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Side by Side Diff: test/mjsunit/d8-worker.js

Issue 1218553004: Change d8 Worker API so it takes a string instead of a function. (Closed) Base URL: https://chromium.googlesource.com/v8/v8.git@master
Patch Set: fix 504729 Created 5 years, 5 months ago
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1 // Copyright 2015 the V8 project authors. All rights reserved. 1 // Copyright 2015 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 27
28 // Test the Worker API of d8. This test only makes sense with d8. A Worker 28 // Test the Worker API of d8. This test only makes sense with d8. A Worker
29 // spawns a new OS thread and isolate, and runs it concurrently with the 29 // spawns a new OS thread and isolate, and runs it concurrently with the
30 // current running thread. 30 // current running thread.
31 31
32 function f() { 32 var workerScript =
33 postMessage("Starting worker"); 33 "postMessage('Starting worker');\n" +
Jarin 2015/07/01 07:35:44 You might consider using the new shiny template st
binji 2015/07/01 16:13:53 Ah, I didn't know about this. Thanks!
34 // Set a global variable; should not be visible outside of the worker's 34 // Set a global variable; should not be visible outside of the worker's
35 // context. 35 // context.
36 foo = 100; 36 "foo = 100;\n" +
37 37 "var c = 0;\n" +
38 var c = 0; 38 "onmessage = function(m) {\n" +
39 onmessage = function(m) { 39 " switch (c++) {\n" +
40 switch (c++) { 40 " case 0:\n" +
41 case 0: 41 " if (m !== undefined) throw new Error('undefined');\n" +
42 if (m !== undefined) throw new Error("undefined"); 42 " break;\n" +
43 break; 43 " case 1:\n" +
44 case 1: 44 " if (m !== null) throw new Error('null');\n" +
45 if (m !== null) throw new Error("null"); 45 " break;\n" +
46 break; 46 " case 2:\n" +
47 case 2: 47 " if (m !== true) throw new Error('true');\n" +
48 if (m !== true) throw new Error("true"); 48 " break;\n" +
49 break; 49 " case 3:\n" +
50 case 3: 50 " if (m !== false) throw new Error('false');\n" +
51 if (m !== false) throw new Error("false"); 51 " break;\n" +
52 break; 52 " case 4:\n" +
53 case 4: 53 " if (m !== 100) throw new Error('Number');\n" +
54 if (m !== 100) throw new Error("Number"); 54 " break;\n" +
55 break; 55 " case 5:\n" +
56 case 5: 56 " if (m !== 'hi') throw new Error('String');\n" +
57 if (m !== "hi") throw new Error("String"); 57 " break;\n" +
58 break; 58 " case 6:\n" +
59 case 6: 59 " if (JSON.stringify(m) !== '[4,true,\"bye\"]') {\n" +
60 if (JSON.stringify(m) !== '[4,true,"bye"]') throw new Error("Array"); 60 " throw new Error('Array');\n" +
61 break; 61 " }\n" +
62 case 7: 62 " break;\n" +
63 if (JSON.stringify(m) !== '{"a":1,"b":2.5,"c":"three"}') 63 " case 7:\n" +
64 throw new Error("Object"); 64 " if (JSON.stringify(m) !== \"{'a':1,'b':2.5,'c':'three'}\")\n" +
65 break; 65 " throw new Error('Object');\n" +
66 case 8: 66 " break;\n" +
67 var ab = m; 67 " case 8:\n" +
68 var t = new Uint32Array(ab); 68 " var ab = m;\n" +
69 if (ab.byteLength !== 16) 69 " var t = new Uint32Array(ab);\n" +
70 throw new Error("ArrayBuffer clone byteLength"); 70 " if (ab.byteLength !== 16)\n" +
71 for (var i = 0; i < 4; ++i) 71 " throw new Error('ArrayBuffer clone byteLength');\n" +
72 if (t[i] !== i) 72 " for (var i = 0; i < 4; ++i)\n" +
73 throw new Error("ArrayBuffer clone value " + i); 73 " if (t[i] !== i)\n" +
74 break; 74 " throw new Error('ArrayBuffer clone value ' + i);\n" +
75 case 9: 75 " break;\n" +
76 var ab = m; 76 " case 9:\n" +
77 var t = new Uint32Array(ab); 77 " var ab = m;\n" +
78 if (ab.byteLength !== 32) 78 " var t = new Uint32Array(ab);\n" +
79 throw new Error("ArrayBuffer transfer byteLength"); 79 " if (ab.byteLength !== 32)\n" +
80 for (var i = 0; i < 8; ++i) 80 " throw new Error('ArrayBuffer transfer byteLength');\n" +
81 if (t[i] !== i) 81 " for (var i = 0; i < 8; ++i)\n" +
82 throw new Error("ArrayBuffer transfer value " + i); 82 " if (t[i] !== i)\n" +
83 break; 83 " throw new Error('ArrayBuffer transfer value ' + i);\n" +
84 } 84 " break;\n" +
85 85 " }\n" +
86 if (c == 10) { 86 " if (c == 10) {\n" +
87 postMessage("DONE"); 87 " postMessage('DONE');\n" +
88 } 88 " }\n" +
89 } 89 "}\n";
90 }
91 90
92 91
93 if (this.Worker) { 92 if (this.Worker) {
94 function createArrayBuffer(byteLength) { 93 function createArrayBuffer(byteLength) {
95 var ab = new ArrayBuffer(byteLength); 94 var ab = new ArrayBuffer(byteLength);
96 var t = new Uint32Array(ab); 95 var t = new Uint32Array(ab);
97 for (var i = 0; i < byteLength / 4; ++i) 96 for (var i = 0; i < byteLength / 4; ++i)
98 t[i] = i; 97 t[i] = i;
99 return ab; 98 return ab;
100 } 99 }
101 100
102 var w = new Worker(f); 101 var w = new Worker(workerScript);
103 102
104 assertEquals("Starting worker", w.getMessage()); 103 assertEquals("Starting worker", w.getMessage());
105 104
106 w.postMessage(undefined); 105 w.postMessage(undefined);
107 w.postMessage(null); 106 w.postMessage(null);
108 w.postMessage(true); 107 w.postMessage(true);
109 w.postMessage(false); 108 w.postMessage(false);
110 w.postMessage(100); 109 w.postMessage(100);
111 w.postMessage("hi"); 110 w.postMessage("hi");
112 w.postMessage([4, true, "bye"]); 111 w.postMessage([4, true, "bye"]);
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125 assertEquals("undefined", typeof foo); 124 assertEquals("undefined", typeof foo);
126 125
127 // Read a message from the worker. 126 // Read a message from the worker.
128 assertEquals("DONE", w.getMessage()); 127 assertEquals("DONE", w.getMessage());
129 128
130 w.terminate(); 129 w.terminate();
131 130
132 131
133 // Make sure that the main thread doesn't block forever in getMessage() if 132 // Make sure that the main thread doesn't block forever in getMessage() if
134 // the worker dies without posting a message. 133 // the worker dies without posting a message.
135 function f2() {} 134 var w2 = new Worker('');
136 var w2 = new Worker(f2);
137 var msg = w2.getMessage(); 135 var msg = w2.getMessage();
138 assertEquals(undefined, msg); 136 assertEquals(undefined, msg);
139 } 137 }
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