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1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_DEBUG_H_ | 5 #ifndef V8_DEBUG_H_ |
6 #define V8_DEBUG_H_ | 6 #define V8_DEBUG_H_ |
7 | 7 |
8 #include "src/allocation.h" | 8 #include "src/allocation.h" |
9 #include "src/arguments.h" | 9 #include "src/arguments.h" |
10 #include "src/assembler.h" | 10 #include "src/assembler.h" |
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617 Handle<JSObject> event_data, | 617 Handle<JSObject> event_data, |
618 bool auto_continue); | 618 bool auto_continue); |
619 void NotifyMessageHandler(v8::DebugEvent event, | 619 void NotifyMessageHandler(v8::DebugEvent event, |
620 Handle<JSObject> exec_state, | 620 Handle<JSObject> exec_state, |
621 Handle<JSObject> event_data, | 621 Handle<JSObject> event_data, |
622 bool auto_continue); | 622 bool auto_continue); |
623 void InvokeMessageHandler(MessageImpl message); | 623 void InvokeMessageHandler(MessageImpl message); |
624 | 624 |
625 static bool CompileDebuggerScript(Isolate* isolate, int index); | 625 static bool CompileDebuggerScript(Isolate* isolate, int index); |
626 void ClearOneShot(); | 626 void ClearOneShot(); |
627 void ActivateStepIn(Handle<JSFunction> function, StackFrame* frame); | 627 void ActivateStepIn(StackFrame* frame); |
628 void ClearStepIn(); | 628 void ClearStepIn(); |
629 void ActivateStepOut(StackFrame* frame); | 629 void ActivateStepOut(StackFrame* frame); |
630 void ClearStepNext(); | 630 void ClearStepNext(); |
631 void RemoveDebugInfoAndClearFromShared(Handle<DebugInfo> debug_info); | 631 void RemoveDebugInfoAndClearFromShared(Handle<DebugInfo> debug_info); |
632 void RemoveDebugInfo(DebugInfo** debug_info); | 632 void RemoveDebugInfo(DebugInfo** debug_info); |
633 void RemoveDebugInfo(DebugInfoListNode* node); | 633 void RemoveDebugInfo(DebugInfoListNode* node); |
634 void RemoveDebugInfo(DebugInfoListNode* prev, DebugInfoListNode* node); | 634 void RemoveDebugInfo(DebugInfoListNode* prev, DebugInfoListNode* node); |
635 Handle<Object> CheckBreakPoints(Handle<Object> break_point); | 635 Handle<Object> CheckBreakPoints(Handle<Object> break_point); |
636 bool CheckBreakPoint(Handle<Object> break_point_object); | 636 bool CheckBreakPoint(Handle<Object> break_point_object); |
637 | 637 |
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824 // several frames above. | 824 // several frames above. |
825 // There is no calling conventions here, because it never actually gets | 825 // There is no calling conventions here, because it never actually gets |
826 // called, it only gets returned to. | 826 // called, it only gets returned to. |
827 static void GenerateFrameDropperLiveEdit(MacroAssembler* masm); | 827 static void GenerateFrameDropperLiveEdit(MacroAssembler* masm); |
828 }; | 828 }; |
829 | 829 |
830 | 830 |
831 } } // namespace v8::internal | 831 } } // namespace v8::internal |
832 | 832 |
833 #endif // V8_DEBUG_H_ | 833 #endif // V8_DEBUG_H_ |
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