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1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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280 // Whether out of memory exceptions should be ignored. | 280 // Whether out of memory exceptions should be ignored. |
281 bool ignore_out_of_memory_; | 281 bool ignore_out_of_memory_; |
282 | 282 |
283 private: | 283 private: |
284 void InitializeInternal(); | 284 void InitializeInternal(); |
285 | 285 |
286 Address try_catch_handler_address_; | 286 Address try_catch_handler_address_; |
287 }; | 287 }; |
288 | 288 |
289 | 289 |
| 290 class SystemThreadManager { |
| 291 public: |
| 292 enum ParallelSystemComponent { |
| 293 PARALLEL_SWEEPING, |
| 294 CONCURRENT_SWEEPING, |
| 295 PARALLEL_MARKING |
| 296 }; |
| 297 |
| 298 static int NumberOfParallelSystemThreads(ParallelSystemComponent type); |
| 299 }; |
| 300 |
| 301 |
290 #ifdef ENABLE_DEBUGGER_SUPPORT | 302 #ifdef ENABLE_DEBUGGER_SUPPORT |
291 | 303 |
292 #define ISOLATE_DEBUGGER_INIT_LIST(V) \ | 304 #define ISOLATE_DEBUGGER_INIT_LIST(V) \ |
293 V(v8::Debug::EventCallback, debug_event_callback, NULL) \ | 305 V(v8::Debug::EventCallback, debug_event_callback, NULL) \ |
294 V(DebuggerAgent*, debugger_agent_instance, NULL) | 306 V(DebuggerAgent*, debugger_agent_instance, NULL) |
295 #else | 307 #else |
296 | 308 |
297 #define ISOLATE_DEBUGGER_INIT_LIST(V) | 309 #define ISOLATE_DEBUGGER_INIT_LIST(V) |
298 | 310 |
299 #endif | 311 #endif |
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1461 | 1473 |
1462 // Mark the native context with out of memory. | 1474 // Mark the native context with out of memory. |
1463 inline void Context::mark_out_of_memory() { | 1475 inline void Context::mark_out_of_memory() { |
1464 native_context()->set_out_of_memory(HEAP->true_value()); | 1476 native_context()->set_out_of_memory(HEAP->true_value()); |
1465 } | 1477 } |
1466 | 1478 |
1467 | 1479 |
1468 } } // namespace v8::internal | 1480 } } // namespace v8::internal |
1469 | 1481 |
1470 #endif // V8_ISOLATE_H_ | 1482 #endif // V8_ISOLATE_H_ |
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