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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrGLGpu_DEFINED | 8 #ifndef GrGLGpu_DEFINED |
9 #define GrGLGpu_DEFINED | 9 #define GrGLGpu_DEFINED |
10 | 10 |
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102 const SkIRect& srcRect, | 102 const SkIRect& srcRect, |
103 const SkIPoint& dstPoint) override; | 103 const SkIPoint& dstPoint) override; |
104 | 104 |
105 void xferBarrier(GrRenderTarget*, GrXferBarrierType) override; | 105 void xferBarrier(GrRenderTarget*, GrXferBarrierType) override; |
106 | 106 |
107 void buildProgramDesc(GrProgramDesc*, | 107 void buildProgramDesc(GrProgramDesc*, |
108 const GrPrimitiveProcessor&, | 108 const GrPrimitiveProcessor&, |
109 const GrPipeline&, | 109 const GrPipeline&, |
110 const GrBatchTracker&) const override; | 110 const GrBatchTracker&) const override; |
111 | 111 |
112 virtual const GrGLInterface* glInterfaceForTesting() const { | 112 const GrGLContext* glContextForTesting() const override { |
113 return this->glInterface(); | 113 return &this->glContext(); |
114 } | 114 } |
115 | 115 |
116 private: | 116 private: |
117 GrGLGpu(GrGLContext* ctx, GrContext* context); | 117 GrGLGpu(GrGLContext* ctx, GrContext* context); |
118 | 118 |
119 // GrGpu overrides | 119 // GrGpu overrides |
120 void onResetContext(uint32_t resetBits) override; | 120 void onResetContext(uint32_t resetBits) override; |
121 | 121 |
122 GrTexture* onCreateTexture(const GrSurfaceDesc& desc, GrGpuResource::LifeCyc
le lifeCycle, | 122 GrTexture* onCreateTexture(const GrSurfaceDesc& desc, GrGpuResource::LifeCyc
le lifeCycle, |
123 const void* srcData, size_t rowBytes) override; | 123 const void* srcData, size_t rowBytes) override; |
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293 enum TempFBOTarget { | 293 enum TempFBOTarget { |
294 kSrc_TempFBOTarget, | 294 kSrc_TempFBOTarget, |
295 kDst_TempFBOTarget | 295 kDst_TempFBOTarget |
296 }; | 296 }; |
297 | 297 |
298 GrGLuint bindSurfaceAsFBO(GrSurface* surface, GrGLenum fboTarget, GrGLIRect*
viewport, | 298 GrGLuint bindSurfaceAsFBO(GrSurface* surface, GrGLenum fboTarget, GrGLIRect*
viewport, |
299 TempFBOTarget tempFBOTarget); | 299 TempFBOTarget tempFBOTarget); |
300 | 300 |
301 void unbindTextureFromFBO(GrGLenum fboTarget); | 301 void unbindTextureFromFBO(GrGLenum fboTarget); |
302 | 302 |
303 SkAutoTDelete<GrGLContext> fGLContext; | 303 SkAutoTUnref<GrGLContext> fGLContext; |
304 | 304 |
305 void createCopyProgram(); | 305 void createCopyProgram(); |
306 | 306 |
307 // GL program-related state | 307 // GL program-related state |
308 ProgramCache* fProgramCache; | 308 ProgramCache* fProgramCache; |
309 | 309 |
310 /////////////////////////////////////////////////////////////////////////// | 310 /////////////////////////////////////////////////////////////////////////// |
311 ///@name Caching of GL State | 311 ///@name Caching of GL State |
312 ///@{ | 312 ///@{ |
313 int fHWActiveTextureUnitIdx; | 313 int fHWActiveTextureUnitIdx; |
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496 | 496 |
497 // we record what stencil format worked last time to hopefully exit early | 497 // we record what stencil format worked last time to hopefully exit early |
498 // from our loop that tries stencil formats and calls check fb status. | 498 // from our loop that tries stencil formats and calls check fb status. |
499 int fLastSuccessfulStencilFmtIdx; | 499 int fLastSuccessfulStencilFmtIdx; |
500 | 500 |
501 typedef GrGpu INHERITED; | 501 typedef GrGpu INHERITED; |
502 friend class GrGLPathRendering; // For accessing setTextureUnit. | 502 friend class GrGLPathRendering; // For accessing setTextureUnit. |
503 }; | 503 }; |
504 | 504 |
505 #endif | 505 #endif |
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