| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkArithmeticMode_gpu.h" | 8 #include "SkArithmeticMode_gpu.h" |
| 9 | 9 |
| 10 #if SK_SUPPORT_GPU | 10 #if SK_SUPPORT_GPU |
| (...skipping 83 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 94 | 94 |
| 95 private: | 95 private: |
| 96 GrGLProgramDataManager::UniformHandle fKUni; | 96 GrGLProgramDataManager::UniformHandle fKUni; |
| 97 bool fEnforcePMColor; | 97 bool fEnforcePMColor; |
| 98 | 98 |
| 99 typedef GrGLFragmentProcessor INHERITED; | 99 typedef GrGLFragmentProcessor INHERITED; |
| 100 }; | 100 }; |
| 101 | 101 |
| 102 /////////////////////////////////////////////////////////////////////////////// | 102 /////////////////////////////////////////////////////////////////////////////// |
| 103 | 103 |
| 104 GrArithmeticFP::GrArithmeticFP(float k1, float k2, float k3, float k4, | 104 GrArithmeticFP::GrArithmeticFP(GrShaderDataManager*, float k1, float k2, float k
3, float k4, |
| 105 bool enforcePMColor, GrTexture* background) | 105 bool enforcePMColor, GrTexture* background) |
| 106 : fK1(k1), fK2(k2), fK3(k3), fK4(k4), fEnforcePMColor(enforcePMColor) { | 106 : fK1(k1), fK2(k2), fK3(k3), fK4(k4), fEnforcePMColor(enforcePMColor) { |
| 107 this->initClassID<GrArithmeticFP>(); | 107 this->initClassID<GrArithmeticFP>(); |
| 108 | 108 |
| 109 SkASSERT(background); | 109 SkASSERT(background); |
| 110 | 110 |
| 111 fBackgroundTransform.reset(kLocal_GrCoordSet, background, | 111 fBackgroundTransform.reset(kLocal_GrCoordSet, background, |
| 112 GrTextureParams::kNone_FilterMode); | 112 GrTextureParams::kNone_FilterMode); |
| 113 this->addCoordTransform(&fBackgroundTransform); | 113 this->addCoordTransform(&fBackgroundTransform); |
| 114 fBackgroundAccess.reset(background); | 114 fBackgroundAccess.reset(background); |
| (...skipping 27 matching lines...) Expand all Loading... |
| 142 GrFragmentProcessor* GrArithmeticFP::TestCreate(SkRandom* rand, | 142 GrFragmentProcessor* GrArithmeticFP::TestCreate(SkRandom* rand, |
| 143 GrContext*, | 143 GrContext*, |
| 144 const GrCaps&, | 144 const GrCaps&, |
| 145 GrTexture* textures[]) { | 145 GrTexture* textures[]) { |
| 146 float k1 = rand->nextF(); | 146 float k1 = rand->nextF(); |
| 147 float k2 = rand->nextF(); | 147 float k2 = rand->nextF(); |
| 148 float k3 = rand->nextF(); | 148 float k3 = rand->nextF(); |
| 149 float k4 = rand->nextF(); | 149 float k4 = rand->nextF(); |
| 150 bool enforcePMColor = rand->nextBool(); | 150 bool enforcePMColor = rand->nextBool(); |
| 151 | 151 |
| 152 return SkNEW_ARGS(GrArithmeticFP, (k1, k2, k3, k4, enforcePMColor, textures[
0])); | 152 GrShaderDataManager shaderDataManager; |
| 153 return SkNEW_ARGS(GrArithmeticFP, (&shaderDataManager, k1, k2, k3, k4, enfor
cePMColor, |
| 154 textures[0])); |
| 153 } | 155 } |
| 154 | 156 |
| 155 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrArithmeticFP); | 157 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrArithmeticFP); |
| 156 | 158 |
| 157 /////////////////////////////////////////////////////////////////////////////// | 159 /////////////////////////////////////////////////////////////////////////////// |
| 158 // Xfer Processor | 160 // Xfer Processor |
| 159 /////////////////////////////////////////////////////////////////////////////// | 161 /////////////////////////////////////////////////////////////////////////////// |
| 160 | 162 |
| 161 class ArithmeticXP : public GrXferProcessor { | 163 class ArithmeticXP : public GrXferProcessor { |
| 162 public: | 164 public: |
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| 310 float k1 = random->nextF(); | 312 float k1 = random->nextF(); |
| 311 float k2 = random->nextF(); | 313 float k2 = random->nextF(); |
| 312 float k3 = random->nextF(); | 314 float k3 = random->nextF(); |
| 313 float k4 = random->nextF(); | 315 float k4 = random->nextF(); |
| 314 bool enforcePMColor = random->nextBool(); | 316 bool enforcePMColor = random->nextBool(); |
| 315 | 317 |
| 316 return GrArithmeticXPFactory::Create(k1, k2, k3, k4, enforcePMColor); | 318 return GrArithmeticXPFactory::Create(k1, k2, k3, k4, enforcePMColor); |
| 317 } | 319 } |
| 318 | 320 |
| 319 #endif | 321 #endif |
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