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Issue 12177011: Reduces memory consumption for parallel sweeping. (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Created 7 years, 10 months ago
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1 // Copyright 2012 the V8 project authors. All rights reserved. 1 // Copyright 2012 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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3847 if (sweep_precisely_) how_to_sweep = PRECISE; 3847 if (sweep_precisely_) how_to_sweep = PRECISE;
3848 // Noncompacting collections simply sweep the spaces to clear the mark 3848 // Noncompacting collections simply sweep the spaces to clear the mark
3849 // bits and free the nonlive blocks (for old and map spaces). We sweep 3849 // bits and free the nonlive blocks (for old and map spaces). We sweep
3850 // the map space last because freeing non-live maps overwrites them and 3850 // the map space last because freeing non-live maps overwrites them and
3851 // the other spaces rely on possibly non-live maps to get the sizes for 3851 // the other spaces rely on possibly non-live maps to get the sizes for
3852 // non-live objects. 3852 // non-live objects.
3853 3853
3854 SweepSpace(heap()->old_pointer_space(), how_to_sweep); 3854 SweepSpace(heap()->old_pointer_space(), how_to_sweep);
3855 SweepSpace(heap()->old_data_space(), how_to_sweep); 3855 SweepSpace(heap()->old_data_space(), how_to_sweep);
3856 3856
3857 if (how_to_sweep == PARALLEL_CONSERVATIVE) {
3858 // TODO(hpayer): fix race with concurrent sweeper
3859 StartSweeperThreads();
3860 if (FLAG_parallel_sweeping && !FLAG_concurrent_sweeping) {
3861 WaitUntilSweepingCompleted();
3862 }
3863 }
3864
3857 RemoveDeadInvalidatedCode(); 3865 RemoveDeadInvalidatedCode();
3858 SweepSpace(heap()->code_space(), PRECISE); 3866 SweepSpace(heap()->code_space(), PRECISE);
3859 3867
3860 SweepSpace(heap()->cell_space(), PRECISE); 3868 SweepSpace(heap()->cell_space(), PRECISE);
3861 3869
3862 EvacuateNewSpaceAndCandidates(); 3870 EvacuateNewSpaceAndCandidates();
3863 3871
3864 if (how_to_sweep == PARALLEL_CONSERVATIVE) {
3865 // TODO(hpayer): The starting of the sweeper threads should be after
3866 // SweepSpace old data space.
3867 StartSweeperThreads();
3868 if (FLAG_parallel_sweeping && !FLAG_concurrent_sweeping) {
3869 WaitUntilSweepingCompleted();
3870 }
3871 }
3872
3873 // ClearNonLiveTransitions depends on precise sweeping of map space to 3872 // ClearNonLiveTransitions depends on precise sweeping of map space to
3874 // detect whether unmarked map became dead in this collection or in one 3873 // detect whether unmarked map became dead in this collection or in one
3875 // of the previous ones. 3874 // of the previous ones.
3876 SweepSpace(heap()->map_space(), PRECISE); 3875 SweepSpace(heap()->map_space(), PRECISE);
3877 3876
3878 // Deallocate unmarked objects and clear marked bits for marked objects. 3877 // Deallocate unmarked objects and clear marked bits for marked objects.
3879 heap_->lo_space()->FreeUnmarkedObjects(); 3878 heap_->lo_space()->FreeUnmarkedObjects();
3880 } 3879 }
3881 3880
3882 3881
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4070 while (buffer != NULL) { 4069 while (buffer != NULL) {
4071 SlotsBuffer* next_buffer = buffer->next(); 4070 SlotsBuffer* next_buffer = buffer->next();
4072 DeallocateBuffer(buffer); 4071 DeallocateBuffer(buffer);
4073 buffer = next_buffer; 4072 buffer = next_buffer;
4074 } 4073 }
4075 *buffer_address = NULL; 4074 *buffer_address = NULL;
4076 } 4075 }
4077 4076
4078 4077
4079 } } // namespace v8::internal 4078 } } // namespace v8::internal
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