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1 /* | 1 /* |
2 * Copyright 2013 The Android Open Source Project | 2 * Copyright 2013 The Android Open Source Project |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkXfermodeImageFilter.h" | 8 #include "SkXfermodeImageFilter.h" |
9 #include "SkCanvas.h" | 9 #include "SkCanvas.h" |
10 #include "SkDevice.h" | 10 #include "SkDevice.h" |
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116 this->getInput(1)->toString(str); | 116 this->getInput(1)->toString(str); |
117 str->appendf(")"); | 117 str->appendf(")"); |
118 } | 118 } |
119 str->append(")"); | 119 str->append(")"); |
120 } | 120 } |
121 #endif | 121 #endif |
122 | 122 |
123 #if SK_SUPPORT_GPU | 123 #if SK_SUPPORT_GPU |
124 | 124 |
125 bool SkXfermodeImageFilter::canFilterImageGPU() const { | 125 bool SkXfermodeImageFilter::canFilterImageGPU() const { |
126 return fMode && fMode->asFragmentProcessor(NULL, NULL) && !cropRectIsSet(); | 126 return fMode && fMode->asFragmentProcessor(NULL, NULL, NULL) && !cropRectIsS
et(); |
127 } | 127 } |
128 | 128 |
129 bool SkXfermodeImageFilter::filterImageGPU(Proxy* proxy, | 129 bool SkXfermodeImageFilter::filterImageGPU(Proxy* proxy, |
130 const SkBitmap& src, | 130 const SkBitmap& src, |
131 const Context& ctx, | 131 const Context& ctx, |
132 SkBitmap* result, | 132 SkBitmap* result, |
133 SkIPoint* offset) const { | 133 SkIPoint* offset) const { |
134 SkBitmap background = src; | 134 SkBitmap background = src; |
135 SkIPoint backgroundOffset = SkIPoint::Make(0, 0); | 135 SkIPoint backgroundOffset = SkIPoint::Make(0, 0); |
136 if (getInput(0) && !getInput(0)->getInputResultGPU(proxy, src, ctx, &backgro
und, | 136 if (getInput(0) && !getInput(0)->getInputResultGPU(proxy, src, ctx, &backgro
und, |
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159 desc.fFlags = kRenderTarget_GrSurfaceFlag; | 159 desc.fFlags = kRenderTarget_GrSurfaceFlag; |
160 desc.fWidth = src.width(); | 160 desc.fWidth = src.width(); |
161 desc.fHeight = src.height(); | 161 desc.fHeight = src.height(); |
162 desc.fConfig = kSkia8888_GrPixelConfig; | 162 desc.fConfig = kSkia8888_GrPixelConfig; |
163 SkAutoTUnref<GrTexture> dst(context->textureProvider()->refScratchTexture( | 163 SkAutoTUnref<GrTexture> dst(context->textureProvider()->refScratchTexture( |
164 desc, GrTextureProvider::kApprox_ScratchTexMatch)); | 164 desc, GrTextureProvider::kApprox_ScratchTexMatch)); |
165 if (!dst) { | 165 if (!dst) { |
166 return false; | 166 return false; |
167 } | 167 } |
168 | 168 |
169 if (!fMode || !fMode->asFragmentProcessor(&xferProcessor, backgroundTex)) { | 169 GrPaint paint; |
| 170 if (!fMode || !fMode->asFragmentProcessor(&xferProcessor, paint.getShaderDat
aManager(), |
| 171 backgroundTex)) { |
170 // canFilterImageGPU() should've taken care of this | 172 // canFilterImageGPU() should've taken care of this |
171 SkASSERT(false); | 173 SkASSERT(false); |
172 return false; | 174 return false; |
173 } | 175 } |
174 | 176 |
175 SkMatrix foregroundMatrix = GrCoordTransform::MakeDivByTextureWHMatrix(foreg
roundTex); | 177 SkMatrix foregroundMatrix = GrCoordTransform::MakeDivByTextureWHMatrix(foreg
roundTex); |
176 foregroundMatrix.preTranslate(SkIntToScalar(backgroundOffset.fX-foregroundOf
fset.fX), | 178 foregroundMatrix.preTranslate(SkIntToScalar(backgroundOffset.fX-foregroundOf
fset.fX), |
177 SkIntToScalar(backgroundOffset.fY-foregroundOf
fset.fY)); | 179 SkIntToScalar(backgroundOffset.fY-foregroundOf
fset.fY)); |
178 | 180 |
179 | 181 |
180 SkRect srcRect; | 182 SkRect srcRect; |
181 src.getBounds(&srcRect); | 183 src.getBounds(&srcRect); |
182 | 184 |
183 GrPaint paint; | |
184 SkAutoTUnref<GrFragmentProcessor> foregroundDomain(GrTextureDomainEffect::Cr
eate( | 185 SkAutoTUnref<GrFragmentProcessor> foregroundDomain(GrTextureDomainEffect::Cr
eate( |
185 foregroundTex, foregroundMatrix, | 186 foregroundTex, foregroundMatrix, |
186 GrTextureDomain::MakeTexelDomain(foregroundTex, foreground.bounds()), | 187 GrTextureDomain::MakeTexelDomain(foregroundTex, foreground.bounds()), |
187 GrTextureDomain::kDecal_Mode, | 188 GrTextureDomain::kDecal_Mode, |
188 GrTextureParams::kNone_FilterMode) | 189 GrTextureParams::kNone_FilterMode) |
189 ); | 190 ); |
190 | 191 |
191 paint.addColorProcessor(foregroundDomain.get()); | 192 paint.addColorProcessor(foregroundDomain.get()); |
192 paint.addColorProcessor(xferProcessor)->unref(); | 193 paint.addColorProcessor(xferProcessor)->unref(); |
193 | 194 |
194 GrDrawContext* drawContext = context->drawContext(); | 195 GrDrawContext* drawContext = context->drawContext(); |
195 if (!drawContext) { | 196 if (!drawContext) { |
196 return false; | 197 return false; |
197 } | 198 } |
198 | 199 |
199 drawContext->drawRect(dst->asRenderTarget(), GrClip::WideOpen(), paint, | 200 drawContext->drawRect(dst->asRenderTarget(), GrClip::WideOpen(), paint, |
200 SkMatrix::I(), srcRect); | 201 SkMatrix::I(), srcRect); |
201 | 202 |
202 offset->fX = backgroundOffset.fX; | 203 offset->fX = backgroundOffset.fX; |
203 offset->fY = backgroundOffset.fY; | 204 offset->fY = backgroundOffset.fY; |
204 WrapTexture(dst, src.width(), src.height(), result); | 205 WrapTexture(dst, src.width(), src.height(), result); |
205 return true; | 206 return true; |
206 } | 207 } |
207 | 208 |
208 #endif | 209 #endif |
209 | 210 |
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