Index: base/file_util.h |
diff --git a/base/file_util.h b/base/file_util.h |
index ffa4399fdd6503b3a39c6f73215d1977759d6939..b4500875db9928035ff7bad395aa244807164629 100644 |
--- a/base/file_util.h |
+++ b/base/file_util.h |
@@ -49,19 +49,20 @@ extern bool g_bug108724_debug; |
// Functions that operate purely on a path string w/o touching the filesystem: |
// Returns true if the given path ends with a path separator character. |
-BASE_EXPORT bool EndsWithSeparator(const FilePath& path); |
+BASE_EXPORT bool EndsWithSeparator(const base::FilePath& path); |
// Makes sure that |path| ends with a separator IFF path is a directory that |
// exists. Returns true if |path| is an existing directory, false otherwise. |
-BASE_EXPORT bool EnsureEndsWithSeparator(FilePath* path); |
+BASE_EXPORT bool EnsureEndsWithSeparator(base::FilePath* path); |
// Convert provided relative path into an absolute path. Returns false on |
// error. On POSIX, this function fails if the path does not exist. |
-BASE_EXPORT bool AbsolutePath(FilePath* path); |
+BASE_EXPORT bool AbsolutePath(base::FilePath* path); |
// Returns true if |parent| contains |child|. Both paths are converted to |
// absolute paths before doing the comparison. |
-BASE_EXPORT bool ContainsPath(const FilePath& parent, const FilePath& child); |
+BASE_EXPORT bool ContainsPath(const base::FilePath& parent, |
+ const base::FilePath& child); |
//----------------------------------------------------------------------------- |
// Functions that involve filesystem access or modification: |
@@ -74,7 +75,7 @@ BASE_EXPORT bool ContainsPath(const FilePath& parent, const FilePath& child); |
// timestmap of file creation time. If you need to avoid such |
// mis-detection perfectly, you should wait one second before |
// obtaining |file_time|. |
-BASE_EXPORT int CountFilesCreatedAfter(const FilePath& path, |
+BASE_EXPORT int CountFilesCreatedAfter(const base::FilePath& path, |
const base::Time& file_time); |
// Returns the total number of bytes used by all the files under |root_path|. |
@@ -82,7 +83,7 @@ BASE_EXPORT int CountFilesCreatedAfter(const FilePath& path, |
// |
// This function is implemented using the FileEnumerator class so it is not |
// particularly speedy in any platform. |
-BASE_EXPORT int64 ComputeDirectorySize(const FilePath& root_path); |
+BASE_EXPORT int64 ComputeDirectorySize(const base::FilePath& root_path); |
// Returns the total number of bytes used by all files matching the provided |
// |pattern|, on this |directory| (without recursion). If the path does not |
@@ -90,8 +91,8 @@ BASE_EXPORT int64 ComputeDirectorySize(const FilePath& root_path); |
// |
// This function is implemented using the FileEnumerator class so it is not |
// particularly speedy in any platform. |
-BASE_EXPORT int64 ComputeFilesSize(const FilePath& directory, |
- const FilePath::StringType& pattern); |
+BASE_EXPORT int64 ComputeFilesSize(const base::FilePath& directory, |
+ const base::FilePath::StringType& pattern); |
// Deletes the given path, whether it's a file or a directory. |
// If it's a directory, it's perfectly happy to delete all of the |
@@ -104,7 +105,7 @@ BASE_EXPORT int64 ComputeFilesSize(const FilePath& directory, |
// |
// WARNING: USING THIS WITH recursive==true IS EQUIVALENT |
// TO "rm -rf", SO USE WITH CAUTION. |
-BASE_EXPORT bool Delete(const FilePath& path, bool recursive); |
+BASE_EXPORT bool Delete(const base::FilePath& path, bool recursive); |
#if defined(OS_WIN) |
// Schedules to delete the given path, whether it's a file or a directory, until |
@@ -112,25 +113,27 @@ BASE_EXPORT bool Delete(const FilePath& path, bool recursive); |
// Note: |
// 1) The file/directory to be deleted should exist in a temp folder. |
// 2) The directory to be deleted must be empty. |
-BASE_EXPORT bool DeleteAfterReboot(const FilePath& path); |
+BASE_EXPORT bool DeleteAfterReboot(const base::FilePath& path); |
#endif |
// Moves the given path, whether it's a file or a directory. |
// If a simple rename is not possible, such as in the case where the paths are |
