| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkSurface_Gpu.h" | 8 #include "SkSurface_Gpu.h" |
| 9 | 9 |
| 10 #include "SkCanvas.h" | 10 #include "SkCanvas.h" |
| (...skipping 12 matching lines...) Expand all Loading... |
| 23 } | 23 } |
| 24 | 24 |
| 25 SkSurface_Gpu::~SkSurface_Gpu() { | 25 SkSurface_Gpu::~SkSurface_Gpu() { |
| 26 fDevice->unref(); | 26 fDevice->unref(); |
| 27 } | 27 } |
| 28 | 28 |
| 29 GrBackendObject SkSurface_Gpu::onGetTextureHandle(TextureHandleAccess access) { | 29 GrBackendObject SkSurface_Gpu::onGetTextureHandle(TextureHandleAccess access) { |
| 30 GrRenderTarget* rt = fDevice->accessRenderTarget(); | 30 GrRenderTarget* rt = fDevice->accessRenderTarget(); |
| 31 switch (access) { | 31 switch (access) { |
| 32 case kFlushRead_TextureHandleAccess: | 32 case kFlushRead_TextureHandleAccess: |
| 33 rt->prepareForExternalRead(); // todo: rename to prepareForExterna
lAccess() | |
| 34 break; | 33 break; |
| 35 case kFlushWrite_TextureHandleAccess: | 34 case kFlushWrite_TextureHandleAccess: |
| 36 case kDiscardWrite_TextureHandleAccess: | 35 case kDiscardWrite_TextureHandleAccess: |
| 37 // for now we don't special-case on Discard, but we may in the futur
e. | 36 // for now we don't special-case on Discard, but we may in the futur
e. |
| 38 this->notifyContentWillChange(kRetain_ContentChangeMode); | 37 this->notifyContentWillChange(kRetain_ContentChangeMode); |
| 39 rt->flushWrites(); | |
| 40 break; | 38 break; |
| 41 } | 39 } |
| 40 rt->prepareForExternalIO(); |
| 42 return rt->asTexture()->getTextureHandle(); | 41 return rt->asTexture()->getTextureHandle(); |
| 43 } | 42 } |
| 44 | 43 |
| 45 SkCanvas* SkSurface_Gpu::onNewCanvas() { | 44 SkCanvas* SkSurface_Gpu::onNewCanvas() { |
| 46 SkCanvas::InitFlags flags = SkCanvas::kDefault_InitFlags; | 45 SkCanvas::InitFlags flags = SkCanvas::kDefault_InitFlags; |
| 47 // When we think this works... | 46 // When we think this works... |
| 48 // flags |= SkCanvas::kConservativeRasterClip_InitFlag; | 47 // flags |= SkCanvas::kConservativeRasterClip_InitFlag; |
| 49 | 48 |
| 50 return SkNEW_ARGS(SkCanvas, (fDevice, flags)); | 49 return SkNEW_ARGS(SkCanvas, (fDevice, flags)); |
| 51 } | 50 } |
| (...skipping 80 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 132 } | 131 } |
| 133 SkAutoTUnref<SkGpuDevice> device(SkGpuDevice::Create(surface->asRenderTarget
(), props, | 132 SkAutoTUnref<SkGpuDevice> device(SkGpuDevice::Create(surface->asRenderTarget
(), props, |
| 134 SkGpuDevice::kUninit_In
itContents)); | 133 SkGpuDevice::kUninit_In
itContents)); |
| 135 if (!device) { | 134 if (!device) { |
| 136 return NULL; | 135 return NULL; |
| 137 } | 136 } |
| 138 return SkNEW_ARGS(SkSurface_Gpu, (device)); | 137 return SkNEW_ARGS(SkSurface_Gpu, (device)); |
| 139 } | 138 } |
| 140 | 139 |
| 141 #endif | 140 #endif |
| OLD | NEW |