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Side by Side Diff: src/effects/SkXfermodeImageFilter.cpp

Issue 1215643006: more threading of GrShaderDataManager (Closed) Base URL: https://skia.googlesource.com/skia.git@GrShaderDataManager3
Patch Set: tweaks Created 5 years, 5 months ago
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1 /* 1 /*
2 * Copyright 2013 The Android Open Source Project 2 * Copyright 2013 The Android Open Source Project
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkXfermodeImageFilter.h" 8 #include "SkXfermodeImageFilter.h"
9 #include "SkCanvas.h" 9 #include "SkCanvas.h"
10 #include "SkDevice.h" 10 #include "SkDevice.h"
(...skipping 105 matching lines...) Expand 10 before | Expand all | Expand 10 after
116 this->getInput(1)->toString(str); 116 this->getInput(1)->toString(str);
117 str->appendf(")"); 117 str->appendf(")");
118 } 118 }
119 str->append(")"); 119 str->append(")");
120 } 120 }
121 #endif 121 #endif
122 122
123 #if SK_SUPPORT_GPU 123 #if SK_SUPPORT_GPU
124 124
125 bool SkXfermodeImageFilter::canFilterImageGPU() const { 125 bool SkXfermodeImageFilter::canFilterImageGPU() const {
126 return fMode && fMode->asFragmentProcessor(NULL, NULL) && !cropRectIsSet(); 126 return fMode && fMode->asFragmentProcessor(NULL, NULL, NULL) && !cropRectIsS et();
127 } 127 }
128 128
129 bool SkXfermodeImageFilter::filterImageGPU(Proxy* proxy, 129 bool SkXfermodeImageFilter::filterImageGPU(Proxy* proxy,
130 const SkBitmap& src, 130 const SkBitmap& src,
131 const Context& ctx, 131 const Context& ctx,
132 SkBitmap* result, 132 SkBitmap* result,
133 SkIPoint* offset) const { 133 SkIPoint* offset) const {
134 SkBitmap background = src; 134 SkBitmap background = src;
135 SkIPoint backgroundOffset = SkIPoint::Make(0, 0); 135 SkIPoint backgroundOffset = SkIPoint::Make(0, 0);
136 if (getInput(0) && !getInput(0)->getInputResultGPU(proxy, src, ctx, &backgro und, 136 if (getInput(0) && !getInput(0)->getInputResultGPU(proxy, src, ctx, &backgro und,
(...skipping 22 matching lines...) Expand all
159 desc.fFlags = kRenderTarget_GrSurfaceFlag; 159 desc.fFlags = kRenderTarget_GrSurfaceFlag;
160 desc.fWidth = src.width(); 160 desc.fWidth = src.width();
161 desc.fHeight = src.height(); 161 desc.fHeight = src.height();
162 desc.fConfig = kSkia8888_GrPixelConfig; 162 desc.fConfig = kSkia8888_GrPixelConfig;
163 SkAutoTUnref<GrTexture> dst(context->textureProvider()->refScratchTexture( 163 SkAutoTUnref<GrTexture> dst(context->textureProvider()->refScratchTexture(
164 desc, GrTextureProvider::kApprox_ScratchTexMatch)); 164 desc, GrTextureProvider::kApprox_ScratchTexMatch));
165 if (!dst) { 165 if (!dst) {
166 return false; 166 return false;
167 } 167 }
168 168
169 if (!fMode || !fMode->asFragmentProcessor(&xferProcessor, backgroundTex)) { 169 GrPaint paint;
170 if (!fMode || !fMode->asFragmentProcessor(&xferProcessor, paint.getShaderDat aManager(),
171 backgroundTex)) {
170 // canFilterImageGPU() should've taken care of this 172 // canFilterImageGPU() should've taken care of this
171 SkASSERT(false); 173 SkASSERT(false);
172 return false; 174 return false;
173 } 175 }
174 176
175 SkMatrix foregroundMatrix = GrCoordTransform::MakeDivByTextureWHMatrix(foreg roundTex); 177 SkMatrix foregroundMatrix = GrCoordTransform::MakeDivByTextureWHMatrix(foreg roundTex);
176 foregroundMatrix.preTranslate(SkIntToScalar(backgroundOffset.fX-foregroundOf fset.fX), 178 foregroundMatrix.preTranslate(SkIntToScalar(backgroundOffset.fX-foregroundOf fset.fX),
177 SkIntToScalar(backgroundOffset.fY-foregroundOf fset.fY)); 179 SkIntToScalar(backgroundOffset.fY-foregroundOf fset.fY));
178 180
179 181
180 SkRect srcRect; 182 SkRect srcRect;
181 src.getBounds(&srcRect); 183 src.getBounds(&srcRect);
182 184
183 GrPaint paint;
184 SkAutoTUnref<GrFragmentProcessor> foregroundDomain(GrTextureDomainEffect::Cr eate( 185 SkAutoTUnref<GrFragmentProcessor> foregroundDomain(GrTextureDomainEffect::Cr eate(
185 foregroundTex, foregroundMatrix, 186 foregroundTex, foregroundMatrix,
186 GrTextureDomain::MakeTexelDomain(foregroundTex, foreground.bounds()), 187 GrTextureDomain::MakeTexelDomain(foregroundTex, foreground.bounds()),
187 GrTextureDomain::kDecal_Mode, 188 GrTextureDomain::kDecal_Mode,
188 GrTextureParams::kNone_FilterMode) 189 GrTextureParams::kNone_FilterMode)
189 ); 190 );
190 191
191 paint.addColorProcessor(foregroundDomain.get()); 192 paint.addColorProcessor(foregroundDomain.get());
192 paint.addColorProcessor(xferProcessor)->unref(); 193 paint.addColorProcessor(xferProcessor)->unref();
193 194
194 GrDrawContext* drawContext = context->drawContext(); 195 GrDrawContext* drawContext = context->drawContext();
195 if (!drawContext) { 196 if (!drawContext) {
196 return false; 197 return false;
197 } 198 }
198 199
199 drawContext->drawRect(dst->asRenderTarget(), GrClip::WideOpen(), paint, 200 drawContext->drawRect(dst->asRenderTarget(), GrClip::WideOpen(), paint,
200 SkMatrix::I(), srcRect); 201 SkMatrix::I(), srcRect);
201 202
202 offset->fX = backgroundOffset.fX; 203 offset->fX = backgroundOffset.fX;
203 offset->fY = backgroundOffset.fY; 204 offset->fY = backgroundOffset.fY;
204 WrapTexture(dst, src.width(), src.height(), result); 205 WrapTexture(dst, src.width(), src.height(), result);
205 return true; 206 return true;
206 } 207 }
207 208
208 #endif 209 #endif
209 210
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