// on different volumes, this will attempt to copy and delete. Returns |
// true for success. |
-BASE_EXPORT bool Move(const FilePath& from_path, const FilePath& to_path); |
+BASE_EXPORT bool Move(const base::FilePath& from_path, |
+ const base::FilePath& to_path); |
// Renames file |from_path| to |to_path|. Both paths must be on the same |
// volume, or the function will fail. Destination file will be created |
// if it doesn't exist. Prefer this function over Move when dealing with |
// temporary files. On Windows it preserves attributes of the target file. |
// Returns true on success. |
-BASE_EXPORT bool ReplaceFile(const FilePath& from_path, |
- const FilePath& to_path); |
+BASE_EXPORT bool ReplaceFile(const base::FilePath& from_path, |
+ const base::FilePath& to_path); |
// Copies a single file. Use CopyDirectory to copy directories. |
-BASE_EXPORT bool CopyFile(const FilePath& from_path, const FilePath& to_path); |
+BASE_EXPORT bool CopyFile(const base::FilePath& from_path, |
+ const base::FilePath& to_path); |
// Copies the given path, and optionally all subdirectories and their contents |
// as well. |
@@ -139,36 +142,37 @@ BASE_EXPORT bool CopyFile(const FilePath& from_path, const FilePath& to_path); |
// Don't use wildcards on the names, it may stop working without notice. |
// |
// If you only need to copy a file use CopyFile, it's faster. |
-BASE_EXPORT bool CopyDirectory(const FilePath& from_path, |
- const FilePath& to_path, |
+BASE_EXPORT bool CopyDirectory(const base::FilePath& from_path, |
+ const base::FilePath& to_path, |
bool recursive); |
// Returns true if the given path exists on the local filesystem, |
// false otherwise. |
-BASE_EXPORT bool PathExists(const FilePath& path); |
+BASE_EXPORT bool PathExists(const base::FilePath& path); |
// Returns true if the given path is writable by the user, false otherwise. |
-BASE_EXPORT bool PathIsWritable(const FilePath& path); |
+BASE_EXPORT bool PathIsWritable(const base::FilePath& path); |
// Returns true if the given path exists and is a directory, false otherwise. |
-BASE_EXPORT bool DirectoryExists(const FilePath& path); |
+BASE_EXPORT bool DirectoryExists(const base::FilePath& path); |
// Returns true if the contents of the two files given are equal, false |
// otherwise. If either file can't be read, returns false. |
-BASE_EXPORT bool ContentsEqual(const FilePath& filename1, |
- const FilePath& filename2); |
+BASE_EXPORT bool ContentsEqual(const base::FilePath& filename1, |
+ const base::FilePath& filename2); |
// Returns true if the contents of the two text files given are equal, false |
// otherwise. This routine treats "\r\n" and "\n" as equivalent. |
-BASE_EXPORT bool TextContentsEqual(const FilePath& filename1, |
- const FilePath& filename2); |
+BASE_EXPORT bool TextContentsEqual(const base::FilePath& filename1, |
+ const base::FilePath& filename2); |
// Read the file at |path| into |contents|, returning true on success. |
// This function fails if the |path| contains path traversal components ('..'). |
// |contents| may be NULL, in which case this function is useful for its |
// side effect of priming the disk cache. |
// Useful for unit tests. |
-BASE_EXPORT bool ReadFileToString(const FilePath& path, std::string* contents); |
+BASE_EXPORT bool ReadFileToString(const base::FilePath& path, |
+ std::string* contents); |
#if defined(OS_POSIX) |
// Read exactly |bytes| bytes from file descriptor |fd|, storing the result |
@@ -178,12 +182,13 @@ BASE_EXPORT bool ReadFromFD(int fd, char* buffer, size_t bytes); |
// Creates a symbolic link at |symlink| pointing to |target|. Returns |
// false on failure. |
-BASE_EXPORT bool CreateSymbolicLink(const FilePath& target, |
- const FilePath& symlink); |
+BASE_EXPORT bool CreateSymbolicLink(const base::FilePath& target, |
+ const base::FilePath& symlink); |
// Reads the given |symlink| and returns where it points to in |target|. |
// Returns false upon failure. |
-BASE_EXPORT bool ReadSymbolicLink(const FilePath& symlink, FilePath* target); |
