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Issue 1218863002: Replace reduce-memory mode in idle notification with delayed clean-up GC. (Closed) Base URL: https://chromium.googlesource.com/v8/v8.git@master
Patch Set: Fix test Created 5 years, 5 months ago
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1 // Copyright 2014 the V8 project authors. All rights reserved. 1 // Copyright 2014 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "src/flags.h" 5 #include "src/flags.h"
6 #include "src/heap/gc-idle-time-handler.h" 6 #include "src/heap/gc-idle-time-handler.h"
7 #include "src/heap/gc-tracer.h" 7 #include "src/heap/gc-tracer.h"
8 #include "src/utils.h" 8 #include "src/utils.h"
9 9
10 namespace v8 { 10 namespace v8 {
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43 break; 43 break;
44 } 44 }
45 } 45 }
46 46
47 47
48 void GCIdleTimeHandler::HeapState::Print() { 48 void GCIdleTimeHandler::HeapState::Print() {
49 PrintF("contexts_disposed=%d ", contexts_disposed); 49 PrintF("contexts_disposed=%d ", contexts_disposed);
50 PrintF("contexts_disposal_rate=%f ", contexts_disposal_rate); 50 PrintF("contexts_disposal_rate=%f ", contexts_disposal_rate);
51 PrintF("size_of_objects=%" V8_PTR_PREFIX "d ", size_of_objects); 51 PrintF("size_of_objects=%" V8_PTR_PREFIX "d ", size_of_objects);
52 PrintF("incremental_marking_stopped=%d ", incremental_marking_stopped); 52 PrintF("incremental_marking_stopped=%d ", incremental_marking_stopped);
53 PrintF("can_start_incremental_marking=%d ", can_start_incremental_marking);
54 PrintF("sweeping_in_progress=%d ", sweeping_in_progress); 53 PrintF("sweeping_in_progress=%d ", sweeping_in_progress);
55 PrintF("has_low_allocation_rate=%d", has_low_allocation_rate); 54 PrintF("has_low_allocation_rate=%d", has_low_allocation_rate);
56 PrintF("mark_compact_speed=%" V8_PTR_PREFIX "d ", 55 PrintF("mark_compact_speed=%" V8_PTR_PREFIX "d ",
57 mark_compact_speed_in_bytes_per_ms); 56 mark_compact_speed_in_bytes_per_ms);
58 PrintF("incremental_marking_speed=%" V8_PTR_PREFIX "d ", 57 PrintF("incremental_marking_speed=%" V8_PTR_PREFIX "d ",
59 incremental_marking_speed_in_bytes_per_ms); 58 incremental_marking_speed_in_bytes_per_ms);
60 PrintF("scavenge_speed=%" V8_PTR_PREFIX "d ", scavenge_speed_in_bytes_per_ms); 59 PrintF("scavenge_speed=%" V8_PTR_PREFIX "d ", scavenge_speed_in_bytes_per_ms);
61 PrintF("new_space_size=%" V8_PTR_PREFIX "d ", used_new_space_size); 60 PrintF("new_space_size=%" V8_PTR_PREFIX "d ", used_new_space_size);
62 PrintF("new_space_capacity=%" V8_PTR_PREFIX "d ", new_space_capacity); 61 PrintF("new_space_capacity=%" V8_PTR_PREFIX "d ", new_space_capacity);
63 PrintF("new_space_allocation_throughput=%" V8_PTR_PREFIX "d ", 62 PrintF("new_space_allocation_throughput=%" V8_PTR_PREFIX "d ",
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188 187
189 188
190 bool GCIdleTimeHandler::ShouldDoOverApproximateWeakClosure( 189 bool GCIdleTimeHandler::ShouldDoOverApproximateWeakClosure(
191 size_t idle_time_in_ms) { 190 size_t idle_time_in_ms) {
192 // TODO(jochen): Estimate the time it will take to build the object groups. 191 // TODO(jochen): Estimate the time it will take to build the object groups.
