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1 /* | 1 /* |
2 * Copyright (C) 2011 Google Inc. All rights reserved. | 2 * Copyright (C) 2011 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * | 7 * |
8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
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36 using namespace blink; | 36 using namespace blink; |
37 | 37 |
38 namespace WebCoreTestSupport { | 38 namespace WebCoreTestSupport { |
39 | 39 |
40 v8::Local<v8::Value> createInternalsObject(v8::Local<v8::Context> context) | 40 v8::Local<v8::Value> createInternalsObject(v8::Local<v8::Context> context) |
41 { | 41 { |
42 ScriptState* scriptState = ScriptState::from(context); | 42 ScriptState* scriptState = ScriptState::from(context); |
43 v8::Local<v8::Object> global = scriptState->context()->Global(); | 43 v8::Local<v8::Object> global = scriptState->context()->Global(); |
44 ExecutionContext* executionContext = scriptState->executionContext(); | 44 ExecutionContext* executionContext = scriptState->executionContext(); |
45 if (executionContext->isDocument()) | 45 if (executionContext->isDocument()) |
46 return toV8(Internals::create(toDocument(executionContext)), global, scr
iptState->isolate()); | 46 return toV8(Internals::create(scriptState), global, scriptState->isolate
()); |
47 return v8::Local<v8::Value>(); | 47 return v8::Local<v8::Value>(); |
48 } | 48 } |
49 | 49 |
50 void injectInternalsObject(v8::Local<v8::Context> context) | 50 void injectInternalsObject(v8::Local<v8::Context> context) |
51 { | 51 { |
52 ScriptState* scriptState = ScriptState::from(context); | 52 ScriptState* scriptState = ScriptState::from(context); |
53 ScriptState::Scope scope(scriptState); | 53 ScriptState::Scope scope(scriptState); |
54 v8::Local<v8::Object> global = scriptState->context()->Global(); | 54 v8::Local<v8::Object> global = scriptState->context()->Global(); |
55 v8::Local<v8::Value> internals = createInternalsObject(context); | 55 v8::Local<v8::Value> internals = createInternalsObject(context); |
56 if (internals.IsEmpty()) | 56 if (internals.IsEmpty()) |
57 return; | 57 return; |
58 v8CallOrCrash(global->Set(scriptState->context(), v8AtomicString(scriptState
->isolate(), Internals::internalsId), internals)); | 58 v8CallOrCrash(global->Set(scriptState->context(), v8AtomicString(scriptState
->isolate(), Internals::internalsId), internals)); |
59 } | 59 } |
60 | 60 |
61 void resetInternalsObject(v8::Local<v8::Context> context) | 61 void resetInternalsObject(v8::Local<v8::Context> context) |
62 { | 62 { |
63 // This can happen if JavaScript is disabled in the main frame. | 63 // This can happen if JavaScript is disabled in the main frame. |
64 if (context.IsEmpty()) | 64 if (context.IsEmpty()) |
65 return; | 65 return; |
66 | 66 |
67 ScriptState* scriptState = ScriptState::from(context); | 67 ScriptState* scriptState = ScriptState::from(context); |
68 ScriptState::Scope scope(scriptState); | 68 ScriptState::Scope scope(scriptState); |
69 Page* page = toDocument(scriptState->executionContext())->frame()->page(); | 69 Page* page = toDocument(scriptState->executionContext())->frame()->page(); |
70 ASSERT(page); | 70 ASSERT(page); |
71 Internals::resetToConsistentState(page); | 71 Internals::resetToConsistentState(page); |
72 InternalSettings::from(*page)->resetToConsistentState(); | 72 InternalSettings::from(*page)->resetToConsistentState(); |
73 } | 73 } |
74 | 74 |
75 } | 75 } |
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