+BASE_EXPORT bool ReadSymbolicLink(const base::FilePath& symlink, |
+ base::FilePath* target); |
// Bits ans masks of the file permission. |
enum FilePermissionBits { |
@@ -206,11 +211,11 @@ enum FilePermissionBits { |
// Reads the permission of the given |path|, storing the file permission |
// bits in |mode|. If |path| is symbolic link, |mode| is the permission of |
// a file which the symlink points to. |
-BASE_EXPORT bool GetPosixFilePermissions(const FilePath& path, |
+BASE_EXPORT bool GetPosixFilePermissions(const base::FilePath& path, |
int* mode); |
// Sets the permission of the given |path|. If |path| is symbolic link, sets |
// the permission of a file which the symlink points to. |
-BASE_EXPORT bool SetPosixFilePermissions(const FilePath& path, |
+BASE_EXPORT bool SetPosixFilePermissions(const base::FilePath& path, |
int mode); |
#endif // defined(OS_POSIX) |
@@ -219,74 +224,76 @@ BASE_EXPORT bool SetPosixFilePermissions(const FilePath& path, |
// Returns true if all operations succeed. |
// This function simulates Move(), but unlike Move() it works across volumes. |
// This fuction is not transactional. |
-BASE_EXPORT bool CopyAndDeleteDirectory(const FilePath& from_path, |
- const FilePath& to_path); |
+BASE_EXPORT bool CopyAndDeleteDirectory(const base::FilePath& from_path, |
+ const base::FilePath& to_path); |
#endif // defined(OS_WIN) |
// Return true if the given directory is empty |
-BASE_EXPORT bool IsDirectoryEmpty(const FilePath& dir_path); |
+BASE_EXPORT bool IsDirectoryEmpty(const base::FilePath& dir_path); |
// Get the temporary directory provided by the system. |
// WARNING: DON'T USE THIS. If you want to create a temporary file, use one of |
// the functions below. |
-BASE_EXPORT bool GetTempDir(FilePath* path); |
+BASE_EXPORT bool GetTempDir(base::FilePath* path); |
// Get a temporary directory for shared memory files. |
// Only useful on POSIX; redirects to GetTempDir() on Windows. |
-BASE_EXPORT bool GetShmemTempDir(FilePath* path, bool executable); |
+BASE_EXPORT bool GetShmemTempDir(base::FilePath* path, bool executable); |
// Get the home directory. This is more complicated than just getenv("HOME") |
// as it knows to fall back on getpwent() etc. |
-BASE_EXPORT FilePath GetHomeDir(); |
+BASE_EXPORT base::FilePath GetHomeDir(); |
// Creates a temporary file. The full path is placed in |path|, and the |
// function returns true if was successful in creating the file. The file will |
// be empty and all handles closed after this function returns. |
-BASE_EXPORT bool CreateTemporaryFile(FilePath* path); |
+BASE_EXPORT bool CreateTemporaryFile(base::FilePath* path); |
// Same as CreateTemporaryFile but the file is created in |dir|. |
-BASE_EXPORT bool CreateTemporaryFileInDir(const FilePath& dir, |
- FilePath* temp_file); |
+BASE_EXPORT bool CreateTemporaryFileInDir(const base::FilePath& dir, |
+ base::FilePath* temp_file); |
// Create and open a temporary file. File is opened for read/write. |
// The full path is placed in |path|. |
// Returns a handle to the opened file or NULL if an error occured. |
-BASE_EXPORT FILE* CreateAndOpenTemporaryFile(FilePath* path); |
+BASE_EXPORT FILE* CreateAndOpenTemporaryFile(base::FilePath* path); |
// Like above but for shmem files. Only useful for POSIX. |
// The executable flag says the file needs to support using |
// mprotect with PROT_EXEC after mapping. |
-BASE_EXPORT FILE* CreateAndOpenTemporaryShmemFile(FilePath* path, |
+BASE_EXPORT FILE* CreateAndOpenTemporaryShmemFile(base::FilePath* path, |
bool executable); |
// Similar to CreateAndOpenTemporaryFile, but the file is created in |dir|. |
-BASE_EXPORT FILE* CreateAndOpenTemporaryFileInDir(const FilePath& dir, |
- FilePath* path); |
+BASE_EXPORT FILE* CreateAndOpenTemporaryFileInDir(const base::FilePath& dir, |
+ base::FilePath* path); |
// Create a new directory. If prefix is provided, the new directory name is in |
// the format of prefixyyyy. |
// NOTE: prefix is ignored in the POSIX implementation. |
