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| 1 /* | |
| 2 * Copyright 2015 Google Inc. | |
| 3 * | |
| 4 * Use of this source code is governed by a BSD-style license that can be | |
| 5 * found in the LICENSE file. | |
| 6 */ | |
| 7 | |
| 8 #ifndef SkPathPriv_DEFINED | |
| 9 #define SkPathPriv_DEFINED | |
| 10 | |
| 11 #include "SkPath.h" | |
| 12 | |
| 13 class SkPathPriv { | |
| 14 public: | |
| 15 enum FirstDirection { | |
| 16 kCW_FirstDirection, // == SkPath::kCW_Direction | |
| 17 kCCW_FirstDirection, // == SkPath::kCCW_Direction | |
| 18 kUnknown_FirstDirection, | |
| 19 }; | |
| 20 | |
| 21 static FirstDirection AsFirstDirection(SkPath::Direction dir) { | |
| 22 // since we agree numerically for the values in Direction, we can just c
ast. | |
| 23 return (FirstDirection)dir; | |
| 24 } | |
| 25 | |
| 26 /** | |
| 27 * Return the opposite of the specified direction. kUnknown is its own | |
| 28 * opposite. | |
| 29 */ | |
| 30 static FirstDirection OppositeFirstDirection(FirstDirection dir) { | |
| 31 static const FirstDirection gOppositeDir[] = { | |
| 32 kCCW_FirstDirection, kCW_FirstDirection, kUnknown_FirstDirection, | |
| 33 }; | |
| 34 return gOppositeDir[dir]; | |
| 35 } | |
| 36 | |
| 37 /** | |
| 38 * Tries to quickly compute the direction of the first non-degenerate | |
| 39 * contour. If it can be computed, return true and set dir to that | |
| 40 * direction. If it cannot be (quickly) determined, return false and ignore | |
| 41 * the dir parameter. If the direction was determined, it is cached to make | |
| 42 * subsequent calls return quickly. | |
| 43 */ | |
| 44 static bool CheapComputeFirstDirection(const SkPath&, FirstDirection* dir); | |
| 45 | |
| 46 /** | |
| 47 * Returns true if the path's direction can be computed via | |
| 48 * cheapComputDirection() and if that computed direction matches the | |
| 49 * specified direction. If dir is kUnknown, returns true if the direction | |
| 50 * cannot be computed. | |
| 51 */ | |
| 52 static bool CheapIsFirstDirection(const SkPath& path, FirstDirection dir) { | |
| 53 FirstDirection computedDir = kUnknown_FirstDirection; | |
| 54 (void)CheapComputeFirstDirection(path, &computedDir); | |
| 55 return computedDir == dir; | |
| 56 } | |
| 57 | |
| 58 static bool LastVerbIsClose(const SkPath& path) { | |
| 59 int count = path.countVerbs(); | |
| 60 return count >= 1 && path.fPathRef->verbs()[~(count - 1)] == SkPath::Ver
b::kClose_Verb; | |
| 61 } | |
| 62 }; | |
| 63 | |
| 64 #endif | |
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