193 return idle_time_in_ms >= kMinTimeForOverApproximatingWeakClosureInMs; 192 return idle_time_in_ms >= kMinTimeForOverApproximatingWeakClosureInMs;
194 } 193 }
195 194
196 195
197 GCIdleTimeAction GCIdleTimeHandler::NothingOrDone() { 196 GCIdleTimeAction GCIdleTimeHandler::NothingOrDone() {
198 if (idle_times_which_made_no_progress_per_mode_ >= 197 if (idle_times_which_made_no_progress_ >= kMaxNoProgressIdleTimes) {
199 kMaxNoProgressIdleTimesPerMode) {
200 return GCIdleTimeAction::Done(); 198 return GCIdleTimeAction::Done();
201 } else { 199 } else {
202 idle_times_which_made_no_progress_per_mode_++; 200 idle_times_which_made_no_progress_++;
203 return GCIdleTimeAction::Nothing(); 201 return GCIdleTimeAction::Nothing();
204 } 202 }
205 } 203 }
206 204
207 205
208 // The idle time handler has three modes and transitions between them
209 // as shown in the diagram:
210 //
211 // kReduceLatency -----> kReduceMemory -----> kDone
212 // ^ ^ | |
213 // | | | |
214 // | +------------------+ |
215 // | |
216 // +----------------------------------------+
217 //
218 // In kReduceLatency mode the handler only starts incremental marking
219 // if can_start_incremental_marking is false.
220 // In kReduceMemory mode the handler can force a new GC cycle by starting
221 // incremental marking even if can_start_incremental_marking is false. It can
222 // cause at most X idle GCs.
223 // In kDone mode the idle time handler does nothing.
224 //
225 // The initial mode is kReduceLatency.
226 //
227 // kReduceLatency => kReduceMemory transition happens if there were Y
228 // consecutive long idle notifications without any mutator GC. This is our
229 // notion of "mutator is idle".
230 //
231 // kReduceMemory => kDone transition happens after X idle GCs.
232 //
233 // kReduceMemory => kReduceLatency transition happens if N mutator GCs
234 // were performed meaning that the mutator is active.
235 //
236 // kDone => kReduceLatency transition happens if there were M mutator GCs or
237 // context was disposed.
238 //
239 // X = kMaxIdleMarkCompacts
240 // Y = kLongIdleNotificationsBeforeMutatorIsIdle
241 // N = #(idle GCs)
242 // M = kGCsBeforeMutatorIsActive
243 GCIdleTimeAction GCIdleTimeHandler::Compute(double idle_time_in_ms,
244 HeapState heap_state) {
245 Mode next_mode = NextMode(heap_state);
246
247 if (next_mode != mode_) {
248 mode_ = next_mode;
249 ResetCounters();
250 }
251
252 UpdateCounters(idle_time_in_ms);
253
254 if (mode_ == kDone) {
255 return GCIdleTimeAction::Done();
256 } else {
257 return Action(idle_time_in_ms, heap_state, mode_ == kReduceMemory);
258 }
259 }
260
261
262 // The following logic is implemented by the controller: 206 // The following logic is implemented by the controller:
263 // (1) If we don't have any idle time, do nothing, unless a context was 207 // (1) If we don't have any idle time, do nothing, unless a context was
264 // disposed, incremental marking is stopped, and the heap is small. Then do 208 // disposed, incremental marking is stopped, and the heap is small. Then do
265 // a full GC. 209 // a full GC.
266 // (2) If the context disposal rate is high and we cannot perform a full GC, 210 // (2) If the context disposal rate is high and we cannot perform a full GC,
267 // we do nothing until the context disposal rate becomes lower. 211 // we do nothing until the context disposal rate becomes lower.
268 // (3) If the new space is almost full and we can affort a scavenge or if the 212 // (3) If the new space is almost full and we can affort a scavenge or if the
269 // next scavenge will very likely take long, then a scavenge is performed. 213 // next scavenge will very likely take long, then a scavenge is performed.
270 // (4) If there is currently no MarkCompact idle round going on, we start a 214 // (4) If sweeping is in progress and we received a large enough idle time
271 // new idle round if enough garbage was created. Otherwise we do not perform
272 // garbage collection to keep system utilization low.