// If success, return true and output the full path of the directory created. |
-BASE_EXPORT bool CreateNewTempDirectory(const FilePath::StringType& prefix, |
- FilePath* new_temp_path); |
+BASE_EXPORT bool CreateNewTempDirectory( |
+ const base::FilePath::StringType& prefix, |
+ base::FilePath* new_temp_path); |
// Create a directory within another directory. |
// Extra characters will be appended to |prefix| to ensure that the |
// new directory does not have the same name as an existing directory. |
-BASE_EXPORT bool CreateTemporaryDirInDir(const FilePath& base_dir, |
- const FilePath::StringType& prefix, |
- FilePath* new_dir); |
+BASE_EXPORT bool CreateTemporaryDirInDir( |
+ const base::FilePath& base_dir, |
+ const base::FilePath::StringType& prefix, |
+ base::FilePath* new_dir); |
// Creates a directory, as well as creating any parent directories, if they |
// don't exist. Returns 'true' on successful creation, or if the directory |
// already exists. The directory is only readable by the current user. |
-BASE_EXPORT bool CreateDirectory(const FilePath& full_path); |
+BASE_EXPORT bool CreateDirectory(const base::FilePath& full_path); |
// Returns the file size. Returns true on success. |
-BASE_EXPORT bool GetFileSize(const FilePath& file_path, int64* file_size); |
+BASE_EXPORT bool GetFileSize(const base::FilePath& file_path, int64* file_size); |
// Returns true if the given path's base name is ".". |
-BASE_EXPORT bool IsDot(const FilePath& path); |
+BASE_EXPORT bool IsDot(const base::FilePath& path); |
// Returns true if the given path's base name is "..". |
-BASE_EXPORT bool IsDotDot(const FilePath& path); |
+BASE_EXPORT bool IsDotDot(const base::FilePath& path); |
// Sets |real_path| to |path| with symbolic links and junctions expanded. |
// On windows, make sure the path starts with a lettered drive. |
@@ -294,47 +301,48 @@ BASE_EXPORT bool IsDotDot(const FilePath& path); |
// a directory or to a nonexistent path. On windows, this function will |
// fail if |path| is a junction or symlink that points to an empty file, |
// or if |real_path| would be longer than MAX_PATH characters. |
-BASE_EXPORT bool NormalizeFilePath(const FilePath& path, FilePath* real_path); |
+BASE_EXPORT bool NormalizeFilePath(const base::FilePath& path, |
+ base::FilePath* real_path); |
#if defined(OS_WIN) |
// Given a path in NT native form ("\Device\HarddiskVolumeXX\..."), |
// return in |drive_letter_path| the equivalent path that starts with |
// a drive letter ("C:\..."). Return false if no such path exists. |
-BASE_EXPORT bool DevicePathToDriveLetterPath(const FilePath& device_path, |
- FilePath* drive_letter_path); |
+BASE_EXPORT bool DevicePathToDriveLetterPath(const base::FilePath& device_path, |
+ base::FilePath* drive_letter_path); |
// Given an existing file in |path|, set |real_path| to the path |
// in native NT format, of the form "\Device\HarddiskVolumeXX\..". |
// Returns false if the path can not be found. Empty files cannot |
// be resolved with this function. |
-BASE_EXPORT bool NormalizeToNativeFilePath(const FilePath& path, |
- FilePath* nt_path); |
+BASE_EXPORT bool NormalizeToNativeFilePath(const base::FilePath& path, |
+ base::FilePath* nt_path); |
#endif |
// This function will return if the given file is a symlink or not. |
-BASE_EXPORT bool IsLink(const FilePath& file_path); |
+BASE_EXPORT bool IsLink(const base::FilePath& file_path); |
// Returns information about the given file path. |
-BASE_EXPORT bool GetFileInfo(const FilePath& file_path, |
+BASE_EXPORT bool GetFileInfo(const base::FilePath& file_path, |
base::PlatformFileInfo* info); |
// Sets the time of the last access and the time of the last modification. |
-BASE_EXPORT bool TouchFile(const FilePath& path, |
+BASE_EXPORT bool TouchFile(const base::FilePath& path, |
const base::Time& last_accessed, |
const base::Time& last_modified); |
// Set the time of the last modification. Useful for unit tests. |
-BASE_EXPORT bool SetLastModifiedTime(const FilePath& path, |
