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Side by Side Diff: include/core/SkShader.h

Issue 1217573002: remove SkInstCnt (Closed) Base URL: https://skia.googlesource.com/skia@master
Patch Set: Created 5 years, 5 months ago
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1 /* 1 /*
2 * Copyright 2006 The Android Open Source Project 2 * Copyright 2006 The Android Open Source Project
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef SkShader_DEFINED 8 #ifndef SkShader_DEFINED
9 #define SkShader_DEFINED 9 #define SkShader_DEFINED
10 10
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26 * Shaders specify the source color(s) for what is being drawn. If a paint 26 * Shaders specify the source color(s) for what is being drawn. If a paint
27 * has no shader, then the paint's color is used. If the paint has a 27 * has no shader, then the paint's color is used. If the paint has a
28 * shader, then the shader's color(s) are use instead, but they are 28 * shader, then the shader's color(s) are use instead, but they are
29 * modulated by the paint's alpha. This makes it easy to create a shader 29 * modulated by the paint's alpha. This makes it easy to create a shader
30 * once (e.g. bitmap tiling or gradient) and then change its transparency 30 * once (e.g. bitmap tiling or gradient) and then change its transparency
31 * w/o having to modify the original shader... only the paint's alpha needs 31 * w/o having to modify the original shader... only the paint's alpha needs
32 * to be modified. 32 * to be modified.
33 */ 33 */
34 class SK_API SkShader : public SkFlattenable { 34 class SK_API SkShader : public SkFlattenable {
35 public: 35 public:
36 SK_DECLARE_INST_COUNT(SkShader)
37
38 SkShader(const SkMatrix* localMatrix = NULL); 36 SkShader(const SkMatrix* localMatrix = NULL);
39 virtual ~SkShader(); 37 virtual ~SkShader();
40 38
41 /** 39 /**
42 * Returns the local matrix. 40 * Returns the local matrix.
43 * 41 *
44 * FIXME: This can be incorrect for a Shader with its own local matrix 42 * FIXME: This can be incorrect for a Shader with its own local matrix
45 * that is also wrapped via CreateLocalMatrixShader. 43 * that is also wrapped via CreateLocalMatrixShader.
46 */ 44 */
47 const SkMatrix& getLocalMatrix() const { return fLocalMatrix; } 45 const SkMatrix& getLocalMatrix() const { return fLocalMatrix; }
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476 // constructors. 474 // constructors.
477 SkMatrix fLocalMatrix; 475 SkMatrix fLocalMatrix;
478 476
479 // So the SkLocalMatrixShader can whack fLocalMatrix in its SkReadBuffer con structor. 477 // So the SkLocalMatrixShader can whack fLocalMatrix in its SkReadBuffer con structor.
480 friend class SkLocalMatrixShader; 478 friend class SkLocalMatrixShader;
481 479
482 typedef SkFlattenable INHERITED; 480 typedef SkFlattenable INHERITED;
483 }; 481 };
484 482
485 #endif 483 #endif
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