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Side by Side Diff: cc/tile_manager.h

Issue 12194015: cc: Rasterize cheap tiles immediately (Closed) Base URL: http://git.chromium.org/git/chromium.git@trunk
Patch Set: Created 7 years, 10 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_TILE_MANAGER_H_ 5 #ifndef CC_TILE_MANAGER_H_
6 #define CC_TILE_MANAGER_H_ 6 #define CC_TILE_MANAGER_H_
7 7
8 #include <list> 8 #include <list>
9 #include <queue> 9 #include <queue>
10 #include <vector> 10 #include <vector>
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88 88
89 // This class manages tiles, deciding which should get rasterized and which 89 // This class manages tiles, deciding which should get rasterized and which
90 // should no longer have any memory assigned to them. Tile objects are "owned" 90 // should no longer have any memory assigned to them. Tile objects are "owned"
91 // by layers; they automatically register with the manager when they are 91 // by layers; they automatically register with the manager when they are
92 // created, and unregister from the manager when they are deleted. 92 // created, and unregister from the manager when they are deleted.
93 class CC_EXPORT TileManager { 93 class CC_EXPORT TileManager {
94 public: 94 public:
95 TileManager(TileManagerClient* client, 95 TileManager(TileManagerClient* client,
96 ResourceProvider *resource_provider, 96 ResourceProvider *resource_provider,
97 size_t num_raster_threads, 97 size_t num_raster_threads,
98 bool record_rendering_stats); 98 bool record_rendering_stats,
99 bool use_cheapess_estimator);
99 virtual ~TileManager(); 100 virtual ~TileManager();
100 101
101 const GlobalStateThatImpactsTilePriority& GlobalState() const { 102 const GlobalStateThatImpactsTilePriority& GlobalState() const {
102 return global_state_; 103 return global_state_;
103 } 104 }
104 void SetGlobalState(const GlobalStateThatImpactsTilePriority& state); 105 void SetGlobalState(const GlobalStateThatImpactsTilePriority& state);
105 106
106 void ManageTiles(); 107 void ManageTiles();
107 void CheckForCompletedTileUploads(); 108 void CheckForCompletedTileUploads();
108 109
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143 void DispatchOneImageDecodeTask( 144 void DispatchOneImageDecodeTask(
144 scoped_refptr<Tile> tile, skia::LazyPixelRef* pixel_ref); 145 scoped_refptr<Tile> tile, skia::LazyPixelRef* pixel_ref);
145 void OnImageDecodeTaskCompleted( 146 void OnImageDecodeTaskCompleted(
146 scoped_refptr<Tile> tile, uint32_t pixel_ref_id); 147 scoped_refptr<Tile> tile, uint32_t pixel_ref_id);
147 bool CanDispatchRasterTask(Tile* tile); 148 bool CanDispatchRasterTask(Tile* tile);
148 void DispatchOneRasterTask(scoped_refptr<Tile> tile); 149 void DispatchOneRasterTask(scoped_refptr<Tile> tile);
149 void OnRasterTaskCompleted( 150 void OnRasterTaskCompleted(
150 scoped_refptr<Tile> tile, 151 scoped_refptr<Tile> tile,
151 scoped_ptr<ResourcePool::Resource> resource, 152 scoped_ptr<ResourcePool::Resource> resource,
152 int manage_tiles_call_count_when_dispatched); 153 int manage_tiles_call_count_when_dispatched);
154 void OnRasterTaskCompletedByWorker(
155 scoped_refptr<Tile> tile,
156 scoped_ptr<ResourcePool::Resource> resource,
157 int manage_tiles_call_count_when_dispatched);
reveman 2013/02/04 22:53:24 How about OnRasterCompleted() and OnRasterTaskComp
Sami 2013/02/05 12:26:23 Good idea, I like that naming.
153 void DidFinishTileInitialization(Tile* tile); 158 void DidFinishTileInitialization(Tile* tile);
154 void DidTileRasterStateChange(Tile* tile, TileRasterState state); 159 void DidTileRasterStateChange(Tile* tile, TileRasterState state);
155 void DidTileBinChange(Tile* tile, 160 void DidTileBinChange(Tile* tile,
156 TileManagerBin bin, 161 TileManagerBin bin,
157 WhichTree tree); 162 WhichTree tree);
158 scoped_ptr<Value> GetMemoryRequirementsAsValue() const; 163 scoped_ptr<Value> GetMemoryRequirementsAsValue() const;
159 164
160 static void RunRasterTask(uint8* buffer, 165 static void RunRasterTask(uint8* buffer,
reveman 2013/02/04 22:53:24 Maybe rename to PerformRaster if you like my sugge
Sami 2013/02/05 12:26:23 Done.
161 const gfx::Rect& rect, 166 const gfx::Rect& rect,
162 float contents_scale, 167 float contents_scale,
163 PicturePileImpl* picture_pile, 168 PicturePileImpl* picture_pile,
164 RenderingStats* stats); 169 RenderingStats* stats);
165 static void RunImageDecodeTask(skia::LazyPixelRef* pixel_ref, 170 static void RunImageDecodeTask(skia::LazyPixelRef* pixel_ref,
166 RenderingStats* stats); 171 RenderingStats* stats);
167 172
168 TileManagerClient* client_; 173 TileManagerClient* client_;
169 scoped_ptr<ResourcePool> resource_pool_; 174 scoped_ptr<ResourcePool> resource_pool_;
170 scoped_ptr<RasterWorkerPool> raster_worker_pool_; 175 scoped_ptr<RasterWorkerPool> raster_worker_pool_;
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187 192
188 typedef std::queue<scoped_refptr<Tile> > TileQueue; 193 typedef std::queue<scoped_refptr<Tile> > TileQueue;
189 TileQueue tiles_with_pending_set_pixels_; 194 TileQueue tiles_with_pending_set_pixels_;
190 size_t bytes_pending_set_pixels_; 195 size_t bytes_pending_set_pixels_;
191 bool ever_exceeded_memory_budget_; 196 bool ever_exceeded_memory_budget_;
192 MemoryHistory::Entry memory_stats_from_last_assign_; 197 MemoryHistory::Entry memory_stats_from_last_assign_;
193 198
194 bool record_rendering_stats_; 199 bool record_rendering_stats_;
195 RenderingStats rendering_stats_; 200 RenderingStats rendering_stats_;
196 201
202 bool use_cheapness_estimator_;
203
197 int raster_state_count_[NUM_STATES][NUM_TREES][NUM_BINS]; 204 int raster_state_count_[NUM_STATES][NUM_TREES][NUM_BINS];
198 205
199 DISALLOW_COPY_AND_ASSIGN(TileManager); 206 DISALLOW_COPY_AND_ASSIGN(TileManager);
200 }; 207 };
201 208
202 } // namespace cc 209 } // namespace cc
203 210
204 #endif // CC_TILE_MANAGER_H_ 211 #endif // CC_TILE_MANAGER_H_
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