+BASE_EXPORT bool SetLastModifiedTime(const base::FilePath& path, |
const base::Time& last_modified); |
#if defined(OS_POSIX) |
// Store inode number of |path| in |inode|. Return true on success. |
-BASE_EXPORT bool GetInode(const FilePath& path, ino_t* inode); |
+BASE_EXPORT bool GetInode(const base::FilePath& path, ino_t* inode); |
#endif |
// Wrapper for fopen-like calls. Returns non-NULL FILE* on success. |
-BASE_EXPORT FILE* OpenFile(const FilePath& filename, const char* mode); |
+BASE_EXPORT FILE* OpenFile(const base::FilePath& filename, const char* mode); |
// Closes file opened by OpenFile. Returns true on success. |
BASE_EXPORT bool CloseFile(FILE* file); |
@@ -345,32 +353,33 @@ BASE_EXPORT bool TruncateFile(FILE* file); |
// Reads the given number of bytes from the file into the buffer. Returns |
// the number of read bytes, or -1 on error. |
-BASE_EXPORT int ReadFile(const FilePath& filename, char* data, int size); |
+BASE_EXPORT int ReadFile(const base::FilePath& filename, char* data, int size); |
// Writes the given buffer into the file, overwriting any data that was |
// previously there. Returns the number of bytes written, or -1 on error. |
-BASE_EXPORT int WriteFile(const FilePath& filename, const char* data, int size); |
+BASE_EXPORT int WriteFile(const base::FilePath& filename, const char* data, |
+ int size); |
#if defined(OS_POSIX) |
// Append the data to |fd|. Does not close |fd| when done. |
BASE_EXPORT int WriteFileDescriptor(const int fd, const char* data, int size); |
#endif |
// Append the given buffer into the file. Returns the number of bytes written, |
// or -1 on error. |
-BASE_EXPORT int AppendToFile(const FilePath& filename, |
+BASE_EXPORT int AppendToFile(const base::FilePath& filename, |
const char* data, int size); |
// Gets the current working directory for the process. |
-BASE_EXPORT bool GetCurrentDirectory(FilePath* path); |
+BASE_EXPORT bool GetCurrentDirectory(base::FilePath* path); |
// Sets the current working directory for the process. |
-BASE_EXPORT bool SetCurrentDirectory(const FilePath& path); |
+BASE_EXPORT bool SetCurrentDirectory(const base::FilePath& path); |
// Attempts to find a number that can be appended to the |path| to make it |
// unique. If |path| does not exist, 0 is returned. If it fails to find such |
// a number, -1 is returned. If |suffix| is not empty, also checks the |
// existence of it with the given suffix. |
-BASE_EXPORT int GetUniquePathNumber(const FilePath& path, |
- const FilePath::StringType& suffix); |
+BASE_EXPORT int GetUniquePathNumber(const base::FilePath& path, |
+ const base::FilePath::StringType& suffix); |
#if defined(OS_POSIX) |
// Test that |path| can only be changed by a given user and members of |
@@ -384,8 +393,8 @@ BASE_EXPORT int GetUniquePathNumber(const FilePath& path, |
// * Are not symbolic links. |
// This is useful for checking that a config file is administrator-controlled. |
// |base| must contain |path|. |
-BASE_EXPORT bool VerifyPathControlledByUser(const FilePath& base, |
- const FilePath& path, |
+BASE_EXPORT bool VerifyPathControlledByUser(const base::FilePath& base, |
+ const base::FilePath& path, |
uid_t owner_uid, |
const std::set<gid_t>& group_gids); |
#endif // defined(OS_POSIX) |
@@ -398,7 +407,7 @@ BASE_EXPORT bool VerifyPathControlledByUser(const FilePath& base, |
// the filesystem, are owned by the superuser, controlled by the group |
// "admin", are not writable by all users, and contain no symbolic links. |
// Will return false if |path| does not exist. |
-BASE_EXPORT bool VerifyPathControlledByAdmin(const FilePath& path); |
+BASE_EXPORT bool VerifyPathControlledByAdmin(const base::FilePath& path); |
#endif // defined(OS_MACOSX) && !defined(OS_IOS) |
// A class to handle auto-closing of FILE*'s. |
@@ -473,17 +482,17 @@ class BASE_EXPORT FileEnumerator { |
// NOTE: the pattern only matches the contents of root_path, not files in |
// recursive subdirectories. |
// TODO(erikkay): Fix the pattern matching to work at all levels. |
- FileEnumerator(const FilePath& root_path, |
