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Side by Side Diff: src/effects/SkPerlinNoiseShader.cpp

Issue 1215643006: more threading of GrShaderDataManager (Closed) Base URL: https://skia.googlesource.com/skia.git@GrShaderDataManager3
Patch Set: tweaks Created 5 years, 5 months ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkDither.h" 8 #include "SkDither.h"
9 #include "SkPerlinNoiseShader.h" 9 #include "SkPerlinNoiseShader.h"
10 #include "SkColorFilter.h" 10 #include "SkColorFilter.h"
(...skipping 497 matching lines...) Expand 10 before | Expand all | Expand 10 after
508 GrGLProgramDataManager::UniformHandle fAlphaUni; 508 GrGLProgramDataManager::UniformHandle fAlphaUni;
509 509
510 private: 510 private:
511 typedef GrGLFragmentProcessor INHERITED; 511 typedef GrGLFragmentProcessor INHERITED;
512 }; 512 };
513 513
514 ///////////////////////////////////////////////////////////////////// 514 /////////////////////////////////////////////////////////////////////
515 515
516 class GrPerlinNoiseEffect : public GrFragmentProcessor { 516 class GrPerlinNoiseEffect : public GrFragmentProcessor {
517 public: 517 public:
518 static GrFragmentProcessor* Create(SkPerlinNoiseShader::Type type, 518 static GrFragmentProcessor* Create(GrShaderDataManager* shaderDataManager,
519 SkPerlinNoiseShader::Type type,
519 int numOctaves, bool stitchTiles, 520 int numOctaves, bool stitchTiles,
520 SkPerlinNoiseShader::PaintingData* painti ngData, 521 SkPerlinNoiseShader::PaintingData* painti ngData,
521 GrTexture* permutationsTexture, GrTexture * noiseTexture, 522 GrTexture* permutationsTexture, GrTexture * noiseTexture,
522 const SkMatrix& matrix, uint8_t alpha) { 523 const SkMatrix& matrix, uint8_t alpha) {
523 return SkNEW_ARGS(GrPerlinNoiseEffect, (type, numOctaves, stitchTiles, p aintingData, 524 return SkNEW_ARGS(GrPerlinNoiseEffect, (shaderDataManager, type, numOcta ves, stitchTiles,
524 permutationsTexture, noiseTextur e, matrix, alpha)); 525 paintingData, permutationsTextur e, noiseTexture,
526 matrix, alpha));
525 } 527 }
526 528
527 virtual ~GrPerlinNoiseEffect() { 529 virtual ~GrPerlinNoiseEffect() {
528 SkDELETE(fPaintingData); 530 SkDELETE(fPaintingData);
529 } 531 }
530 532
531 const char* name() const override { return "PerlinNoise"; } 533 const char* name() const override { return "PerlinNoise"; }
532 534
533 virtual void getGLProcessorKey(const GrGLSLCaps& caps, 535 virtual void getGLProcessorKey(const GrGLSLCaps& caps,
534 GrProcessorKeyBuilder* b) const override { 536 GrProcessorKeyBuilder* b) const override {
(...skipping 21 matching lines...) Expand all
556 fNumOctaves == s.fNumOctaves && 558 fNumOctaves == s.fNumOctaves &&
557 fStitchTiles == s.fStitchTiles && 559 fStitchTiles == s.fStitchTiles &&
558 fAlpha == s.fAlpha && 560 fAlpha == s.fAlpha &&
559 fPaintingData->fStitchDataInit == s.fPaintingData->fStitchDataIni t; 561 fPaintingData->fStitchDataInit == s.fPaintingData->fStitchDataIni t;
560 } 562 }
561 563
562 void onComputeInvariantOutput(GrInvariantOutput* inout) const override { 564 void onComputeInvariantOutput(GrInvariantOutput* inout) const override {
563 inout->setToUnknown(GrInvariantOutput::kWillNot_ReadInput); 565 inout->setToUnknown(GrInvariantOutput::kWillNot_ReadInput);
564 } 566 }
565 567
566 GrPerlinNoiseEffect(SkPerlinNoiseShader::Type type, 568 GrPerlinNoiseEffect(GrShaderDataManager*, SkPerlinNoiseShader::Type type,
567 int numOctaves, bool stitchTiles, 569 int numOctaves, bool stitchTiles,
568 SkPerlinNoiseShader::PaintingData* paintingData, 570 SkPerlinNoiseShader::PaintingData* paintingData,
569 GrTexture* permutationsTexture, GrTexture* noiseTexture, 571 GrTexture* permutationsTexture, GrTexture* noiseTexture,
570 const SkMatrix& matrix, uint8_t alpha) 572 const SkMatrix& matrix, uint8_t alpha)
571 : fType(type) 573 : fType(type)
572 , fNumOctaves(numOctaves) 574 , fNumOctaves(numOctaves)
573 , fStitchTiles(stitchTiles) 575 , fStitchTiles(stitchTiles)
