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Unified Diff: sky/engine/platform/graphics/DecodingImageGenerator.h

Issue 1216833003: Make rendering use PaintingNodes for increased efficiency. (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Different approach to calling markNeedsPaint with unattached nodes Created 5 years, 5 months ago
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Index: sky/engine/platform/graphics/DecodingImageGenerator.h
diff --git a/sky/engine/platform/graphics/DecodingImageGenerator.h b/sky/engine/platform/graphics/DecodingImageGenerator.h
index a2e948e51856bf003730a9ccb4344e37940a420e..fb2d21eb398593bda534ba643276d96f77860bf7 100644
--- a/sky/engine/platform/graphics/DecodingImageGenerator.h
+++ b/sky/engine/platform/graphics/DecodingImageGenerator.h
@@ -40,7 +40,7 @@ class ImageFrameGenerator;
// memory with decoded pixels.
//
// This class does not own an ImageDecode. It does not own encoded data. It serves
-// as and adapter to ImageFrameGenerator which actually performs decoding.
+// as an adapter to ImageFrameGenerator which actually performs decoding.
class DecodingImageGenerator final : public SkImageGenerator {
public:
DecodingImageGenerator(PassRefPtr<ImageFrameGenerator>, const SkImageInfo&, size_t index);
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