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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is auto-generated from | 5 // This file is auto-generated from |
6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
10 | 10 |
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45 .Times(1) | 45 .Times(1) |
46 .RetiresOnSaturation(); | 46 .RetiresOnSaturation(); |
47 EXPECT_CALL(*gl_, ClearColor(0.0f, 0.0f, 0.0f, 0.0f)) | 47 EXPECT_CALL(*gl_, ClearColor(0.0f, 0.0f, 0.0f, 0.0f)) |
48 .Times(1) | 48 .Times(1) |
49 .RetiresOnSaturation(); | 49 .RetiresOnSaturation(); |
50 EXPECT_CALL(*gl_, ClearDepth(1.0f)).Times(1).RetiresOnSaturation(); | 50 EXPECT_CALL(*gl_, ClearDepth(1.0f)).Times(1).RetiresOnSaturation(); |
51 EXPECT_CALL(*gl_, ClearStencil(0)).Times(1).RetiresOnSaturation(); | 51 EXPECT_CALL(*gl_, ClearStencil(0)).Times(1).RetiresOnSaturation(); |
52 EXPECT_CALL(*gl_, ColorMask(true, true, true, true)) | 52 EXPECT_CALL(*gl_, ColorMask(true, true, true, true)) |
53 .Times(1) | 53 .Times(1) |
54 .RetiresOnSaturation(); | 54 .RetiresOnSaturation(); |
| 55 if (group_->feature_info() |
| 56 ->feature_flags() |
| 57 .chromium_framebuffer_mixed_samples) { |
| 58 EXPECT_CALL(*gl_, CoverageModulationNV(GL_NONE)) |
| 59 .Times(1) |
| 60 .RetiresOnSaturation(); |
| 61 } |
55 EXPECT_CALL(*gl_, CullFace(GL_BACK)).Times(1).RetiresOnSaturation(); | 62 EXPECT_CALL(*gl_, CullFace(GL_BACK)).Times(1).RetiresOnSaturation(); |
56 EXPECT_CALL(*gl_, DepthFunc(GL_LESS)).Times(1).RetiresOnSaturation(); | 63 EXPECT_CALL(*gl_, DepthFunc(GL_LESS)).Times(1).RetiresOnSaturation(); |
57 EXPECT_CALL(*gl_, DepthMask(true)).Times(1).RetiresOnSaturation(); | 64 EXPECT_CALL(*gl_, DepthMask(true)).Times(1).RetiresOnSaturation(); |
58 EXPECT_CALL(*gl_, DepthRange(0.0f, 1.0f)).Times(1).RetiresOnSaturation(); | 65 EXPECT_CALL(*gl_, DepthRange(0.0f, 1.0f)).Times(1).RetiresOnSaturation(); |
59 EXPECT_CALL(*gl_, FrontFace(GL_CCW)).Times(1).RetiresOnSaturation(); | 66 EXPECT_CALL(*gl_, FrontFace(GL_CCW)).Times(1).RetiresOnSaturation(); |
60 EXPECT_CALL(*gl_, Hint(GL_GENERATE_MIPMAP_HINT, GL_DONT_CARE)) | 67 EXPECT_CALL(*gl_, Hint(GL_GENERATE_MIPMAP_HINT, GL_DONT_CARE)) |
61 .Times(1) | 68 .Times(1) |
62 .RetiresOnSaturation(); | 69 .RetiresOnSaturation(); |
63 if (group_->feature_info()->feature_flags().oes_standard_derivatives) { | 70 if (group_->feature_info()->feature_flags().oes_standard_derivatives) { |
64 EXPECT_CALL(*gl_, | 71 EXPECT_CALL(*gl_, |
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151 .RetiresOnSaturation(); | 158 .RetiresOnSaturation(); |
152 EXPECT_CALL(*gl_, StencilOpSeparate(GL_BACK, GL_KEEP, GL_KEEP, GL_KEEP)) | 159 EXPECT_CALL(*gl_, StencilOpSeparate(GL_BACK, GL_KEEP, GL_KEEP, GL_KEEP)) |
153 .Times(1) | 160 .Times(1) |
154 .RetiresOnSaturation(); | 161 .RetiresOnSaturation(); |
155 EXPECT_CALL(*gl_, | 162 EXPECT_CALL(*gl_, |
156 Viewport(kViewportX, kViewportY, kViewportWidth, kViewportHeight)) | 163 Viewport(kViewportX, kViewportY, kViewportWidth, kViewportHeight)) |
157 .Times(1) | 164 .Times(1) |
158 .RetiresOnSaturation(); | 165 .RetiresOnSaturation(); |
159 } | 166 } |
160 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_UNITTEST_0_AUTOGEN_H_ | 167 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_UNITTEST_0_AUTOGEN_H_ |
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