574 , fAlpha(alpha) 576 , fAlpha(alpha)
575 , fPermutationsAccess(permutationsTexture) 577 , fPermutationsAccess(permutationsTexture)
576 , fNoiseAccess(noiseTexture) 578 , fNoiseAccess(noiseTexture)
(...skipping 361 matching lines...) Expand 10 before | Expand all | Expand 10 after
938 pdman.set2f(fStitchDataUni, SkIntToScalar(stitchData.fWidth), 940 pdman.set2f(fStitchDataUni, SkIntToScalar(stitchData.fWidth),
939 SkIntToScalar(stitchData.fHeight)); 941 SkIntToScalar(stitchData.fHeight));
940 } 942 }
941 } 943 }
942 944
943 ///////////////////////////////////////////////////////////////////// 945 /////////////////////////////////////////////////////////////////////
944 946
945 bool SkPerlinNoiseShader::asFragmentProcessor(GrContext* context, const SkPaint& paint, 947 bool SkPerlinNoiseShader::asFragmentProcessor(GrContext* context, const SkPaint& paint,
946 const SkMatrix& viewM, 948 const SkMatrix& viewM,
947 const SkMatrix* externalLocalMatri x, 949 const SkMatrix* externalLocalMatri x,
948 GrColor* paintColor, GrShaderDataM anager*, 950 GrColor* paintColor,
951 GrShaderDataManager* shaderDataMan ager,
949 GrFragmentProcessor** fp) const { 952 GrFragmentProcessor** fp) const {
950 SkASSERT(context); 953 SkASSERT(context);
951 954
952 *paintColor = SkColor2GrColorJustAlpha(paint.getColor()); 955 *paintColor = SkColor2GrColorJustAlpha(paint.getColor());
953 956
954 SkMatrix localMatrix = this->getLocalMatrix(); 957 SkMatrix localMatrix = this->getLocalMatrix();
955 if (externalLocalMatrix) { 958 if (externalLocalMatrix) {
956 localMatrix.preConcat(*externalLocalMatrix); 959 localMatrix.preConcat(*externalLocalMatrix);
957 } 960 }
958 961
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977 SkNEW_ARGS(PaintingData, (fTileSize, fSeed, fBaseFrequencyX, fBaseFr equencyY, matrix)); 980 SkNEW_ARGS(PaintingData, (fTileSize, fSeed, fBaseFrequencyX, fBaseFr equencyY, matrix));
978 SkAutoTUnref<GrTexture> permutationsTexture( 981 SkAutoTUnref<GrTexture> permutationsTexture(
979 GrRefCachedBitmapTexture(context, paintingData->getPermutationsBitmap(), NULL)); 982 GrRefCachedBitmapTexture(context, paintingData->getPermutationsBitmap(), NULL));
980 SkAutoTUnref<GrTexture> noiseTexture( 983 SkAutoTUnref<GrTexture> noiseTexture(
981 GrRefCachedBitmapTexture(context, paintingData->getNoiseBitmap(), NULL)) ; 984 GrRefCachedBitmapTexture(context, paintingData->getNoiseBitmap(), NULL)) ;
982 985
983 SkMatrix m = viewM; 986 SkMatrix m = viewM;
984 m.setTranslateX(-localMatrix.getTranslateX() + SK_Scalar1); 987 m.setTranslateX(-localMatrix.getTranslateX() + SK_Scalar1);
985 m.setTranslateY(-localMatrix.getTranslateY() + SK_Scalar1); 988 m.setTranslateY(-localMatrix.getTranslateY() + SK_Scalar1);
986 if ((permutationsTexture) && (noiseTexture)) { 989 if ((permutationsTexture) && (noiseTexture)) {
987 *fp = GrPerlinNoiseEffect::Create(fType, 990 *fp = GrPerlinNoiseEffect::Create(shaderDataManager,
991 fType,
988 fNumOctaves, 992 fNumOctaves,
989 fStitchTiles, 993 fStitchTiles,
990 paintingData, 994 paintingData,
991 permutationsTexture, noiseTexture, 995 permutationsTexture, noiseTexture,
992 m, paint.getAlpha()); 996 m, paint.getAlpha());
993 } else { 997 } else {
994 SkDELETE(paintingData); 998 SkDELETE(paintingData);
995 *fp = NULL; 999 *fp = NULL;
996 } 1000 }
997 return true; 1001 return true;
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1033 str->append(" seed: "); 1037 str->append(" seed: ");
1034 str->appendScalar(fSeed); 1038 str->appendScalar(fSeed);
1035 str->append(" stitch tiles: "); 1039 str->append(" stitch tiles: ");
1036 str->append(fStitchTiles ? "true " : "false "); 1040 str->append(fStitchTiles ? "true " : "false ");
1037 1041
1038 this->INHERITED::toString(str); 1042 this->INHERITED::toString(str);
1039 1043
1040 str->append(")"); 1044 str->append(")");
1041 } 1045 }
1042 #endif 1046 #endif
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