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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // This file is auto-generated from | 5 // This file is auto-generated from |
| 6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
| 7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
| 8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
| 9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
| 10 | 10 |
| 11 #ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_VALIDATION_AUTOGEN_H_ | 11 #ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_VALIDATION_AUTOGEN_H_ |
| 12 #define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_VALIDATION_AUTOGEN_H_ | 12 #define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_VALIDATION_AUTOGEN_H_ |
| 13 | 13 |
| 14 ValueValidator<GLenum> attachment; | 14 ValueValidator<GLenum> attachment; |
| 15 ValueValidator<GLenum> backbuffer_attachment; | 15 ValueValidator<GLenum> backbuffer_attachment; |
| 16 ValueValidator<GLenum> blit_filter; | 16 ValueValidator<GLenum> blit_filter; |
| 17 ValueValidator<GLenum> buffer_mode; | 17 ValueValidator<GLenum> buffer_mode; |
| 18 ValueValidator<GLenum> buffer_parameter; | 18 ValueValidator<GLenum> buffer_parameter; |
| 19 ValueValidator<GLenum> buffer_parameter_64; | 19 ValueValidator<GLenum> buffer_parameter_64; |
| 20 ValueValidator<GLenum> buffer_target; | 20 ValueValidator<GLenum> buffer_target; |
| 21 ValueValidator<GLenum> buffer_usage; | 21 ValueValidator<GLenum> buffer_usage; |
| 22 ValueValidator<GLenum> bufferfi; | 22 ValueValidator<GLenum> bufferfi; |
| 23 ValueValidator<GLenum> bufferfv; | 23 ValueValidator<GLenum> bufferfv; |
| 24 ValueValidator<GLenum> bufferiv; | 24 ValueValidator<GLenum> bufferiv; |
| 25 ValueValidator<GLenum> bufferuiv; | 25 ValueValidator<GLenum> bufferuiv; |
| 26 ValueValidator<GLenum> capability; | 26 ValueValidator<GLenum> capability; |
| 27 ValueValidator<GLenum> cmp_function; | 27 ValueValidator<GLenum> cmp_function; |
| 28 ValueValidator<GLenum> compressed_texture_format; | 28 ValueValidator<GLenum> compressed_texture_format; |
| 29 ValueValidator<GLenum> coverage_modulation_components; |
| 29 ValueValidator<GLenum> draw_mode; | 30 ValueValidator<GLenum> draw_mode; |
| 30 ValueValidator<GLenum> dst_blend_factor; | 31 ValueValidator<GLenum> dst_blend_factor; |
| 31 ValueValidator<GLenum> equation; | 32 ValueValidator<GLenum> equation; |
| 32 ValueValidator<GLenum> face_mode; | 33 ValueValidator<GLenum> face_mode; |
| 33 ValueValidator<GLenum> face_type; | 34 ValueValidator<GLenum> face_type; |
| 34 ValueValidator<GLenum> frame_buffer_parameter; | 35 ValueValidator<GLenum> frame_buffer_parameter; |
| 35 ValueValidator<GLenum> frame_buffer_target; | 36 ValueValidator<GLenum> frame_buffer_target; |
| 36 ValueValidator<GLenum> g_l_state; | 37 ValueValidator<GLenum> g_l_state; |
| 37 ValueValidator<GLenum> get_max_index_type; | 38 ValueValidator<GLenum> get_max_index_type; |
| 38 ValueValidator<GLenum> get_tex_param_target; | 39 ValueValidator<GLenum> get_tex_param_target; |
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| 99 ValueValidator<GLenum> uniform_block_parameter; | 100 ValueValidator<GLenum> uniform_block_parameter; |
| 100 ValueValidator<GLenum> uniform_parameter; | 101 ValueValidator<GLenum> uniform_parameter; |
| 101 ValueValidator<GLenum> value_buffer_target; | 102 ValueValidator<GLenum> value_buffer_target; |
| 102 ValueValidator<GLenum> vertex_attrib_i_type; | 103 ValueValidator<GLenum> vertex_attrib_i_type; |
| 103 ValueValidator<GLint> vertex_attrib_size; | 104 ValueValidator<GLint> vertex_attrib_size; |
| 104 ValueValidator<GLenum> vertex_attrib_type; | 105 ValueValidator<GLenum> vertex_attrib_type; |
| 105 ValueValidator<GLenum> vertex_attribute; | 106 ValueValidator<GLenum> vertex_attribute; |
| 106 ValueValidator<GLenum> vertex_pointer; | 107 ValueValidator<GLenum> vertex_pointer; |
| 107 | 108 |
| 108 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_VALIDATION_AUTOGEN_H_ | 109 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_VALIDATION_AUTOGEN_H_ |
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