273 // (5) If incremental marking is done, we perform a full garbage collection
274 // if we are allowed to still do full garbage collections during this idle
275 // round or if we are not allowed to start incremental marking. Otherwise we
276 // do not perform garbage collection to keep system utilization low.
277 // (6) If sweeping is in progress and we received a large enough idle time
278 // request, we finalize sweeping here. 215 // request, we finalize sweeping here.
279 // (7) If incremental marking is in progress, we perform a marking step. Note, 216 // (5) If incremental marking is in progress, we perform a marking step. Note,
280 // that this currently may trigger a full garbage collection. 217 // that this currently may trigger a full garbage collection.
281 GCIdleTimeAction GCIdleTimeHandler::Action(double idle_time_in_ms, 218 GCIdleTimeAction GCIdleTimeHandler::Compute(double idle_time_in_ms,
282 const HeapState& heap_state, 219 HeapState heap_state) {
283 bool reduce_memory) {
284 if (static_cast<int>(idle_time_in_ms) <= 0) { 220 if (static_cast<int>(idle_time_in_ms) <= 0) {
285 if (heap_state.incremental_marking_stopped) { 221 if (heap_state.incremental_marking_stopped) {
286 if (ShouldDoContextDisposalMarkCompact( 222 if (ShouldDoContextDisposalMarkCompact(
287 heap_state.contexts_disposed, 223 heap_state.contexts_disposed,
288 heap_state.contexts_disposal_rate)) { 224 heap_state.contexts_disposal_rate)) {
289 return GCIdleTimeAction::FullGC(false); 225 return GCIdleTimeAction::FullGC();
290 } 226 }
291 } 227 }
292 return GCIdleTimeAction::Nothing(); 228 return GCIdleTimeAction::Nothing();
293 } 229 }
294 230
295 // We are in a context disposal GC scenario. Don't do anything if we do not 231 // We are in a context disposal GC scenario. Don't do anything if we do not
296 // get the right idle signal. 232 // get the right idle signal.
297 if (ShouldDoContextDisposalMarkCompact(heap_state.contexts_disposed, 233 if (ShouldDoContextDisposalMarkCompact(heap_state.contexts_disposed,
298 heap_state.contexts_disposal_rate)) { 234 heap_state.contexts_disposal_rate)) {
299 return NothingOrDone(); 235 return NothingOrDone();
300 } 236 }
301 237
302 if (ShouldDoScavenge( 238 if (ShouldDoScavenge(
303 static_cast<size_t>(idle_time_in_ms), heap_state.new_space_capacity, 239 static_cast<size_t>(idle_time_in_ms), heap_state.new_space_capacity,
304 heap_state.used_new_space_size, 240 heap_state.used_new_space_size,
305 heap_state.scavenge_speed_in_bytes_per_ms, 241 heap_state.scavenge_speed_in_bytes_per_ms,
306 heap_state.new_space_allocation_throughput_in_bytes_per_ms)) { 242 heap_state.new_space_allocation_throughput_in_bytes_per_ms)) {
307 return GCIdleTimeAction::Scavenge(); 243 return GCIdleTimeAction::Scavenge();
308 } 244 }
309 245
310 if (heap_state.incremental_marking_stopped && reduce_memory) {
311 if (ShouldDoMarkCompact(static_cast<size_t>(idle_time_in_ms),
312 heap_state.size_of_objects,
313 heap_state.mark_compact_speed_in_bytes_per_ms)) {
314 return GCIdleTimeAction::FullGC(reduce_memory);
315 }
316 }
317
318 if (heap_state.sweeping_in_progress) { 246 if (heap_state.sweeping_in_progress) {
319 if (heap_state.sweeping_completed) { 247 if (heap_state.sweeping_completed) {
320 return GCIdleTimeAction::FinalizeSweeping(); 248 return GCIdleTimeAction::FinalizeSweeping();
