dx.sh |
| 33 touch $(COCOS2DX_STAMP) | |
| 34 | 33 |
| 35 clean: | 34 clean: |
| 36 $(MAKE) -f game.mk clean | 35 $(MAKE) -f game.mk clean |
| 37 $(RM) $(NACLPORTS_STAMP) $(COCOS2DX_STAMP) | 36 $(RM) $(NACLPORTS_STAMP) $(COCOS2DX_STAMP) |
| 38 | 37 |
| 39 publish: all | 38 publish: all |
| 39 rm -fr out/publish |
| 40 mkdir -p out/publish | 40 mkdir -p out/publish |
| 41 cp out/newlib/$(CONFIG)/*.nexe out/publish | 41 cp out/newlib/$(CONFIG)/*.nexe out/publish |
| 42 cp out/newlib/$(CONFIG)/*.nmf out/publish | 42 cp out/newlib/$(CONFIG)/*.nmf out/publish |
| 43 cp -r data/* out/publish | 43 cp -r data/* out/publish |
| 44 | 44 |
| 45 run: publish | 45 run: publish |
| 46 $(MAKE) -f game.mk RUN | 46 $(MAKE) -f game.mk RUN |
| 47 | 47 |
| 48 run-app: publish | 48 run-app: publish |
| 49 $(CHROME_PATH) --no-first-run --user-data-dir=out/user-data-dir --load-e
xtension=out/publish chrome://newtab | 49 $(CHROME_PATH) --no-first-run --user-data-dir=out/user-data-dir --load-e
xtension=out/publish chrome://newtab |
| 50 | 50 |
| 51 .PHONY: all naclports cocos2dx clean publish run run-app | 51 .PHONY: all naclports cocos2dx clean publish run run-app |
| OLD | NEW |