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Side by Side Diff: base/native_library.h

Issue 12163003: Add FilePath to base namespace. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 7 years, 10 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef BASE_NATIVE_LIBRARY_H_ 5 #ifndef BASE_NATIVE_LIBRARY_H_
6 #define BASE_NATIVE_LIBRARY_H_ 6 #define BASE_NATIVE_LIBRARY_H_
7 7
8 // This file defines a cross-platform "NativeLibrary" type which represents 8 // This file defines a cross-platform "NativeLibrary" type which represents
9 // a loadable module. 9 // a loadable module.
10 10
11 #include "base/base_export.h" 11 #include "base/base_export.h"
12 #include "build/build_config.h" 12 #include "build/build_config.h"
13 13
14 #if defined(OS_WIN) 14 #if defined(OS_WIN)
15 #include <windows.h> 15 #include <windows.h>
16 #elif defined(OS_MACOSX) 16 #elif defined(OS_MACOSX)
17 #import <CoreFoundation/CoreFoundation.h> 17 #import <CoreFoundation/CoreFoundation.h>
18 #endif // OS_* 18 #endif // OS_*
19 19
20 #include "base/string16.h" 20 #include "base/string16.h"
21 21
22 // Macro useful for writing cross-platform function pointers. 22 // Macro useful for writing cross-platform function pointers.
23 #if defined(OS_WIN) && !defined(CDECL) 23 #if defined(OS_WIN) && !defined(CDECL)
24 #define CDECL __cdecl 24 #define CDECL __cdecl
25 #else 25 #else
26 #define CDECL 26 #define CDECL
27 #endif 27 #endif
28 28
29 namespace base {
30
29 class FilePath; 31 class FilePath;
30 32
31 namespace base {
32
33 #if defined(OS_WIN) 33 #if defined(OS_WIN)
34 typedef HMODULE NativeLibrary; 34 typedef HMODULE NativeLibrary;
35 #elif defined(OS_MACOSX) 35 #elif defined(OS_MACOSX)
36 enum NativeLibraryType { 36 enum NativeLibraryType {
37 BUNDLE, 37 BUNDLE,
38 DYNAMIC_LIB 38 DYNAMIC_LIB
39 }; 39 };
40 struct NativeLibraryStruct { 40 struct NativeLibraryStruct {
41 NativeLibraryType type; 41 NativeLibraryType type;
42 CFBundleRefNum bundle_resource_ref; 42 CFBundleRefNum bundle_resource_ref;
(...skipping 33 matching lines...) Expand 10 before | Expand all | Expand 10 after
76 76
77 // Returns the full platform specific name for a native library. 77 // Returns the full platform specific name for a native library.
78 // For example: 78 // For example:
79 // "mylib" returns "mylib.dll" on Windows, "libmylib.so" on Linux, 79 // "mylib" returns "mylib.dll" on Windows, "libmylib.so" on Linux,
80 // "mylib.dylib" on Mac. 80 // "mylib.dylib" on Mac.
81 BASE_EXPORT string16 GetNativeLibraryName(const string16& name); 81 BASE_EXPORT string16 GetNativeLibraryName(const string16& name);
82 82
83 } // namespace base 83 } // namespace base
84 84
85 #endif // BASE_NATIVE_LIBRARY_H_ 85 #endif // BASE_NATIVE_LIBRARY_H_
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