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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is auto-generated from | 5 // This file is auto-generated from |
6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
10 | 10 |
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366 #define glCoverStrokePathInstancedCHROMIUM \ | 366 #define glCoverStrokePathInstancedCHROMIUM \ |
367 GLES2_GET_FUN(CoverStrokePathInstancedCHROMIUM) | 367 GLES2_GET_FUN(CoverStrokePathInstancedCHROMIUM) |
368 #define glStencilThenCoverFillPathInstancedCHROMIUM \ | 368 #define glStencilThenCoverFillPathInstancedCHROMIUM \ |
369 GLES2_GET_FUN(StencilThenCoverFillPathInstancedCHROMIUM) | 369 GLES2_GET_FUN(StencilThenCoverFillPathInstancedCHROMIUM) |
370 #define glStencilThenCoverStrokePathInstancedCHROMIUM \ | 370 #define glStencilThenCoverStrokePathInstancedCHROMIUM \ |
371 GLES2_GET_FUN(StencilThenCoverStrokePathInstancedCHROMIUM) | 371 GLES2_GET_FUN(StencilThenCoverStrokePathInstancedCHROMIUM) |
372 #define glBindFragmentInputLocationCHROMIUM \ | 372 #define glBindFragmentInputLocationCHROMIUM \ |
373 GLES2_GET_FUN(BindFragmentInputLocationCHROMIUM) | 373 GLES2_GET_FUN(BindFragmentInputLocationCHROMIUM) |
374 #define glProgramPathFragmentInputGenCHROMIUM \ | 374 #define glProgramPathFragmentInputGenCHROMIUM \ |
375 GLES2_GET_FUN(ProgramPathFragmentInputGenCHROMIUM) | 375 GLES2_GET_FUN(ProgramPathFragmentInputGenCHROMIUM) |
| 376 #define glCoverageModulationCHROMIUM GLES2_GET_FUN(CoverageModulationCHROMIUM) |
376 #define glGetGraphicsResetStatusKHR GLES2_GET_FUN(GetGraphicsResetStatusKHR) | 377 #define glGetGraphicsResetStatusKHR GLES2_GET_FUN(GetGraphicsResetStatusKHR) |
377 #define glBlendBarrierKHR GLES2_GET_FUN(BlendBarrierKHR) | 378 #define glBlendBarrierKHR GLES2_GET_FUN(BlendBarrierKHR) |
378 #define glApplyScreenSpaceAntialiasingCHROMIUM \ | 379 #define glApplyScreenSpaceAntialiasingCHROMIUM \ |
379 GLES2_GET_FUN(ApplyScreenSpaceAntialiasingCHROMIUM) | 380 GLES2_GET_FUN(ApplyScreenSpaceAntialiasingCHROMIUM) |
380 #define glBindFragDataLocationIndexedEXT \ | 381 #define glBindFragDataLocationIndexedEXT \ |
381 GLES2_GET_FUN(BindFragDataLocationIndexedEXT) | 382 GLES2_GET_FUN(BindFragDataLocationIndexedEXT) |
382 #define glBindFragDataLocationEXT GLES2_GET_FUN(BindFragDataLocationEXT) | 383 #define glBindFragDataLocationEXT GLES2_GET_FUN(BindFragDataLocationEXT) |
383 #define glGetFragDataIndexEXT GLES2_GET_FUN(GetFragDataIndexEXT) | 384 #define glGetFragDataIndexEXT GLES2_GET_FUN(GetFragDataIndexEXT) |
384 | 385 |
385 #endif // GPU_GLES2_GL2CHROMIUM_AUTOGEN_H_ | 386 #endif // GPU_GLES2_GL2CHROMIUM_AUTOGEN_H_ |
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