| OLD | NEW | 
|---|
| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be | 
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. | 
| 4 | 4 | 
| 5 #ifndef UI_BASE_WIN_ATL_MODULE_H_ | 5 #ifndef UI_BASE_WIN_ATL_MODULE_H_ | 
| 6 #define UI_BASE_WIN_ATL_MODULE_H_ | 6 #define UI_BASE_WIN_ATL_MODULE_H_ | 
| 7 | 7 | 
| 8 #include <atlbase.h> | 8 #include <atlbase.h> | 
| 9 #include <atlcom.h> | 9 #include <atlcom.h> | 
| 10 | 10 | 
| 11 #include "base/basictypes.h" | 11 #include "base/basictypes.h" | 
|  | 12 #include "base/compiler_specific.h" | 
|  | 13 #include "base/macros.h" | 
| 12 | 14 | 
| 13 namespace ui { | 15 namespace ui { | 
| 14 namespace win { | 16 namespace win { | 
| 15 | 17 | 
| 16 // Ensure that we have exactly one ATL module registered. It's safe to | 18 // Ensure that we have exactly one ATL module registered. It's safe to | 
| 17 // call this more than once. ATL functions will crash if there's no | 19 // call this more than once. ATL functions will crash if there's no | 
| 18 // ATL module registered, or if you try to register two of them, so | 20 // ATL module registered, or if you try to register two of them, so | 
| 19 // dynamically registering one if needed makes it much easier for us | 21 // dynamically registering one if needed makes it much easier for us | 
| 20 // to support different build configurations like multi-dll without | 22 // to support different build configurations like multi-dll without | 
| 21 // worrying about which side of a module boundary each ATL module object | 23 // worrying about which side of a module boundary each ATL module object | 
| 22 // belongs on. | 24 // belongs on. | 
| 23 // | 25 // | 
| 24 // This function must be implemented in this header file rather than a | 26 // This function must be implemented in this header file rather than a | 
| 25 // source file so that it's inlined into the module where it's included, | 27 // source file so that it's inlined into the module where it's included, | 
| 26 // rather than in the "ui" module. | 28 // rather than in the "ui" module. | 
| 27 static void CreateATLModuleIfNeeded() { | 29 static void CreateATLModuleIfNeeded() { | 
| 28   if (_pAtlModule == NULL) { | 30   if (_pAtlModule == NULL) { | 
| 29     // This creates the module and automatically updates _pAtlModule. | 31     // This creates the module and automatically updates _pAtlModule. | 
| 30     CR_DEFINE_STATIC_LOCAL(CComModule, module, ()); | 32     CR_DEFINE_STATIC_LOCAL(CComModule, module, ()); | 
|  | 33     ALLOW_UNUSED_LOCAL(module); | 
| 31   } | 34   } | 
| 32 } | 35 } | 
| 33 | 36 | 
| 34 }  // namespace win | 37 }  // namespace win | 
| 35 }  // namespace ui | 38 }  // namespace ui | 
| 36 | 39 | 
| 37 #endif  // UI_BASE_WIN_ATL_MODULE_H_ | 40 #endif  // UI_BASE_WIN_ATL_MODULE_H_ | 
| OLD | NEW | 
|---|