321 } else { 249 } else {
322 return NothingOrDone(); 250 return NothingOrDone();
323 } 251 }
324 } 252 }
325 253
326 if (!FLAG_incremental_marking || 254 if (!FLAG_incremental_marking || heap_state.incremental_marking_stopped) {
327 (heap_state.incremental_marking_stopped && 255 return GCIdleTimeAction::Done();
328 !heap_state.can_start_incremental_marking && !reduce_memory)) {
329 return NothingOrDone();
330 } 256 }
331 257
332 size_t step_size = EstimateMarkingStepSize( 258 size_t step_size = EstimateMarkingStepSize(
333 static_cast<size_t>(kIncrementalMarkingStepTimeInMs), 259 static_cast<size_t>(kIncrementalMarkingStepTimeInMs),
334 heap_state.incremental_marking_speed_in_bytes_per_ms); 260 heap_state.incremental_marking_speed_in_bytes_per_ms);
335 return GCIdleTimeAction::IncrementalMarking(step_size, reduce_memory); 261 return GCIdleTimeAction::IncrementalMarking(step_size);
336 } 262 }
337 263
338 264
339 void GCIdleTimeHandler::UpdateCounters(double idle_time_in_ms) {
340 if (mode_ == kReduceLatency) {
341 int gcs = scavenges_ + mark_compacts_;
342 if (gcs > 0) {
343 // There was a GC since the last notification.
344 long_idle_notifications_ = 0;
345 background_idle_notifications_ = 0;
346 }
347 idle_mark_compacts_ = 0;
348 mark_compacts_ = 0;
349 scavenges_ = 0;
350 if (idle_time_in_ms >= kMinBackgroundIdleTime) {
351 background_idle_notifications_++;
352 } else if (idle_time_in_ms >= kMinLongIdleTime) {
353 long_idle_notifications_++;
354 }
355 }
356 }
357
358
359 void GCIdleTimeHandler::ResetCounters() {
360 long_idle_notifications_ = 0;
361 background_idle_notifications_ = 0;
362 idle_mark_compacts_ = 0;
363 mark_compacts_ = 0;
364 scavenges_ = 0;
365 idle_times_which_made_no_progress_per_mode_ = 0;
366 }
367
368
369 bool GCIdleTimeHandler::IsMutatorActive(int contexts_disposed,
370 int mark_compacts) {
371 return contexts_disposed > 0 ||
372 mark_compacts >= kMarkCompactsBeforeMutatorIsActive;
373 }
374
375
376 bool GCIdleTimeHandler::IsMutatorIdle(int long_idle_notifications,
377 int background_idle_notifications,
378 int mutator_gcs) {
379 return mutator_gcs == 0 &&
380 (long_idle_notifications >=
381 kLongIdleNotificationsBeforeMutatorIsIdle ||
382 background_idle_notifications >=
383 kBackgroundIdleNotificationsBeforeMutatorIsIdle);
384 }
385
386
387 GCIdleTimeHandler::Mode GCIdleTimeHandler::NextMode(
388 const HeapState& heap_state) {
389 DCHECK(mark_compacts_ >= idle_mark_compacts_);
390 int mutator_gcs = scavenges_ + mark_compacts_ - idle_mark_compacts_;
391 switch (mode_) {
392 case kDone:
393 DCHECK(idle_mark_compacts_ == 0);
394 if (IsMutatorActive(heap_state.contexts_disposed, mark_compacts_)) {
395 return kReduceLatency;
396 }
397 break;
398 case kReduceLatency:
399 if (IsMutatorIdle(long_idle_notifications_,
400 background_idle_notifications_, mutator_gcs)) {
401 return kReduceMemory;
402 }
403 break;
404 case kReduceMemory:
405 if (idle_mark_compacts_ >= kMaxIdleMarkCompacts ||
406 (idle_mark_compacts_ > 0 && !next_gc_likely_to_collect_more_)) {
407 return kDone;
408 }
409 if (mutator_gcs > idle_mark_compacts_) {
410 return kReduceLatency;
411 }
412 break;
413 }
414 return mode_;
415 } 265 }
416 } 266 }
417 }
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