| Index: src/effects/gradients/SkLinearGradient.cpp
|
| diff --git a/src/effects/gradients/SkLinearGradient.cpp b/src/effects/gradients/SkLinearGradient.cpp
|
| index 7b20b2deef0dc33cb7379b534ce53b92c4dd8d57..2fbe435d14322e2c7027c9711507e5249b219ff4 100644
|
| --- a/src/effects/gradients/SkLinearGradient.cpp
|
| +++ b/src/effects/gradients/SkLinearGradient.cpp
|
| @@ -489,10 +489,11 @@ class GrLinearGradient : public GrGradientEffect {
|
| public:
|
|
|
| static GrFragmentProcessor* Create(GrContext* ctx,
|
| + GrShaderDataManager* shaderDataManager,
|
| const SkLinearGradient& shader,
|
| const SkMatrix& matrix,
|
| SkShader::TileMode tm) {
|
| - return SkNEW_ARGS(GrLinearGradient, (ctx, shader, matrix, tm));
|
| + return SkNEW_ARGS(GrLinearGradient, (ctx, shaderDataManager, shader, matrix, tm));
|
| }
|
|
|
| virtual ~GrLinearGradient() { }
|
| @@ -510,10 +511,11 @@ public:
|
|
|
| private:
|
| GrLinearGradient(GrContext* ctx,
|
| + GrShaderDataManager* shaderDataManager,
|
| const SkLinearGradient& shader,
|
| const SkMatrix& matrix,
|
| SkShader::TileMode tm)
|
| - : INHERITED(ctx, shader, matrix, tm) {
|
| + : INHERITED(ctx, shaderDataManager, shader, matrix, tm) {
|
| this->initClassID<GrLinearGradient>();
|
| }
|
| GR_DECLARE_FRAGMENT_PROCESSOR_TEST;
|
| @@ -569,7 +571,8 @@ void GrGLLinearGradient::emitCode(GrGLFPBuilder* builder,
|
|
|
| bool SkLinearGradient::asFragmentProcessor(GrContext* context, const SkPaint& paint,
|
| const SkMatrix& viewm, const SkMatrix* localMatrix,
|
| - GrColor* paintColor, GrShaderDataManager*,
|
| + GrColor* paintColor,
|
| + GrShaderDataManager* shaderDataManager,
|
| GrFragmentProcessor** fp) const {
|
| SkASSERT(context);
|
|
|
| @@ -587,7 +590,7 @@ bool SkLinearGradient::asFragmentProcessor(GrContext* context, const SkPaint& pa
|
| matrix.postConcat(fPtsToUnit);
|
|
|
| *paintColor = SkColor2GrColorJustAlpha(paint.getColor());
|
| - *fp = GrLinearGradient::Create(context, *this, matrix, fTileMode);
|
| + *fp = GrLinearGradient::Create(context, shaderDataManager, *this, matrix, fTileMode);
|
|
|
| return true;
|
| }
|
|
|