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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is auto-generated from | 5 // This file is auto-generated from |
6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
10 | 10 |
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365 #define glCoverStrokePathInstancedCHROMIUM \ | 365 #define glCoverStrokePathInstancedCHROMIUM \ |
366 GLES2_GET_FUN(CoverStrokePathInstancedCHROMIUM) | 366 GLES2_GET_FUN(CoverStrokePathInstancedCHROMIUM) |
367 #define glStencilThenCoverFillPathInstancedCHROMIUM \ | 367 #define glStencilThenCoverFillPathInstancedCHROMIUM \ |
368 GLES2_GET_FUN(StencilThenCoverFillPathInstancedCHROMIUM) | 368 GLES2_GET_FUN(StencilThenCoverFillPathInstancedCHROMIUM) |
369 #define glStencilThenCoverStrokePathInstancedCHROMIUM \ | 369 #define glStencilThenCoverStrokePathInstancedCHROMIUM \ |
370 GLES2_GET_FUN(StencilThenCoverStrokePathInstancedCHROMIUM) | 370 GLES2_GET_FUN(StencilThenCoverStrokePathInstancedCHROMIUM) |
371 #define glBindFragmentInputLocationCHROMIUM \ | 371 #define glBindFragmentInputLocationCHROMIUM \ |
372 GLES2_GET_FUN(BindFragmentInputLocationCHROMIUM) | 372 GLES2_GET_FUN(BindFragmentInputLocationCHROMIUM) |
373 #define glProgramPathFragmentInputGenCHROMIUM \ | 373 #define glProgramPathFragmentInputGenCHROMIUM \ |
374 GLES2_GET_FUN(ProgramPathFragmentInputGenCHROMIUM) | 374 GLES2_GET_FUN(ProgramPathFragmentInputGenCHROMIUM) |
| 375 #define glCoverageModulationCHROMIUM GLES2_GET_FUN(CoverageModulationCHROMIUM) |
375 #define glGetGraphicsResetStatusKHR GLES2_GET_FUN(GetGraphicsResetStatusKHR) | 376 #define glGetGraphicsResetStatusKHR GLES2_GET_FUN(GetGraphicsResetStatusKHR) |
376 #define glBlendBarrierKHR GLES2_GET_FUN(BlendBarrierKHR) | 377 #define glBlendBarrierKHR GLES2_GET_FUN(BlendBarrierKHR) |
377 #define glApplyScreenSpaceAntialiasingCHROMIUM \ | 378 #define glApplyScreenSpaceAntialiasingCHROMIUM \ |
378 GLES2_GET_FUN(ApplyScreenSpaceAntialiasingCHROMIUM) | 379 GLES2_GET_FUN(ApplyScreenSpaceAntialiasingCHROMIUM) |
379 #define glBindFragDataLocationIndexedEXT \ | 380 #define glBindFragDataLocationIndexedEXT \ |
380 GLES2_GET_FUN(BindFragDataLocationIndexedEXT) | 381 GLES2_GET_FUN(BindFragDataLocationIndexedEXT) |
381 #define glBindFragDataLocationEXT GLES2_GET_FUN(BindFragDataLocationEXT) | 382 #define glBindFragDataLocationEXT GLES2_GET_FUN(BindFragDataLocationEXT) |
382 #define glGetFragDataIndexEXT GLES2_GET_FUN(GetFragDataIndexEXT) | 383 #define glGetFragDataIndexEXT GLES2_GET_FUN(GetFragDataIndexEXT) |
383 | 384 |
384 #endif // GPU_GLES2_GL2CHROMIUM_AUTOGEN_H_ | 385 #endif // GPU_GLES2_GL2CHROMIUM_AUTOGEN_H_ |
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