+ FileEnumerator(const base::FilePath& root_path, |
bool recursive, |
int file_type); |
- FileEnumerator(const FilePath& root_path, |
+ FileEnumerator(const base::FilePath& root_path, |
bool recursive, |
int file_type, |
- const FilePath::StringType& pattern); |
+ const base::FilePath::StringType& pattern); |
~FileEnumerator(); |
// Returns an empty string if there are no more results. |
- FilePath Next(); |
+ base::FilePath Next(); |
// Write the file info into |info|. |
void GetFindInfo(FindInfo* info); |
@@ -491,13 +500,13 @@ class BASE_EXPORT FileEnumerator { |
// Looks inside a FindInfo and determines if it's a directory. |
static bool IsDirectory(const FindInfo& info); |
- static FilePath GetFilename(const FindInfo& find_info); |
+ static base::FilePath GetFilename(const FindInfo& find_info); |
static int64 GetFilesize(const FindInfo& find_info); |
static base::Time GetLastModifiedTime(const FindInfo& find_info); |
private: |
// Returns true if the given path should be skipped in enumeration. |
- bool ShouldSkip(const FilePath& path); |
+ bool ShouldSkip(const base::FilePath& path); |
#if defined(OS_WIN) |
@@ -507,13 +516,13 @@ class BASE_EXPORT FileEnumerator { |
HANDLE find_handle_; |
#elif defined(OS_POSIX) |
struct DirectoryEntryInfo { |
- FilePath filename; |
+ base::FilePath filename; |
struct stat stat; |
}; |
// Read the filenames in source into the vector of DirectoryEntryInfo's |
static bool ReadDirectory(std::vector<DirectoryEntryInfo>* entries, |
- const FilePath& source, bool show_links); |
+ const base::FilePath& source, bool show_links); |
// The files in the current directory |
std::vector<DirectoryEntryInfo> directory_entries_; |
@@ -522,14 +531,15 @@ class BASE_EXPORT FileEnumerator { |
size_t current_directory_entry_; |
#endif |
- FilePath root_path_; |
+ base::FilePath root_path_; |
bool recursive_; |
int file_type_; |
- FilePath::StringType pattern_; // Empty when we want to find everything. |
+ base::FilePath::StringType pattern_; // Empty when we want to find |
+ // everything. |
// A stack that keeps track of which subdirectories we still need to |
// enumerate in the breadth-first search. |
- std::stack<FilePath> pending_paths_; |
+ std::stack<base::FilePath> pending_paths_; |
DISALLOW_COPY_AND_ASSIGN(FileEnumerator); |
}; |
@@ -545,7 +555,7 @@ class BASE_EXPORT MemoryMappedFile { |
// then this method will fail and return false. If it cannot open the file, |
// the file does not exist, or the memory mapping fails, it will return false. |
// Later we may want to allow the user to specify access. |
- bool Initialize(const FilePath& file_name); |
+ bool Initialize(const base::FilePath& file_name); |
// As above, but works with an already-opened file. MemoryMappedFile will take |
// ownership of |file| and close it when done. |
bool Initialize(base::PlatformFile file); |
@@ -553,7 +563,7 @@ class BASE_EXPORT MemoryMappedFile { |
#if defined(OS_WIN) |
// Opens an existing file and maps it as an image section. Please refer to |
// the Initialize function above for additional information. |
- bool InitializeAsImageSection(const FilePath& file_name); |
+ bool InitializeAsImageSection(const base::FilePath& file_name); |
#endif // OS_WIN |
const uint8* data() const { return data_; } |
@@ -564,7 +574,7 @@ class BASE_EXPORT MemoryMappedFile { |
private: |
// Open the given file and pass it to MapFileToMemoryInternal(). |
- bool MapFileToMemory(const FilePath& file_name); |
+ bool MapFileToMemory(const base::FilePath& file_name); |
// Map the file to memory, set data_ to that memory address. Return true on |
// success, false on any kind of failure. This is a helper for Initialize(). |
@@ -609,7 +619,8 @@ enum FileSystemType { |
// Attempts determine the FileSystemType for |path|. |
// Returns false if |path| doesn't exist. |
-BASE_EXPORT bool GetFileSystemType(const FilePath& path, FileSystemType* type); |
+BASE_EXPORT bool GetFileSystemType(const base::FilePath& path, |
+ FileSystemType* type); |
#endif |
} // namespace file_util |